After Burner
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is a
rail shooter Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 '' Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no di ...
arcade video game An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-oper ...
developed and released by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
in 1987. The player controls an American
F-14 Tomcat The Grumman F-14 Tomcat is an American carrier-capable supersonic, twin-engine, tandem two-seat, twin-tail, all-weather-capable variable-sweep wing fighter aircraft. The Tomcat was developed for the United States Navy's Naval Fighter Experi ...
fighter jet and must clear each of the game's eighteen unique stages by destroying incoming enemies. The plane is equipped with a machine gun and a limited supply of heat-seeking missiles. The game uses a third-person perspective, as in Sega's earlier ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but techni ...
'' (1985) and ''
Out Run (also stylized as ''OutRun'') is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi, and ...
'' (1986). It runs on the
Sega X Board Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
arcade system which is capable of surface and sprite rotation. It is the fourth Sega game to use a hydraulic "taikan"
motion simulator A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. In a simulator, the movement is synchronised with a visual display of the outside world (OTW) scene. Motion platforms can provid ...
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
, one that is more elaborate than their earlier "taikan" simulator games. The cabinet simulates an aircraft cockpit, with flight stick controls, a chair with seatbelt, and hydraulic motion technology that moves, tilts, rolls and rotates the cockpit in sync with the on-screen action. Designed by Sega veteran
Yu Suzuki is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensi ...
and the
Sega AM2 previously known as is a video game development team within the Japanese multinational video game developer Sega. Yu Suzuki, who had previously developed arcade games for Sega including ''Hang-On'' and ''Out Run'', was the first manager of th ...
division, ''After Burner'' was intended as being Sega's first "true blockbuster" video game. Development began in December 1986, shortly after the completion of ''Out Run'', and was kept as a closely guarded secret within the company. Suzuki was inspired by the 1986 films ''
Top Gun ''Top Gun'' is a 1986 American action drama film directed by Tony Scott and produced by Don Simpson and Jerry Bruckheimer, with distribution by Paramount Pictures. The screenplay was written by Jim Cash and Jack Epps Jr., and was inspired ...
'' and '' Laputa: Castle in the Sky''; he originally planned for the game to have an aesthetic similar to ''Laputa'', but instead went with a ''Top Gun'' look to make the game approachable for worldwide audiences. It was designed outside the company in a building named "Studio 128", due to Sega adopting a
flextime Flextime, also spelled flex-time or flexitime ( BE), is a flexible hours schedule that allows workers to alter their workday and adjust their start and finish times. In contrast to traditional work arrangements that require employees to work a sta ...
schedule to allow for games to be worked on outside company headquarters. An updated version with the addition of
throttle A throttle is a mechanism by which fluid flow is managed by construction or obstruction. An engine's power can be increased or decreased by the restriction of inlet gases (by the use of a throttle), but usually decreased. The term ''throttle'' ha ...
controls, ''
After Burner II is a rail shooter arcade video game developed and released by Sega in 1987. The player controls an American Grumman F-14 Tomcat, F-14 Tomcat fighter jet and must clear each of the game's eighteen unique stages by destroying incoming enemies. Th ...
'', was released later the same year. ''After Burner'' was a worldwide commercial success, becoming Japan's second highest-grossing large arcade game of 1987 and overall arcade game of 1988 as well as among America's top five highest-grossing dedicated arcade games of 1988. It was acclaimed by critics for its impressive visuals, gameplay and overall presentation, and is seen as being important and influential. It was followed by a series of sequels and ports for many platforms, including the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
,
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
, and
Famicom The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
. Sega also produced several successors to the game to capitalize on its success, such as '' G-LOC: Air Battle''. ''After Burner'' has also been referenced in many other Sega video games, such as ''
Fighters Megamix is a 1996 fighting video game developed by Sega AM2, a crossover between Sega's 3D arcade fighting games ''Virtua Fighter 2'' and '' Fighting Vipers'', with unlockable characters from several other AM2 games such as '' Virtua Cop 2'' and '' D ...
'', ''
Shenmue is an action-adventure game series created, produced and directed by Yu Suzuki. '' Shenmue'' (1999) and ''Shenmue II'' (2001) were developed by Sega AM2 and published by Sega for the Dreamcast. ''Shenmue II'' was released in 2002 in Western m ...
'', and ''
Bayonetta is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
''.


