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Bashni
Bashni (Russian: ба́шни, ''towers''), also known as column draughts, multi-level checkers, and rarer Chinese checkers, is a variation of draughts, known in Russia since the 19th century. The game is played according to the basic rules of Russian draughts, with the main difference being that draughts being jumped over are not removed from the playing field but are instead placed under the jumping piece (draught or tower). The resulting towers move across the board as one piece, obeying the status of the upper draught. When a tower is jumped over, only the upper draught is removed from it. If, as a result of the combat, the top draught changes colour, ownership of the tower passes on to the opposing player. Based on Bashni, but according to the basic rules of English draughts, world chess champion Emanuel Lasker developed the draughts game " Laska" and, in 1911, published its description. Lasker described towers that can only be "double-layered": i.e. there can be no alternati ...
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Draughts Variants
Checkers (American English), also known as draughts (; Commonwealth English), is a group of strategy board games for two players which involve forward movements of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts and Armenian draughts, all of them on an 8×8 board; and international draughts, played on a 10×10 board – with the latter widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Malaysian/Singaporean checkers (also locally known as dam) are played on a 12×12 board. American checkers was weakly solved in ...
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Draughts
Checkers (American English), also known as draughts (; Commonwealth English), is a group of strategy board games for two players which involve forward movements of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts and Armenian draughts, all of them on an 8×8 board; and international draughts, played on a 10×10 board – with the latter widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Malaysian/Singaporean checkers (also locally known as dam) are played on a 12×12 board. American checkers was weakly ...
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Russian Draughts
Russian draughts (also known as Shashki or Russian shashki) is a variant of draughts (checkers) played in Russia and some parts of the former USSR, as well as parts of Eastern Europe and Israel. Rules As in all draughts variants, Russian draughts is played by two people, on opposite sides of a playing board, alternating moves. One player has dark pieces, and the other has light pieces. Pieces move diagonally and pieces of the opponent are captured by jumping over them. The rules of this variant of draughts are: * Board. Played on an 8×8 board with alternating dark and light squares. The left square of the first Rank (chess), rank should be dark. * Starting position. Each player starts with 12 pieces on the three rows closest to their own side. The row closest to each player is called the "crownhead" or "kings row". Usually, the colors of the pieces are black and white, but possible use other colors (one dark and other light). The player with white pieces (lighter color) moves f ...
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Emergo (board Game)
Emergo is an abstract strategy game created by Christian Freeling and Ed van Zon in 1986 in games, 1986. It belongs to the "stacking" category of games, or column checkers, along with Bashni and Lasca. The name comes from the motto of the Dutch province of Zeeland: ''Luctor et emergo'' meaning: "I wrestle and emerge". The goal of the game is to capture all of the opponents pieces similar to Draughts, checkers/draughts. Emergo, and all column checkers, differ from most draughts variants because of their unique method of capture. An opponent's piece is added to the capturing player's column rather than being removed. Men can be recaptured from an opponent later on in the game. Rules Emergo has two players, Black and White. A 'piece' is defined as a column of one or more ''men''. Columns may consist of all white pieces, all black pieces, white with black ''prisoners'', or black with white ''prisoners''. The top man is called the ''cap'', with all the pieces underneath as ''prisone ...
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Lasca
Lasca (also called Laska or Laskers) is a draughts (or checkers) variant, invented by the second World Chess Champion Emanuel Lasker (1868–1941). Lasca is derived from English draughts (American checkers) and the Russian draughts game bashni (Towers). History Emanuel Lasker became familiar with bashni in the 19th century while participating in chess tournaments in Moscow and St. Petersburg. According to contemporary memoirs, in Moscow Lasker stayed in the house of D. I. Sargin, a famous historian, researcher, and popularizer of board games. By the time he met Lasker, Sargin was regularly editing columns on draughts (towers) in several Russian newspapers and magazines. The mutual influence of these famous researchers on each other is quite obvious, since Sargin is the author of the fundamental work "The Antiquity of the games of checkers and chess", and Lasker's book "Board games of Nations" was repeatedly reprinted. Public presentation of a new kind of columns draughts was ...
