Commando (arcade Game)
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''Commando'', released as in Japan, is a 1985 vertically scrolling
run and gun video game Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
developed and published by
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
for arcades. The game was designed by
Tokuro Fujiwara , sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the plat ...
. It was distributed in North America by
Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. At one time, the company had annual sales of 20 billion yen in ...
, and in Europe by several companies including Capcom, Deith Leisure and
Sega, S.A. SONIC Sega, S.A. SONIC (also known as Segasa and Segasa d.b.a. Sonic) was a Spanish coin-operated amusement machines company established by Sega Enterprises-related shareholders incorporated by Bertram Leroy Siegel as MD in March 1968, which lasted until ...
. Versions were released for various
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s and
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
s. It is unrelated to the 1985 film of the same name, which was released six months after the game. ''Commando'' was a critical and commercial success, becoming one of the highest-grossing arcade video games of 1985 and one of the bestselling home video games of 1986. Though not the first miitary-themed run and gun video game, it spawned numerous clones following its release while popularizing the genre. Its influence can be seen in many
shooter games Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, an ...
during the late 1980s to early 1990s. The game later appeared on ''
Capcom Classics Collection is a video game compilation developed and published by Capcom for the PlayStation 2 and Xbox. It was developed by Backbone Entertainment, Sensory Sweep, and its Japanese developer Klein Computer Entertainment. A second volume, ''Capcom Class ...
'', ''
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'', and on the
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Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
Arcade, as well as ''
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'' for
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and
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. A sequel, ''
Mercs ''Mercs'', released as in Japan, is a 1990 run and gun video game developed and published by Capcom for arcades. It is a sequel to the 1985 arcade video game ''Commando'' ( in Japan). While not as successful as its predecessor, ''Mercs'' was w ...
'', was released in 1989.


Gameplay

The player takes control of a soldier named Super Joe, who starts by being dropped off in a jungle by a helicopter, and has to fight his way out singlehandedly, fending off a massive assault of enemy soldiers. Super Joe is armed with an assault rifle (which has unlimited ammunition) as well as a limited supply of hand grenades. While Joe can fire his gun in any of the eight directions that he faces, his grenades can only be thrown vertically towards the top of the screen, irrespective of the direction Joe is facing. Unlike his assault rifle bullets, grenades can be thrown to clear obstacles, and explosions from well-placed grenades can kill several enemies at once. At the end of each level, the screen stops, and the player must fight several soldiers streaming from a gate or fortress. They are ordered out by a cowardly officer, who immediately runs away, although shooting him in the back awards the player bonus points. Along the way, one can attempt to free prisoners of war as they are transported across the screen by the enemy. Some home console ports of the game contain hidden underground shelters that can only be accessed with grenades. Inside these shelters are prisoners for the player to rescue. Some of these ports also include items. Among the items included in the NES version are a more powerful machine gun upgrade, an unlimited grenade upgrade, and "glasses" to let the player view all the hidden bunkers. The player will lose these upgrades after losing a life. Extra lives are given at 10,000 points, and per 50,000 scored up to 960,000; thereafter, no more lives. Play continues until the last Super Joe is dead, or survives 140 levels, which ends the game. The arcade version contains eight unique levels. The NES version contains only four unique level designs, but repeats those levels with minor changes and increasing difficulty to create a total of sixteen levels.


Development

The game was developed by Capcom, where it was designed by
Tokuro Fujiwara , sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the plat ...
. He was concurrently leading the development of both ''Commando'' and ''
Ghosts 'n Goblins ''Ghosts 'n Goblins'', known in Japan as , is a series of Shoot 'em up, run-and-gun Platformer, platform video games developed and owned by Capcom. The first entry in the series was ''Ghosts 'n Goblins (video game), Ghosts 'n Goblins'', release ...
'' at the same time. Both games sold well for Capcom upon release.


Ports

A home version of ''Commando'' developed by Capcom was released for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
.
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
released a port of the game for the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
and INTV released a port for the
Intellivision The Intellivision (a portmanteau of intelligent television) is a home video game console released by Mattel Electronics in 1979. It distinguished itself from competitors with more realistic sports and strategic games. By 1981, Mattel Electronic ...
. An
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version by
Sculptured Software Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portfol ...
was published in 1989.
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released versions for many home computers. They released the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
,
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,
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, and
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versions in November 1985. The BBC Micro and
Acorn Electron The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was introduced as a lower-cost alternative to the BBC Micro educational/home computer, also developed by Acorn Computers, to provide many of the features of that more expensive mach ...
versions were developed under contract by Catalyst Coders, while Elite developed the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
,
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, Acorn Electron, ZX Spectrum, Amstrad CPC and Commodore 64 versions. The Commodore 64 port's theme, a more complex and extended version of the arcade music, was created in less than 12 hours by
Rob Hubbard Rob Hubbard (born 1955) is a British composer best known for his musical and programming work for microcomputers of the 1980s, such as the Commodore 64. Biography Early life and career Hubbard was born in 1955 in Kingston upon Hull, England. Hu ...
, "[I] started working on it late at night, and worked on it through the night. I took one listen to the original arcade version and started working on the C64 version. [...] By the time everyone arrived at 8:00 in the morning, I had loaded the main tune on every C64 in the building! I got my cheque and was on a train home by 10:00". The arcade version was re-released on the
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
as ''Wolf of the Battlefield: Commando'' in Japan on October 5, 2010, in North America on December 6, 2010, and in the PAL region on December 17, 2010.


Unreleased versions

A version for
Atari 8-bit computers The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 650 ...
was created by
Sculptured Software Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portfol ...
in 1989, intended to be released by
Atari Corporation Atari Corporation was an American manufacturer of Home computer, home computers and Video game console, video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than ...
for the XEGS. However, although the game appeared in Atari catalogs of the time, it never reached the market in spite of being completed. In the 2000s the game's prototype cartridge was found.


Reception


Arcade

In Japan, '' Game Machine'' listed ''Senjō no Ōkami'' on their June 1, 1985 issue as being the most-popular arcade game for the previous two weeks. In the United States, it had topped the American ''RePlay'' chart for upright
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s by November 1985. In the United Kingdom, it became one of the top-grossing arcade games in
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test locations, leading to orders for thousands of units in the UK alone, where it became a major hit. ''Commando'' similarly became a major hit across Europe. It had become the world's top arcade game at the time. ''Commando'' sold more than 15,000 arcade
PCB PCB may refer to: Science and technology * Polychlorinated biphenyl, an organic chlorine compound, now recognized as an environmental toxin and classified as a persistent organic pollutant * Printed circuit board, a board used in electronics * P ...
units by June 1985. ''Commando'' ended the year as the highest-grossing arcade game of 1985 in the United Kingdom, while also outperforming ''
Track & Field Track and field (or athletics in British English) is a sport that includes athletic contests based on running, jumping, and throwing skills. The name used in North America is derived from where the sport takes place, a running track and ...
'', the UK's highest-grossing arcade game of 1984. In the United States, it was one of the top three highest-grossing arcade video games of 1985, along with fellow Data East releases ''
Karate Champ , originally known as , is a fighting game developed by Technōs Japan and released in arcades by Data East in 1984. A variety of moves can be performed using the dual-joystick controls using a best-of-three matches format like later fighting ga ...
'' and '' Kung-Fu Master''. Mike Roberts of ''
Computer Gamer Argus Press was a British publishing company. It was acquired by British Electric Traction (BET) in 1966, and became the publishing arm of that company. It was the subject of one of the most hotly contested management buyouts of the 1980s when ...
'' called it "a very exciting game" and said "the quality of animation and graphics is superb." ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' praised the fast-paced gameplay, smooth movement, rousing music jingle, and cartoon-style graphics, while criticizing the lack of color in the graphics. ''
Cash Box ''Cashbox'', also known as ''Cash Box'', is an American music industry trade magazine, originally published weekly from July 1942 to November 1996. Ten years after its dissolution, it was revived and continues as ''Cashbox Magazine'', an online ...
'' magazine said it "is fierce and strategic, the graphics realistic and the fire power explosive" which makes it "an exciting and challenging play experience."