Gameplay

The game allows the player to control an
F-14 Tomcat The Grumman F-14 Tomcat is an American carrier-capable supersonic, twin-engine, tandem two-seat, twin-tail, all-weather-capable variable-sweep wing fighter aircraft. The Tomcat was developed for the United States Navy's Naval Fighter Experi ...
jet airplane. At the start of the game, the player takes off from an aircraft carrier called the ''SEGA Enterprise'' on a mission to destroy enemy jets over 18 stages. In the arcade version, the jet employs a machine gun and a limited number of heat-seeking missiles (in the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
version the player has unlimited missiles). These weapons are replenished by another aircraft, after beating a few stages. The aircraft, cannon and missile buttons are all controlled from an integrated flight stick. The game itself was released in two variations in the US: a standard upright cabinet and a closed rotating cockpit ''deluxe'' version. In the cockpit version, the seat tilted forward and backwards, and the cockpit rotated from side to side. It featured two speakers at head-level for stereo sound, and had a seatbelt to hold the player when the cockpit moved. Both cabinets contained a grey monitor frame with flashing lights at the top that indicated an enemy's "lock" on the player's craft. Japan also received a commander cabinet that moved left and right. A third variation, called ''commander'', released elsewhere, featured an open cabinet.


Development and release

''After Burner'' was designed by
Yu Suzuki is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensi ...
of
Sega AM2 previously known as is a video game development team within the Japanese multinational video game developer Sega. Yu Suzuki, who had previously developed arcade games for Sega including ''Hang-On'' and ''Out Run'', was the first manager of th ...
, with assistance by programmer Satoshi Mifune and composer Hiroshi "Hiro" Kawaguchi. Development of the game begin in early December 1986 shortly after work on ''
Out Run (also stylized as ''OutRun'') is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi, and ...
'' was completed, with much of the development team having worked on ''Out Run''. ''After Burner'' was intended as Sega's first "true blockbuster" video game; as such, the project was kept as a closely guarded secret within the company during the entirety of its development cycle. When the game was in its initial concept stages, Sega had adopted a
flextime Flextime, also spelled flex-time or flexitime ( BE), is a flexible hours schedule that allows workers to alter their workday and adjust their start and finish times. In contrast to traditional work arrangements that require employees to work a sta ...
work system, allowing development of games to be done outside the company; ''After Burner'' was one of the first games to be produced under this new system, with development taking place in a building named "Studio 128". Suzuki was inspired by the film '' Laputa: Castle in the Sky'' and initially wanted to employ a similar aesthetic for ''After Burner'', but this idea was scrapped early on in favor of a style akin to the movie ''
Top Gun ''Top Gun'' is a 1986 American action drama film directed by Tony Scott and produced by Don Simpson and Jerry Bruckheimer, with distribution by Paramount Pictures. The screenplay was written by Jim Cash and Jack Epps Jr., and was inspired ...
'', as Suzuki wanted the game more approachable for a worldwide audience. The game was programmed and tested on a
PC-98 The , commonly shortened to PC-98 or simply , is a lineup of Japanese 16-bit and 32-bit Personal computer, personal computers manufactured by NEC from 1982 to 2003. While based on Intel processors, it uses an in-house architecture making it inc ...
system, making it the first Sega-published video game to be developed using
personal computer A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
s rather than
workstation A workstation is a special computer designed for technical or computational science, scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating syste ...
s. One of the biggest challenges the team had to overcome was researching and implementing sprite and surface rotation, which for the time was considered a milestone in video games. The team also struggled with creating the smoke trails made by firing missiles, seeing several tweaks and revisions as development progressed. Unlike their earlier game ''Out Run'', which featured real-world locations in its levels, Suzuki lacked the time to visit any specific places or landmarks, so he and his team made up their own stage settings. Suzuki toyed with the idea of having the
Soviet Union The Union of Soviet Socialist Republics. (USSR), commonly known as the Soviet Union, was a List of former transcontinental countries#Since 1700, transcontinental country that spanned much of Eurasia from 1922 until Dissolution of the Soviet ...
as the antagonists to potentially increase sales in the west, but decided against it later on after struggling to tie it together with the game's level designs and settings. The refueling and landing sequences were created to add variety. The ''After Burner'' arcade cabinet was significantly more expensive than most of Sega's other machines at the time. The first prototype unit constructed, which consisted of the monitor attached to a steel frame, was claimed by Mifune to have "amazing power", but was considered too dangerous to operate and had the power levels lowered. Suzuki also thought of the game using a gyroscopic arcade cabinet that spun the player around, an idea that later became the R-360. A throttle control was briefly considered, but was abandoned as it would have destroyed the game's difficulty balance. It uses the
Sega X Board Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
, which was also used for games such as '' Thunder Blade'' (1987) and '' Super Monaco GP'' (1989). ''After Burner'' was officially released in Japan in July 1987, and in October of that year in North America. In Europe, it was released in September 1987, with the hydraulic sit-in cabinet costing £4,000, or , in the United Kingdom.


