Sizeof
sizeof is a unary operator in the C and C++ programming languages that evaluates to the storage size of an expression or a data type, measured in units sized as char. Consequently, the expression sizeof(char) evaluates to 1. The number of bits of type char is specified by the preprocessor macro CHAR_BIT, defined in the standard include file limits.h. On most modern computing platforms this is eight bits. The result of ''sizeof'' is an unsigned integer that is usually typed as size_t. The operator accepts a single operand which is either a data type expressed as a cast the name of a data type enclosed in parentheses or a non-type expression for which parentheses are not required. Purpose Many programs must know the storage size of a particular datatype. Though for any given implementation of C or C++ the size of a particular datatype is constant, the sizes of even primitive types in C and C++ may be defined differently for different platforms of implementation. For ex ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Data Structure Alignment
Data structure alignment is the way data is arranged and accessed in computer memory. It consists of three separate but related issues: data alignment, data structure padding, and packing. The CPU in modern computer hardware performs reads and writes to memory most efficiently when the data is ''naturally aligned'', which generally means that the data's memory address is a multiple of the data size. For instance, in a 32-bit architecture, the data may be aligned if the data is stored in four consecutive bytes and the first byte lies on a 4-byte boundary. ''Data alignment'' is the aligning of elements according to their natural alignment. To ensure natural alignment, it may be necessary to insert some ''padding'' between structure elements or after the last element of a structure. For example, on a 32-bit machine, a data structure containing a 16-bit value followed by a 32-bit value could have 16 bits of ''padding'' between the 16-bit value and the 32-bit value to align the 3 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Unary Operator
In mathematics, a unary operation is an operation with only one operand, i.e. a single input. This is in contrast to ''binary operations'', which use two operands. An example is any function , where is a set; the function is a unary operation on . Common notations are prefix notation (e.g. ¬, −), postfix notation (e.g. factorial ), functional notation (e.g. or ), and superscripts (e.g. transpose ). Other notations exist as well, for example, in the case of the square root, a horizontal bar extending the square root sign over the argument can indicate the extent of the argument. Examples Absolute value Obtaining the absolute value of a number is a unary operation. This function is defined as , n, = \begin n, & \mbox n\geq0 \\ -n, & \mbox n<0 \end where is the absolute value of . Negation [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Size T
In the C programming language, data types constitute the semantics and characteristics of storage of data elements. They are expressed in the language syntax in form of declarations for memory locations or variables. Data types also determine the types of operations or methods of processing of data elements. The C language provides basic arithmetic types, such as integer and real number types, and syntax to build array and compound types. ''Headers'' for the C standard library, to be used via include directives, contain definitions of support types, that have additional properties, such as providing storage with an exact size, independent of the language implementation on specific hardware platforms. Primary types Main types The C language provides the four basic arithmetic type specifiers , , and (as well as the boolean type ), and the modifiers , , , and . The following table lists the permissible combinations in specifying a large set of storage size-specific declarations. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Typeof
typeof, alternately also typeOf, and TypeOf, is an operator provided by several programming languages to determine the data type of a variable. This is useful when constructing programs that must accept multiple types of data without explicitly specifying the type. In languages that support polymorphism and type casting, the typeof operator may have one of two distinct meanings when applied to an object. In some languages, such as Visual Basic, the typeof operator returns the dynamic type of the object. That is, it returns the true, original type of the object, irrespective of any type casting. In these languages, the typeof operator is the method for obtaining run-time type information. In other languages, such as C# or D and, to some degree, in C (as part of nonstandard extensions and proposed standard revisions),Typeof in "Using the GNU C ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Variable-length Array
In computer programming, a variable-length array (VLA), also called variable-sized or runtime-sized, is an array data structure whose length is determined at runtime, instead of at compile time. In the language C, the VLA is said to have a variably modified data type that depends on a value (see Dependent type). The main purpose of VLAs is to simplify programming of numerical algorithms. Programming languages that support VLAs include Ada, ALGOL 68 (for non-flexible rows), APL, C# (as unsafe-mode stack-allocated arrays), COBOL, Fortran 90, J, and Object Pascal (the language used in Delphi and Lazarus, that uses FPC). C99 introduced support for VLAs, although they were subsequently relegated in C11 to a conditional feature, which implementations are not required to support; on some platforms, VLAs could be implemented formerly with alloca() or similar functions. Growable arrays (also called dynamic arrays) are generally more useful than VLAs because dynamic arrays can ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Variadic Template
In computer programming, variadic templates are templates that take a variable number of arguments. Variadic templates are supported by C++ (since the C++11 standard), and the D programming language. C++ The variadic template feature of C++ was designed by Douglas Gregor and Jaakko Järvi and was later standardized in C++11. Prior to C++11, templates (classes and functions) could only take a fixed number of arguments, which had to be specified when a template was first declared. C++11 allows template definitions to take an arbitrary number of arguments of any type. template class tuple; // takes zero or more arguments The above template class will take any number of typenames as its template parameters. Here, an instance of the above template class is instantiated with three type arguments: tuple some_instance_name; The number of arguments can be zero, so will also work. If the variadic template should only allow a positive number of arguments, then th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Articles With Example C Code
Article often refers to: * Article (grammar) In grammar, an article is any member of a class of dedicated words that are used with noun phrases to mark the identifiability of the referents of the noun phrases. The category of articles constitutes a part of speech. In English language, Engl ..., a grammatical element used to indicate definiteness or indefiniteness * Article (publishing), a piece of nonfictional prose that is an independent part of a publication Article(s) may also refer to: Government and law * Elements of treaties of the European Union * Articles of association, the regulations governing a company, used in India, the UK and other countries; called articles of incorporation in the US * Articles of clerkship, the contract accepted to become an articled clerk * Articles of Confederation, the predecessor to the current United States Constitution * Article of impeachment, a formal document and charge used for impeachment in the United States * Article of m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Word (data Type)
In computing, a word is any processor design's natural unit of data. A word is a fixed-sized datum handled as a unit by the instruction set or the hardware of the processor. The number of bits or digits in a word (the ''word size'', ''word width'', or ''word length'') is an important characteristic of any specific processor design or computer architecture. The size of a word is reflected in many aspects of a computer's structure and operation; the majority of the registers in a processor are usually word-sized and the largest datum that can be transferred to and from the working memory in a single operation is a word in many (not all) architectures. The largest possible address size, used to designate a location in memory, is typically a hardware word (here, "hardware word" means the full-sized natural word of the processor, as opposed to any other definition used). Documentation for older computers with fixed word size commonly states memory sizes in words rather than by ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Central Processing Unit
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary Processor (computing), processor in a given computer. Its electronic circuitry executes Instruction (computing), instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs). The form, CPU design, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit (ALU) that performs arithmetic operation, arithmetic and Bitwise operation, logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the #Fetch, fetching (from memory), #Decode, decoding and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Application Binary Interface
An application binary interface (ABI) is an interface exposed by software that is defined for in-process machine code access. Often, the exposing software is a library, and the consumer is a program. An ABI is at a relatively low-level of abstraction. Interface compatibility depends on the target hardware and the software build toolchain. In contrast, an application programming interface (API) defines access in source code which is a relatively high-level, hardware-independent, and human-readable format. An API defines interface at the source code level, before compilation, whereas an ABI defines an interface to compiled code. API compatibility is generally the concern for system design and of the toolchain. However, a programmer may have to deal with an ABI directly when writing a program in a multiple languages or compilers. A complete ABI enables a program that supports an ABI to run without modification on multiple operating systems that provide the ABI. The targe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |