Bullet Heaven
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, also known as manic shooter, is a
subgenre Genre () is any style or form of communication in any mode (written, spoken, digital, artistic, etc.) with socially agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other for ...
of
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
video games with large amounts of projectiles the player is required to dodge. Introduced in 1993 with ''
Batsugun is a 1993 vertically scrolling shooter bullet hell arcade video game developed and published by Toaplan in Japan and Europe by Taito, as well as Korea by Unite Trading. The last shoot 'em up created by Toaplan, the title takes place on a distan ...
'' and initially limited to
vertically scrolling shooter A vertically scrolling video game or vertical scroller is a video game in which the Player (game), player views the field of play principally from a top-down perspective, while the background Scrolling, scrolls from the top of the screen to the b ...
s, bullet hell elements were later added to other genres. Pure bullet hell games remain a niche genre due to their high level of difficulty.


History

The origin of the bullet hell genre is attributed to
Toaplan was a Japanese video game developer based in Tokyo. It was best known for its catalogue of scrolling shooters and other arcade video games. The company was founded in 1979 but its gaming division was established in 1984 by former Orca and Crux ...
, a now-defunct Japanese video game studio that developed
arcade Arcade most often refers to: * Arcade game, a coin-operated video, pinball, electro-mechanical, redemption, etc., game ** Arcade video game, a coin-operated video game ** Arcade cabinet, housing which holds an arcade video game's hardware ** Arcad ...
shoot 'em ups. In 1993, the studio released ''
Batsugun is a 1993 vertically scrolling shooter bullet hell arcade video game developed and published by Toaplan in Japan and Europe by Taito, as well as Korea by Unite Trading. The last shoot 'em up created by Toaplan, the title takes place on a distan ...
'', an innovative game that, after the first level, featured increasingly complex and hypnotic bullet patterns. In order to make the game more fair to players, only a small part of the player's ship served as the
hitbox Collision detection is the computational problem of detecting an intersection of two or more objects in virtual space. More precisely, it deals with the questions of ''if'', ''when'' and ''where'' two or more objects intersect. Collision detect ...
, rather than the entire vessel itself. This remains a tenet of bullet hell shooters, allowing players to navigate through seemingly impossible swarms of bullets. The company collapsed soon after, but former employees started a different studio,
Cave Caves or caverns are natural voids under the Earth's Planetary surface, surface. Caves often form by the weathering of rock and often extend deep underground. Exogene caves are smaller openings that extend a relatively short distance undergrou ...
, that continued to develop bullet hell games. The 1995 ''
DonPachi is a 1995 Vertically scrolling video game, vertical-scrolling bullet hell arcade game developed by Cave (company), Cave and published by Atlus in Japan. Players assume the role of a recruit selected to take part in a secret military program by ...
'' added more twists to the formula that continue to be reflected in the genre going forward. It added a
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
-style combo system that forced the player to defeat enemies quickly or lose score. Around this time, the ''
Touhou Project The , also known simply as , is a bullet hell shoot 'em up video game series created by Indie game, independent Japanese Doujin soft, soft developer Team Shanghai Alice. The team's sole member, ZUN (video game developer), Jun'ya "ZUN" Ōta, ha ...
'', the most prolific fan-made shooter series as recognized by ''
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a British reference book published annually, list ...
'', was also conceived. Largely the work of a single
doujin soft is software created by Japanese hobbyists or hobbyist groups (referred to as " circles"), more for fun than for profit. The term includes digital , which are essentially the Japanese equivalent of independent video games or fangames (the term ...
developer,
ZUN The ''zun'' or ''yi'', used until the Song dynasty#Northern Song, 960–1127, Northern Song (960–1126) is a type of Chinese ritual bronzes, Chinese ritual bronze or ceramic wine vessel with a round or square vase-like form, sometimes in t ...
, he had begun developing the games to showcase his
musical composition Musical composition can refer to an Originality, original piece or work of music, either Human voice, vocal or Musical instrument, instrumental, the musical form, structure of a musical piece or to the process of creating or writing a new pie ...
s. The second game in the series, the 1997 '' Story of Eastern Wonderland'', was its first bullet hell shoot 'em up. The 2002 ''
Embodiment of Scarlet Devil is a 2002 bullet hell vertically scrolling shooter developed by Team Shanghai Alice. It is the sixth game in the ''Touhou Project'' series, and the first installment to be released for Microsoft Windows. The story follows either the ''miko'' Rei ...
'' marked a large step forward for the series, and, due to its
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
release, gained massive popularity with a new Western audience. In 2001, ''
Ikaruga is a bullet hell shoot 'em up developed by Treasure. It is the spiritual sequel to '' Radiant Silvergun'' (1998) and was originally released in Japanese arcades in December 2001. The story follows a rebel pilot named Shinra as he battles an e ...
'' gained significant attention outside of Japan due to its release on the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
. It was many Western players' first experience with bullet hell, and gained a respected place in gaming culture. In the modern day, more bullet hell titles have been released on mobile platforms than ever before. While it is still a heavily Japan-centric genre, there have been some Western-developed exceptions, such as '' Jamestown: Legend of the Lost Colony''.


Bullet hell hybrids

Some games began incorporating bullet hell elements despite being different genres, muddying definitions of what exactly the genre is.
RPG RPG may refer to: Military * Rocket-propelled grenade, a shoulder-launched anti-tank weapon **''Ruchnoi Protivotankoviy Granatomyot'' (Russian: ''Ручной Противотанковый Гранатомёт''), hand-held anti-tank grenade laun ...
/bullet hell hybrids include '' Knights in the Nightmare'' (2008), ''
Undertale ''Undertale'' is a 2015 role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical b ...
'' (2015), '' Nier: Automata'' (2017) and ''
Deltarune ''Deltarune'' is an episodic role-playing video game in development by Toby Fox as a follow-up to his 2015 video game ''Undertale''. In the game, the player controls a human teenager, Kris, who is destined to save the world together with Susie ...
'' (2018, 2021, 2025) which have combat systems featuring bullet dodging. '' Enter the Gungeon'' (2016) is a
twin-stick shooter Twin-stick shooter is a subgenre of shoot 'em up video games. It defines a multidirectional shooter in which the player character is controlled using two joysticks: the first for movement on a flat plane and the second to shoot in the direction th ...
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
with "smart" bullets. Due to the high difficulty of pure bullet hell games, such hybrids open the genre to a new audience who might not have considered trying them otherwise.


Competitive play

The competitive bullet hell scene is defined by hyper-fast reflex gameplay with a focus on achieving
high score In video games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points, and events in the game can raise or lower the score of different parties. Most games with score ...
s. It has not become an
esport Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. ...
due to a lack of human drama, as well as a belief that highly-skilled Japanese players are "gods" of the genre, causing fewer Western players to pick them up.


Bullet heaven

Bullet heaven or reverse bullet hell are terms for games in which, rather than attempting to dodge enemy projectiles, the player's character or vessel generates the bullets, typically in the manner of an auto shooter, in order to take out waves of enemies while the player moves. These games often have the player choose power ups from a random selection to improve attack and passive abilities. Such games became popular with the release of '' Vampire Survivors'' in 2022, and include games like '' Brotato'', '' 20 Minutes Till Dawn'', and '' HoloCure – Save the Fans!''. A common term for the genre, "survivors-like", stems from the popularity of ''Vampire Survivors''.


References

{{Video game genre Video game genres