Comics Theorist
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Comics Theorist
Comics studies (also comic art studies, sequential art studies or graphic narrative studies) is an academic field that focuses on comics and sequential art. Although comics and graphic novels have been generally dismissed as less relevant pop culture texts, scholars in fields such as semiotics, aesthetics, sociology, composition studies and cultural studies are now re-considering comics and graphic novels as complex texts deserving of serious scholarly study. Not to be confused with the technical aspects of comics creation, comics studies exists only with the creation of comics theory—which approaches comics critically as an art—and the writing of comics historiography (the study of the history of comics).Benoît Crucifix"Redrawing Comics into the Graphic Novel: Comics Historiography, Canonization, and Authors' Histories of the Medium" "Whither comics studies?" panel, International conference of the French Association for American Studies, Toulouse (France), May 24–27, ...
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Comics
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; ''fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The ...
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Will Eisner
William Erwin Eisner (March 6, 1917 – January 3, 2005) was an American cartoonist, writer, and entrepreneur. He was one of the earliest cartoonists to work in the American comic book industry, and his series '' The Spirit'' (1940–1952) was noted for its experiments in content and form. In 1978, he popularized the term "graphic novel" with the publication of his book ''A Contract with God''. He was an early contributor to formal comics studies with his book ''Comics and Sequential Art'' (1985). The Eisner Award was named in his honor and is given to recognize achievements each year in the comics medium; he was one of the three inaugural inductees to the Will Eisner Comic Book Hall of Fame. 1917–1936: Early life Family background Eisner's father, Shmuel "Samuel" Eisner, was born March 6, 1886, in Kolomyia, Austria-Hungary (present-day Ukraine), and was one of eleven children. He aspired to be an artist, and as a teenager painted murals for rich patrons and Catholic churche ...
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Visual Rhetoric
Visual rhetoric is the art of effective communication through visual elements such as images, typography, and texts. Visual rhetoric encompasses the skill of visual literacy and the ability to analyze images for their form and meaning. Drawing on techniques from semiotics and rhetorical analysis, visual rhetoric expands on visual literacy as it examines the structure of an image with the focus on its persuasive effects on an audience. Although visual rhetoric also involves typography and other texts, it concentrates mainly on the use of images or visual texts. Using images is central to visual rhetoric because these visuals help in either forming the case an image alone wants to convey, or arguing the point that a writer formulates, in the case of a multimodal text which combines image and written text, for example. Visual rhetoric has gained more notoriety as more recent scholarly work started exploring alternative media forms that include graphics, screen design, and other hybr ...
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