''M.U.L.E.'' is a multiplayer
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
written for
Atari 8-bit computers by Ozark Softscape. Designer
Danielle Bunten Berry (credited as Dan Bunten) takes advantage of the four
joystick ports of the Atari 400 and 800 to allow four-player simultaneous play. Published in 1983, ''M.U.L.E.'' was one of the first five games from new company
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
, alongside ''
Axis Assassin'', ''
Archon: The Light and the Dark'', ''
Worms?'', and ''
Hard Hat Mack''. It is primarily a
turn-based strategy game, but incorporates real-time elements where players compete directly as well as aspects that simulate
economics
Economics () is a behavioral science that studies the Production (economics), production, distribution (economics), distribution, and Consumption (economics), consumption of goods and services.
Economics focuses on the behaviour and interac ...
.
The game was ported to the
Commodore 64,
Nintendo Entertainment System, and
IBM PC compatibles (as a
self-booting disk). Japanese versions exist for the
PC-88,
Sharp X1, and
MSX2 computers. Like the subsequent Atari 8-bit models, none of these systems allow four players with separate joysticks. The Commodore 64 version lets four players share joysticks, with two players using the keyboard during action portions.
Gameplay
Set on the fictional planet Irata (''
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
'' backward), the game is an exercise in
supply and demand
In microeconomics, supply and demand is an economic model of price determination in a Market (economics), market. It postulates that, Ceteris_paribus#Applications, holding all else equal, the unit price for a particular Good (economics), good ...
economics
Economics () is a behavioral science that studies the Production (economics), production, distribution (economics), distribution, and Consumption (economics), consumption of goods and services.
Economics focuses on the behaviour and interac ...
involving competition among four players, with computer opponents automatically filling in for any missing players. Players choose the race of their colonist, which has advantages and disadvantages that can be paired to their respective strategies. To win, players not only compete against each other to amass the largest amount of wealth, but must also cooperate for the survival of the colony.
Central to the game is the acquisition and use of ''Multiple Use Labor Elements'', or ''M.U.L.E.''s, to develop and harvest resources from the player's
real estate. Depending on how it is outfitted, a M.U.L.E. can be configured to harvest Energy, Food, Smithore (from which M.U.L.E.s are constructed), and Crystite (a valuable mineral available only at the "Tournament" level). Players must balance supply and demand of these elements, buying what they need and selling what they don't. Players may exploit or create shortages by refusing to sell to other players or to the "store", which raises the price of the resource on the following turns. Scheming between players is encouraged by allowing
collusion
Collusion is a deceitful agreement or secret cooperation between two or more parties to limit open competition by deceiving, misleading or defrauding others of their legal right. Collusion is not always considered illegal. It can be used to att ...
, which initiates a mode allowing a private transaction. Crystite is the one commodity that is not influenced by supply and demand considerations, being deemed to be sold off-world, so the strategy with this resource is somewhat different; a player may attempt to maximize production without fear of having too much supply for the demand.
Each resource is required to do certain things on each turn. For instance, if a player is short on Food, there is less time to take one's turn. If a player is short on Energy, some land plots won't produce any output, while a shortage of Smithore raises the price of M.U.L.E.s and prevents the store from manufacturing new M.U.L.E.s.
Players must deal with periodic random events such as runaway M.U.L.E.s, sunspot activity, theft by space pirates, and meteorites, with potentially destructive and beneficial effects. Favorable random events almost never happen to the player currently in first place, while unfavorable events never happen to the player in last place.
Similarly, when two players want to buy a resource at the same price, the player in the losing position automatically wins. Players also can
hunt the mountain wampus for a cash reward.
Development
According to Jim Rushing (one of the four original partners in Ozark Softscape), ''M.U.L.E.'' was initially called ''Planet Pioneers'' during development. It was intended to be similar to ''
Cartels & Cutthroats'', with more graphics, better playability, and a focus on multiplayer.
The real-time auction element came largely from lead designer
Danielle Bunten's ''Wheeler Dealers''. The board game
''Monopoly'' was used as a model for the game because of its encouragement of social interaction and for several of the game's elements: the acquisition and development of land as a primary task, a production advantage for grouped plots, different species (à la the different player tokens), and random events similar to "Chance" cards.
Additional game features such as claim jumping, loans, and crystite depletion were discarded for adding complexity without enhancing gameplay.
The setting was inspired by
Robert A. Heinlein's ''
Time Enough for Love'', wherein galactic colonization is in the style of the
American Old West: A few pioneers with drive and primitive tools. The M.U.L.E. itself is based on the idea of the
genetically modified animal in Heinlein's novel and given the appearance of a
''Star Wars'' Imperial Walker. Another Heinlein novel, ''
The Moon Is a Harsh Mistress'', provided the decision to not have any government or external authority. In the game's original designs, land was sold by auction, but this caused a
feedback loop in which the wealthiest player had the most land and thus made the most money; thus, the developers created the "land authority" that gives each player a free plot of land each turn.