Ports

The
home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
ports of ''Commando'' topped the UK software sales charts in December 1985, becoming the seventh best-selling game of 1985 in the UK. It topped the charts again in January 1986, and went on to become one of the top three best-selling games of 1986 in the UK. In the United States, the home computer versions received two Gold Awards from the
Software Publishers Association The Software and Information Industry Association (SIIA) is a trade association dedicated to the entertainment, consumer and business software industries. Established in 1984 as the Software Publishers Association (SPA), the SIIA took its new nam ...
in 1987 for more than 200,000 units sold in the region. The NES version released in 1986 sold copies worldwide. ''
New Straits Times The ''New Straits Times'' is an English-language newspaper published in Malaysia. It is Malaysia's oldest newspaper still in print (though not the first), having been founded as a local offshoot of Singapore-based ''The Straits Ti ...
'' reviewed the BBC Micro, Amstroid CPC, Commodore 64 and ZX Spectrum versions in January 1986, calling it a "must-have" war simulation "to end all war simulation games" with "fast and furious" action "bordering on the impossible." ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' said in 1988 that "few cartridges can equal 'Commando''s non-stop action" on the NES. ''
TouchArcade ''TouchArcade'' (stylized as toucharcade) is a mobile games journalism website. It was launched in 2008 as a sister site of ''MacRumors'' by its founder Arnold Kim and Blake Patterson. ''TouchArcade'' also hosts a forum and a weekly podcast. ...
'' reviewed the
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version in 2017 and gave it a score of 2.5 out of 5 stars. ''
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'' wrote, "Commando might be one of the few examples of the stripped-down ports actually being stronger than the original game. These later ports added powerups, better music and depth to the gameplay that are all sadly lacking in the arcade original."


Accolades

''Computer Gamer'' magazine's Game of the Year Awards gave the original arcade version of ''Commando'' the award for best coin-op
game of the year Game of the Year (GotY) is an award given to a video game by various award events and media publications that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
, beating ''
Paperboy A paperboy is someoneoften an older child or adolescentwho distributes printed newspapers to homes or offices on a regular route, usually by bicycle or automobile. In Western nations during the heyday of print newspapers during the early 20th cen ...
'' and ''
Marble Madness ''Marble Madness'' is a 1984 platform game designed by Mark Cerny and published by Atari Games for Arcade video game, arcades. Set in an Isometric video game graphics, isometric perspective, the game tasks the player with guiding a marble throug ...
''. After being ported to home computers, ''Commando'' was voted best arcade-style game of the year at the 1986
Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted ...
, and won the award for best
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
game of the year according to readers of '' Crash'' magazine. In 1996,
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rated the game 57th on their "Top 100 Games of All Time."


Legacy

''Commando'' was a highly influential game, popularizing the run-and-gun shooter genre along with military shooter themes. It led to run-and-gun games becoming the dominant style of
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
during the late 1980s to early 1990s, when ''
Your Sinclair ''Your Sinclair'', originally ''Your Spectrum'' or ''YS'', is a discontinued British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was commercially published between 1984 and 1993. History The magazine was la ...
'' called ''Commando'' "the great grand-daddy of the modern shoot 'em up" genre.Bielby, Matt
"The YS Complete Guide To Shoot-'em-ups Part II"
''Your Sinclair,'' August 1990 (issue 56), p. 19
It has also been credited as the "product that shot" Capcom to "8-bit
silicon Silicon is a chemical element; it has symbol Si and atomic number 14. It is a hard, brittle crystalline solid with a blue-grey metallic lustre, and is a tetravalent metalloid (sometimes considered a non-metal) and semiconductor. It is a membe ...
stardom" in 1985, "closely followed by" ''
Ghosts 'n Goblins ''Ghosts 'n Goblins'', known in Japan as , is a series of Shoot 'em up, run-and-gun Platformer, platform video games developed and owned by Capcom. The first entry in the series was ''Ghosts 'n Goblins (video game), Ghosts 'n Goblins'', release ...
''. ''Commando'' spawned numerous clones following its release. Home computer clones and imitators released later the same year include ''
Who Dares Wins ''Who Dares Wins'' (, ''O tolmón niká''; Latin: ''Qui audet adipiscitur'' ; ; ; Portuguese: ''Quem ousa vence''; German: ''Wer wagt, gewinnt''; Dutch: ''Wie niet waagt, die niet wint''; Hebrew: המעז מנצח) is a motto made popular in t ...
'' and ''
Rambo Rambo may refer to: Arts, entertainment, and media Fictional characters *John Rambo, the main character from the ''Rambo'' franchise * Mary Rambo, female character in '' Invisible Man'' Films * ''Rambo'' (franchise), starring Sylvester St ...
''. The most successful ''Commando'' imitator was
SNK is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises ...
's arcade hit ''
Ikari Warriors ''Ikari Warriors'', known as in Japan, is a vertically scrolling run and gun video game released for arcades by SNK in 1986. It was published in North America by Tradewest. At the time there were many ''Commando'' clones on the market. What d ...
'' (1986), which spawned two sequels. The run-and-gun shooter format of ''Commando'' was also adapted into a
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
format by
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
's ''Green Beret'' (''Rush'n Attack'') later the same year.