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Laska
Lasca (also called Laska or Laskers) is a draughts (or checkers) variant, invented by the second World Chess Champion Emanuel Lasker (1868–1941). Lasca is derived from English draughts (American checkers) and the Russian draughts game bashni (Towers). History Emanuel Lasker became familiar with bashni in the 19th century while participating in chess tournaments in Moscow and St. Petersburg. According to contemporary memoirs, in Moscow Lasker stayed in the house of D. I. Sargin, a famous historian, researcher, and popularizer of board games. By the time he met Lasker, Sargin was regularly editing columns on draughts (towers) in several Russian newspapers and magazines. The mutual influence of these famous researchers on each other is quite obvious, since Sargin is the author of the fundamental work "The Antiquity of the games of checkers and chess", and Lasker's book "Board games of Nations" was repeatedly reprinted. Public presentation of a new kind of columns draughts was at ...
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Algebraic Notation (chess)
Algebraic notation is the standard method of chess notation, used for recording and describing moves. It is based on a system of coordinates to identify each square on the board uniquely. It is now almost universally used by books, magazines, newspapers and software, and is the only form of notation recognized by FIDE, the international chess governing body. An early form of algebraic notation was invented by the Syrian player Philip Stamma in the 18th century. In the 19th century, it came into general use in German chess literature and was subsequently adopted in Russian chess literature. Descriptive notation, based on abbreviated natural language, was generally used in English language chess publications until the 1980s. Similar descriptive systems were in use in Spain and France. A few players still use descriptive notation, but it is no longer recognized by FIDE, and may not be used as evidence in the event of a dispute. The term "algebraic notation" may be considered a misn ...
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Tak (game)
''Tak'' is a two-player abstract strategy game that first existed fictionally within Patrick Rothfuss's fantasy trilogy, ''The Kingkiller Chronicle'', before being brought to life by James Ernest in collaboration with Rothfuss, and published by Cheapass Games in 2016. In 2021, ''Tak'' was incorporated as an event in the international Mind Sports Olympiad. In ''Tak'', players aim to connect two opposite edges of the board with pieces called "stones" and create a road. Players take turns placing their own stones and building a road while blocking and capturing their opponent's stones. The vertical stacking and unstacking of stones gives a three dimensional element to the game play. Rules Setup ''Tak'' is played on a square gameboard of various sizes. The board begins empty. The number of stones available to each player depends on the size of the board. The stone count for each size as set by the rules is listed below. Similar to the conventions of chess, ''Tak'' game pieces, ...
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Saint Petersburg
Saint Petersburg, formerly known as Petrograd and later Leningrad, is the List of cities and towns in Russia by population, second-largest city in Russia after Moscow. It is situated on the Neva, River Neva, at the head of the Gulf of Finland on the Baltic Sea. The city had a population of 5,601,911 residents as of 2021, with more than 6.4 million people living in the Saint Petersburg metropolitan area, metropolitan area. Saint Petersburg is the List of European cities by population within city limits, fourth-most populous city in Europe, the List of cities and towns around the Baltic Sea, most populous city on the Baltic Sea, and the world's List of northernmost items#Cities and settlements, northernmost city of more than 1 million residents. As the former capital of the Russian Empire, and a Ports of the Baltic Sea, historically strategic port, it is governed as a Federal cities of Russia, federal city. The city was founded by Tsar Peter the Great on 27 May 1703 on the s ...
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Board Game
A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the term "board game" are between the 1840s and 1850s. While game boards are a necessary and sufficient condition of this genre, card games that do not use a standard deck of cards, as well as games that use neither cards nor a game board, are often colloquially included, with some referring to this genre generally as "table and board games" or simply "tabletop games". Eras Ancient era Board games have been played, traveled, and evolved in most cultures and societies throughout history Board games have been discovered in a number of archaeological sites. The oldest discovered gaming pieces were discovered in southwest Turkey, a set of elaborate sculptured stones in sets of four designed for a chess-like game, which were created during the ...
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Zero-sum Games
Zero-sum game is a mathematical representation in game theory and economic theory of a situation that involves two competing entities, where the result is an advantage for one side and an equivalent loss for the other. In other words, player one's gain is equivalent to player two's loss, with the result that the net improvement in benefit of the game is zero. If the total gains of the participants are added up, and the total losses are subtracted, they will sum to zero. Thus, cutting a cake, where taking a more significant piece reduces the amount of cake available for others as much as it increases the amount available for that taker, is a zero-sum game if all participants value each unit of cake equally. Other examples of zero-sum games in daily life include games like poker, chess, sport and bridge where one person gains and another person loses, which results in a zero-net benefit for every player. In the markets and financial instruments, futures contracts and options are ...
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