Ozark Softscape developed the game for
Atari 8-bit computers first because of its policy of developing for the most advanced computers then
porting them to other platforms, removing or altering features such as
sprites as necessary. Bunten stated that Ozark did not port the game to the
Apple II
Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed ...
because "''M.U.L.E.'' can't be done for an Apple".
The IBM Personal Computer, IBM PC port of ''M.U.L.E'' was developed by K-Byte Software, an affiliate of Electronic Arts, and published by IBM.
Reception
''M.U.L.E.'' only sold 30,000 copies
but was lauded by reviewers.
''
Computer Gaming World'' described it as a "fascinating and very enjoyable game which comes to its very best point with four human players". Minor criticisms included too-weak computer opponents and the lack of a
save feature.
Praising the "human engineering" that created the Atari 8-bit version's user interface, the magazine called it "All in all, a superior game".
''
Softline'' called ''M.U.L.E.'' "what computer games should be like. It's a game, and it's a learning experience. It's also stimulating, fun, frustrating, thought provoking, fun, addictive, and fun". The magazine praised it as offering "valuable lessons" on economic topics, noting that "Most of them are learned the hard way", and concluded that "The game ''feels'' good" and "virtually flawless" because of the human-computer and human-human competition.
John J. Anderson wrote in ''
Creative Computing'', "I should also mention that there is no shooting to be found anywhere in the game. How positively refreshing ... Mule belongs on every Atari software shelf in the world: in every home and every school, near every Atari."
Scott Mace of ''
InfoWorld
''InfoWorld'' (''IW'') is an American information technology media business. Founded in 1978, it began as a monthly magazine. In 2007, it transitioned to a Web-only publication. Its parent company is International Data Group, and its sister pu ...
'' called ''M.U.L.E.'' unusual in the ease with which it allows multiplayer interaction through a single game computer console. He wrote that it would have "incredible lasting power, just like the best of the board games" and stated "I learned more about the economics of the marketplace from M.U.L.E. than I ever did in college".
Leo Laporte of ''Hi-Res'' also said that he learned more economics from the game than during college. He predicted that ''M.U.L.E.'' "may revitalize the
ideo gameindustry. It ought to make them rich anyway", praised its
theme as "most captivating musical come-on I've ever heard", and concluded "If you ask me, ''M.U.L.E.'' is the perfect game."
Reporting in ''
BYTE
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable un ...
'' that his children loved it,
Jerry Pournelle
Jerry Eugene Pournelle (; August 7, 1933 – September 8, 2017) was an American scientist in the area of operations research and ergonomics, human factors research, a science fiction writer, essayist, journalist, and one of the first bloggers. ...
described ''M.U.L.E.'' as "a cross between ''
Hammurabi'', ''
Diplomacy
Diplomacy is the communication by representatives of State (polity), state, International organization, intergovernmental, or Non-governmental organization, non-governmental institutions intended to influence events in the international syste ...
'', and an arcade game, with lots of strategic decisions—provided that you're skillful enough with a joystick to implement what you've decided to do".
Another reviewer wrote in the magazine that "it is impossible to adequately describe all the interaction and economically realistic subtleties of M.U.L.E.", concluding that it was "an intriguing way to illustrate some of the triumphs and perils of free enterprise".
Orson Scott Card
Orson Scott Card (born August 24, 1951) is an American writer known best for his science fiction works. , he is the only person to have won a Hugo Award for Best Novel, Hugo Award and a Nebula Award for Best Novel, Nebula Award in List of joint ...
in ''
Compute!'' in 1983 gave ''M.U.L.E.'' and two other EA games, ''
Archon: The Light and the Dark'' and ''
Worms?'', complimentary reviews, writing that "they are original; they do what they set out to do very, very well; they allow the player to take part in the creativity; they do things that only computers can do".
The magazine listed the game in May 1988 as one of "Our Favorite Games", stating that it "requires a sense of strategy as well as proficiency at joystick maneuvers".
Steven A. List reviewed ''M.U.L.E.'' in ''
Space Gamer'' No. 70. He commented that "''M.U.L.E.'' is simply a great game, a ''tour de force'' in programming and design, good family entertainment, educational and exciting. If you don't have a computer and disk drive, it may be worth the investment just to be able to play this."
''The
Addison-Wesley Book of Atari Software 1984'' gave the game an overall A rating, stating that it "combines some of the best features of ''Monopoly'' with economic simulation games like
ammurabi while teaching "valuable lessons in economies in a fun way". The book noted that "when several people play, the game becomes involved and interactive".
''InfoWorld's Essential Guide to Atari Computers'' said the game "towers over the rest". The magazine regretted Atari discontinuing computers with four joystick ports: "Four-player M.U.L.E. is a unique entertainment experience for the whole family, and it gives us a glimpse of the true promise of the home computer to take us to simulated worlds. Even two-player M.U.L.E. is a delight".