''After Burner II''

''After Burner'' was followed by ''After Burner II'', which was released in the same year (1987), also released for the
Sega X Board Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
arcade system. Some consider this game to be more of a revision of its predecessor, rather than an entirely new game, a practice later repeated by Sega for '' Galaxy Force'' and ''Galaxy Force II''. In the game, players fly an
F-14 Tomcat The Grumman F-14 Tomcat is an American carrier-capable supersonic, twin-engine, tandem two-seat, twin-tail, all-weather-capable variable-sweep wing fighter aircraft. The Tomcat was developed for the United States Navy's Naval Fighter Experi ...
jet fighter, gunning down enemies while avoiding incoming fire. ''After Burner II'' came both a standard
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
and a servo actuated, sit-down
motion simulator A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. In a simulator, the movement is synchronised with a visual display of the outside world (OTW) scene. Motion platforms can provid ...
version which moved according to the motion of the plane onscreen. The cockpit would bank in the same direction the on-screen aircraft was banking. It is an updated version of ''After Burner'', with the addition of
throttle A throttle is a mechanism by which fluid flow is managed by construction or obstruction. An engine's power can be increased or decreased by the restriction of inlet gases (by the use of a throttle), but usually decreased. The term ''throttle'' ha ...
controls, and some of the music being changed, for example in the song After Burner, the rock guitars were added, and the xylophone and chords were put an octave up. It was a commercial success, becoming Japan's highest-grossing arcade game of 1988. The game was mostly created by three men:
Yu Suzuki is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensi ...
, Satoshi Mifune, and Kawaguchi. During development, it was codenamed ''Studio 128'' to specify the secrecy of the project.


Reception


Arcade

''Game Machine'' listed ''After Burner'' as being the most popular arcade game of August 1987 in Japan, where it went on to be the second highest-grossing large arcade game of 1987 (just below ''Out Run'') and the overall highest-grossing arcade game of 1988. In the United States, it was one of the top five highest-grossing dedicated arcade games of 1988, and remained a top ten earner at various arcades through 1990. In the United Kingdom, it was the top-grossing arcade game upon release in September 1987. The arcade game received positive reviews from critics. Clare Edgeley of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' called it a "fabulous game" with praise for the gameplay and motion cabinet while noting it has a lock-on mechanic similar to the
Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. At one time, the company had annual sales of 20 billion yen in ...
arcade game '' Lock-On'' (1986). ''Top Score'' said it has "all the finger-numbing action of the best arcade shoot-em-ups, combined with some of the most stunning animation ever seen in a video game" and that it was "a glossy air combat game that ranks higher than similar efforts that have preceded it". The review called it "one of the most beautiful and realistic shooting games ever produced" with "somewhat shallow" gameplay that is nevertheless "definitively worth the price of admission" especially in the "cockpit simulator" cabinet. ''
Sinclair User The ''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was pub ...
'' reviewed the arcade game, scoring it 8 out of 10. Ciarán Brennan of ''
Your Sinclair ''Your Sinclair'', originally ''Your Spectrum'' or ''YS'', is a discontinued British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was commercially published between 1984 and 1993. History The magazine was la ...
'' said that, despite the higher price point, do not "let a little thing like a pound coin stand between you and action like this". Robin Hogg of ''
The Games Machine ''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head ...
'' called it the "hottest Sega release so far" with praise for the graphics and gameplay, but with some criticism towards the £1 UK price. At the 1987 ''Gamest'' Awards in Japan, ''After Burner'' won the Best Graphics award, while being a runner-up for Game of the Year (2nd place), Best Ending (6th place), Best VGM (4th place), Best Sound Synthesis (8th place) and Most Popular Game (3rd place).alternate url
/ref> ''After Burner'' also won a Special Award at the 1988 ''Gamest'' Awards.
/ref> In the United States, ''After Burner'' won the award for "Most Innovative Game" at the Amusement & Music Operators Association's 1988 AMOA Games Awards.