Sequels and successors

''Commando'' was followed by a sequel titled ''
Mercs ''Mercs'', released as in Japan, is a 1990 run and gun video game developed and published by Capcom for arcades. It is a sequel to the 1985 arcade video game ''Commando'' ( in Japan). While not as successful as its predecessor, ''Mercs'' was w ...
'' in 1989, which was known as ''Senjō no Ōkami II'' in Japan. However, it was not as successful as ''Commando'' or ''Ikari Warriors''. Tokuro Fujiwara was disappointed that he did not develop a ''Commando'' sequel sooner, as the arcade market already had numerous ''Commando'' imitators by the time ''Mercs'' released. A second sequel, '' Wolf of the Battlefield: Commando 3'' was released as a downloadable title for the
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and the
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in 2008. Outside Japan, the arcade version of ''
Bionic Commando ''Bionic Commando'' is a series of Platformer, platform video games developed and owned by Capcom. Unique from other platformers, the player character is unable to jump, instead using a bionic arm to cross gaps and climb ledges. The player char ...
'' was marketed as a sequel to ''Commando'' and the main character, a nameless soldier in the game, is identified as "Super Joe" in an American brochure for the game. Super Joe would appear as an actual supporting character in the later versions of ''
Bionic Commando ''Bionic Commando'' is a series of Platformer, platform video games developed and owned by Capcom. Unique from other platformers, the player character is unable to jump, instead using a bionic arm to cross gaps and climb ledges. The player char ...
'' for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
and
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
, as well as in '' Bionic Commando: Elite Forces''. In the 2009 version of ''
Bionic Commando ''Bionic Commando'' is a series of Platformer, platform video games developed and owned by Capcom. Unique from other platformers, the player character is unable to jump, instead using a bionic arm to cross gaps and climb ledges. The player char ...
'' for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
, the character of Super Joe is identified as Joseph Gibson, one of the three player characters in ''Mercs''. The game ''Duet'' by Elite Systems Ltd was also called first "Commando '86" then "Commando '87".


See also

* ''
Front Line A front line (alternatively front-line or frontline) in military terminology is the position(s) closest to the area of conflict of an Military, armed force's Military personnel, personnel and Military technology, equipment, usually referring to ...
'' * ''
Gun.Smoke is a 1985 vertically scrolling shooter video game developed and published by Capcom for arcades. Unique from other scrolling shooters games, ''Gun.Smoke'' features a human as the shooter instead of a spacecraft, in this case a character named ...
'' * ''
Ikari Warriors ''Ikari Warriors'', known as in Japan, is a vertically scrolling run and gun video game released for arcades by SNK in 1986. It was published in North America by Tradewest. At the time there were many ''Commando'' clones on the market. What d ...
''


Notes


References


External links

* * * {{DEFAULTSORT:Commando (Video Game) 1985 video games Amiga games Amstrad CPC games Apple II games Arcade video games Atari 2600 games Atari 7800 games BBC Micro and Acorn Electron games Cancelled Atari 8-bit computer games Capcom games Catalyst Coders games Commodore 64 games Data East arcade games FM-7 games Golden Joystick Award winners Intellivision games MSX games NEC PC-8801 games Nintendo Entertainment System games PlayStation 2 games PlayStation Network games PlayStation Portable games Run and gun games Sculptured Software games Sega arcade games Single-player video games Video games developed in Japan Video games scored by Mark Cooksey Video games scored by Rob Hubbard Video games scored by Tamayo Kawamoto Virtual Console games Xbox 360 Live Arcade games Xbox games ZX Spectrum games