Two of ''
Zzap!64''s reviewers stated in 1985 that ''M.U.L.E.'' was "an excellent trading game" and "recommended for both novice and skilled", while the third complained that he "found little
xcitement... nothing to keep me interested".
In 1984 ''M.U.L.E.'' was awarded "1984 Best Multi-Player Video Game/Computer Game" at the 5th annual
Arkie Awards where judges described it as "a unique blend of boardgame strategy and computer-game pacing" and noted that "since its release, 'M.U.L.E.' has gained an intense cult following". ''Softline'' readers named the game the third most-popular Atari program of 1983.
With a score of 7.44 out of 10, in 1988 ''M.U.L.E.'' was among the first members of the ''Computer Gaming World'' Hall of Fame, honoring those games rated highly over time by readers.
In 1992 and 1994 surveys of science fiction games the magazine gave the title five of five stars, calling it "An all-time computer classic, this was one of the only games ever devised that was playable and entertaining for four humans. Economics made fun! ... it still holds up well over all these years and, by itself, provides justification for holding onto the 8-bit Atari".
In 1996, the magazine named ''M.U.L.E.'' as #3 on its Best Games of All Time list.
In 2004, ''M.U.L.E.'' was inducted into
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
's list of the greatest games of all time.
It was named #5 of the "Ten Greatest PC Games Ever" by ''
PC World'' in 2009.
''M.U.L.E.'' was listed as the 19th most important video game of all time by
1UP.com.
Chris Crawford said of the game that considering the platform the team had to deal with, ''M.U.L.E.'' was "the greatest game design ever done."
Legacy
Shigeru Miyamoto
is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
cited ''M.U.L.E.'' as an influence on the
''Pikmin'' series.
Will Wright dedicated his game ''
The Sims'' to the memory of Bunten. The ''M.U.L.E.'' theme song was included in Wright's later game, ''
Spore
In biology, a spore is a unit of sexual reproduction, sexual (in fungi) or asexual reproduction that may be adapted for biological dispersal, dispersal and for survival, often for extended periods of time, in unfavourable conditions. Spores fo ...
'', as an
Easter egg in the space stage.
A 2007 remix of the theme song by
8 Bit Weapon is used in the video game ''
Roblox''.
An ability in ''
StarCraft II'' allows Terran players to deploy temporary robotic workers called M.U.L.E.s.
A board game adaptation, ''M.U.L.E. The Board Game'', was released in 2015.
Unofficial
clones are ''
Subtrade'', ''
Traders'', and ''Space HoRSE''.
Enhanced versions
In 2005, a netplay component was integrated into the Atari800WinPlus
emulator
In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run sof ...
enabling the original game to be played over the
Internet
The Internet (or internet) is the Global network, global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a internetworking, network of networks ...
.
''Computer Gaming World'' printed in April 1994 that EA "was working on a videogame version of the game, but the design was terminated because of creative differences between the publisher and the designer".
The magazine reported a rumor in May 1994 that a "Genesis version has been completed, but EA is debating over its release",
and then in August 1994 that Bunten had decided against remaking the game because EA "wanted me to put in guns and bombs". An editorial asked the company to "give us ''M.U.L.E.'' with Smithore and Crystite as its creator intended".
Bunten was working on an Internet version of ''M.U.L.E.'' until her death in 1998.
An online, licensed
remake called ''
Planet M.U.L.E.'' was released in 2009. The game is free for download for major platforms. Comma 8 Studios later acquired the mobile ''M.U.L.E.'' license and released ''
M.U.L.E. Returns'' for
iOS in November 2013.
The source code to ''M.U.L.E.'', believed lost, was revealed in 2020 to be in the possession of
Julian Eggebrecht. In the 1980s he had pitched an enhanced 16-bit version of the game. EA accepted the idea and sent him two discs with the source code of the original.
Another officially licensed version called ''
M.U.L.E. Online'' was released via the
itch.io platform on May 30, 2023. This version faithfully recreates the Atari 8-bit version of the game with both local and online multiplayer included and enhanced keyboard, mouse, and gamepad controls. It is available for
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
macOS
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
and
Linux
Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
.
World records
According to
Twin Galaxies, the following records are recognized:
*Nintendo Entertainment System - Jason P. Kelly - 68,273
*Commodore 64 - John J. Sato - 57,879
See also
*
Legged Squad Support System, real-life robotic pack animal developed in 2009
References
External links
*
*
Article from ''The Arkansas Times''about Bunten and ''M.U.L.E.''
Review of ''M.U.L.E.'' board game''M.U.L.E. Online''
{{Dani Bunten
Atari 8-bit computer games
Commodore 64 games
Nintendo Entertainment System games
1983 video games
Electronic Arts games
NEC PC-8801 games
Sharp X1 games
MSX2 games
Ozark Softscape games
Multiplayer and single-player video games
Digital tabletop games
Ariolasoft games
Video games developed in the United States
K-Byte games
Eastridge Technology games