After Burner II

In Japan, ''After Burner II'' was tied with ''After Burner'' as the highest-grossing arcade game of 1988. '' Mega'' placed the Mega Drive version at number 38 in their Top Mega Drive Games of All Time. ''MegaTech'' magazine praised the smooth and fast gameplay, as well as the sound.


Ports

The game was ported to the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
,
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
,
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
,
X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 Megahertz, MHz Motorola 68000 Central processing unit, CPU, 1 Megabytes, MB of Random Access Memory, ...
,
FM Towns The is a Japanese personal computer built by Fujitsu from 1989 to 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. In 1993, the FM Towns ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
,
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
,
PC Engine The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation, it launched ...
,
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
,
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
,
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
. The C64 has two versions: a European version by U.S. Gold, and a US version by Activision and Weebee Games. A port of ''After Burner'' to the 32X was done by Rutubo Games, and was known as '' After Burner Complete'' in Japan and Europe. An unlicensed NES port of the game developed by Tengen also exists, which was reworked by
Sunsoft , is a Japanese electronics manufacturer, video game developer and publisher. They are known for their video games under the brand name Sunsoft. History In April 1971, Sun Electronics Corporation (alternatively called Sun Denshi) was founded i ...
for their Japanese-exclusive port to the same console. A port of ''After Burner'' to the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
was included in an arcade 4 pack named '' Sega Arcade Gallery''. ''After Burner'' for the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
was a best-seller for Sega in the United States during 1988. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' reviewed ''After Burner'' on the Master System, citing aircraft depicted in "remarkable detail", "spectacular" scenery, and excellent explosions. On the ZX Spectrum the 1988 conversion of ''After Burner'' by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
was well-received, with
Sinclair User The ''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was pub ...
describing it as "top-class coin-op conversion destined for the top of the charts" and giving it 90%, whilst ''Crash'' magazine gave it 86% overall. Zzap!64's reviewers were unimpressed with the Commodore 64 version which was described as "incredibly disappointing" with "laughably bad" graphics and sound. It was given an overall rating of 17%. A later ''Computer Gaming World'' review for the PC was much more critical, giving the game one star out of five and stating that it was inferior to the arcade version. Reviewing the 32X version, ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' commented that the graphics, sound, and gameplay are all great, but that the only difference between it and the Genesis version of ''
After Burner II is a rail shooter arcade video game developed and released by Sega in 1987. The player controls an American Grumman F-14 Tomcat, F-14 Tomcat fighter jet and must clear each of the game's eighteen unique stages by destroying incoming enemies. Th ...
'' are some minor graphical and audio enhancements, making it only worthwhile to gamers who have never played an ''After Burner'' game before. ''After Burner II'' has been translated and
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
to numerous home systems:
PC Engine The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation, it launched ...
,
X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 Megahertz, MHz Motorola 68000 Central processing unit, CPU, 1 Megabytes, MB of Random Access Memory, ...
, Mega Drive/Genesis,
Famicom The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
,
FM Towns Marty The FM Towns Marty is a home video game console released in 1993 by Fujitsu, exclusively for the Japanese market. It uses the AMD 386SX, a CPU that is internally 32-bit but with a 16-bit data bus. The console comes with a built-in CD-ROM dri ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
,
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
,
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
, and
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
. The game was rebuilt with
stereoscopic 3D Stereoscopy, also called stereoscopics or stereo imaging, is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is ...
feature as one of 3D Classics for
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
.


Legacy


Sequels and related games

Although the ''After Burner'' brand was long dormant, Sega created a number of aerial combat games centered on the
F-14 The Grumman F-14 Tomcat is an American carrier-capable supersonic aircraft, supersonic, twinjet, twin-engine, Tandem#Aviation, tandem two-seat, twin-tail, all-weather-capable variable-sweep wing fighter aircraft. The Tomcat was developed for t ...
Tomcat with many similar features, which are frequently regarded as part of the series. These include '' G-LOC: Air Battle'' and its sequel ''
Strike Fighter In current military parlance, a strike fighter is a multirole combat aircraft designed to operate both as an attack aircraft and as an air superiority fighter. As a category, it is distinct from fighter-bombers, and is closely related to the co ...
'' (later rebranded ''
After Burner III ''After Burner III'' is a video game released for the FM-Towns home computer in Japan and later ported to the Sega CD in Japan, Europe and North America North America is a continent in the Northern Hemisphere, Northern and Western ...
'' in its home release). Later games associated with the series include '' Sky Target'' (which retained similar gameplay and presentation to the original, but with the addition of 3D graphics) and ''Sega Strike Fighter'' (an arcade flight combat game which featured free-roaming movement, boasting similar music but with an F/A-18 Hornet as the main plane). In 2006, Sega released a new sequel on
Sega Lindbergh Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
hardware, '' After Burner Climax'', the first arcade game to bear the brand since ''After Burner II''. ''After Burner Climax'' was later ported to
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
and
PSN PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
. It was followed by the spin-off '' After Burner: Black Falcon'' for the PSP in 2007. ''After Burner Climax'' was de-listed in December 2014, leaving the game no longer available for purchase, only to be brought back in March 2019 to digital mobile platforms for free, with ads, under the ''
Sega Forever Sega Forever was a service from the Japanese video game developer Sega for re-releasing past games from the company on modern platforms. The service was launched for Android and iOS devices on June 22, 2017. By 2020, the service included over ...
'' brand. In Japan, ''After Burner II'' was released on the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
as part of the ''
Sega Ages is a series of video game Porting, ports, Video game remake, remakes, and compilations published by Sega. It consists of Sega arcade games and Home video game console, home console games, typically those for the Sega Genesis and Master System. Th ...
'' classic series. M2 ported ''After Burner II'' in Sega's 3D Classics series to the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
eShop The is a digital distribution service for the Nintendo Switch and the Nintendo Switch 2, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. Launched in June 2011 on the Nintendo 3DS, the Nintendo eShop served as t ...
in Japan on 2013 and worldwide in 2015. This version is faithful to the original arcade game with additions, including Touch Controls and screen layouts that resemble the Upright as well as the Commander and Deluxe cabinets. An unlockable new Special mode was also added, which used a time-slowing "Burst" system similar to '' After Burner Climax'', and featured a different story and altered stages. This mode has no stage select or continues, and instead depends on frequent acquisition of extra lives over the course of the game in order to complete it.


In other games

An emulated version of ''After Burner'' is playable at the in-game arcade in '' Shenmue 2''. The plane from ''After Burner'' makes a cameo in ''
Fighters Megamix is a 1996 fighting video game developed by Sega AM2, a crossover between Sega's 3D arcade fighting games ''Virtua Fighter 2'' and '' Fighting Vipers'', with unlockable characters from several other AM2 games such as '' Virtua Cop 2'' and '' D ...
'', accessed with a cheat code. The music from ''After Burner'' appears in a remix in Chapter 8, entitled "Route 666", of ''
Bayonetta is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'' (developed by
PlatinumGames PlatinumGames Inc. is a Japanese video game developer based in Osaka. It was founded in October 2007 as result of a merger between Seeds Inc. and Odd Inc. Capcom alumni Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after ...
and published by Sega). This remix is reused in ''
Super Smash Bros. for Wii U and , both commonly referred to together as ''Super Smash Bros. 4'' or ''Smash 4'', are 2014 crossover fighting games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS and Wii U video game cons ...
'' and ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeeding ' ...
'' on the ''Bayonetta'' stage, Umbra Clock Tower. An area based on ''After Burner'', "Carrier Zone", appears as a tennis court in ''
Sega Superstars Tennis ''Sega Superstars Tennis'' is a sports video game developed by Sumo Digital and published by Sega. It is the second title in the ''Sega All-Stars'' series, preceded by '' Sega Superstars'' (2004), and crosses over characters, locations, and so ...
'' and as a race track in ''
Sonic & All-Stars Racing Transformed is a kart racing game developed by Sumo Digital and published by Sega. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012; for PlayStation Vita in December 2012; for Windows in January 2013; for Nintendo 3DS in February ...
''. The latter also features a playable racer, AGES, whose vehicle transforms into an ''After Burner''-inspired F-14 Tomcat during flight segments. A remix of ''After Burner'' appears in '' Hatsune Miku: Project DIVA'' on both the arcade & console versions, complete with
Vocaloid is a singing Speech synthesis, voice synthesizer software product. Its signal processing part was developed through a joint research project between Yamaha Corporation and the Music Technology Group at Pompeu Fabra University, Barcelona. The s ...
vocals.


Notes


References


External links

* *
Retrospective of the series at Hardcore Gaming 101
* * *
''After Burner Arcade Walkthrough''

''After Burner II''
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