Tak (game)
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''Tak'' is a two-player
abstract strategy game An abstract strategy game is a type of strategy game that has minimal or no narrative theme, an outcome determined only by player choice (with minimal or no randomness), and in which each player has perfect information about the game. For example ...
that first existed fictionally within
Patrick Rothfuss Patrick James Rothfuss (born June 6, 1973) is an American author. He is best known for his highly acclaimed series '' The Kingkiller Chronicle'', beginning with Rothfuss' debut novel, '' The Name of the Wind'' (2007), which won several awards, ...
's fantasy trilogy, ''
The Kingkiller Chronicle ''The Kingkiller Chronicle'' is a planned fantasy trilogy by the American writer Patrick Rothfuss. The first two books, '' The Name of the Wind'' and '' The Wise Man's Fear'', were released in 2007 and 2011. The books released in the series have ...
'', before being brought to life by James Ernest in collaboration with Rothfuss, and published by
Cheapass Games Cheapass Games is a game company founded and run by game designer James Ernest, based in Seattle, Washington (state), Washington. Cheapass Games operates on the philosophy that most game owners have plenty of dice, counters, play money, and othe ...
in 2016. In 2021, ''Tak'' was incorporated as an event in the international
Mind Sports Olympiad The Mind Sports Olympiad (MSO) is an annual international multi-sport event, multi-disciplined competition and festival for game of skill, games of mental skill and mind sports by Mind Sports Organisation. The inaugural event was held in 1997 i ...
. In ''Tak'', players aim to connect two opposite edges of the board with pieces called "stones" and create a road. Players take turns placing their own stones and building a road while blocking and capturing their opponent's stones. The vertical stacking and unstacking of stones gives a
three dimensional In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values ('' coordinates'') are required to determine the position of a point. Most commonly, it is the three- ...
element to the game play.


Rules


Setup

''Tak'' is played on a square gameboard of various sizes. The board begins empty. The number of stones available to each player depends on the size of the board. The stone count for each size as set by the rules is listed below. Similar to the conventions of chess, ''Tak'' game pieces, referred to as "stones", are divided into white and black sets. The players are often referred to as "White" and "Black." ''Tak'' sets, however, are available in a variety of colors and styles. Aesthetically, the capstone shape varies among different sets, while flat and standing stones are simple, stackable pieces


Opening turn

Players determine randomly who starts the first game, and alternate the first move for future games. In competitive play, white plays first. All ''Tak'' games start with an empty board. On each player's first turn, they must place one of their opponent's flat stones on any empty space on the board. Play then proceeds normally with players controlling their own pieces.


Standard turn

After the first turn, players must either place a stone on the board or move a stone or stack under their control. Passing is not allowed.


Placement

On their turn, players may place one stone from their reserve onto an empty spot on the board. There are three stone types that can be placed: * Flat stones are "normal" stones played "flat" face down on the board. Flat stones can be stacked upon by either player by moving their stones already on the board. Flat stones count as part of a road. * Standing stones are "normal" stones played "standing" on their edge. Standing stones cannot be stacked upon except by a capstone, but they do not count as part of a road. Standing stones are also commonly called "walls". * Capstones are the most powerful pieces, as they count towards a road and cannot be stacked upon by any piece. The capstone can also move onto a standing stone and flatten it into a flat stone. Both the opponent's standing stones and the player's standing stones can be flattened in this manner.


Movement

A player may move a single piece or a stack of pieces they control. A stack is made when a player moves a stone on top of another flat stone of any color. The stone on top of a stack determines which player has control of that entire stack. All stones move orthogonally in a straight line on the board. There is no diagonal movement. A player can also move a whole stack in addition to single stones. A stack can be moved like a single stone, moved in its entirety one space orthogonally (North, South, East, or West), or it can move several spaces orthogonally by breaking the stack and placing one or more flat stones onto the squares being moved onto. The player can leave any number of stones, including zero, on the starting space, but must place at least one piece for each subsequent move. There is no height limit for stacks, but the amount of stones a player can remove from the stack and move is set by the "carry limit" of the board. The carry limit of the board is determined by the dimensions of the board. For example, if the stack was on a 5x5 board, the carry limit of the stack would be five. Because standing stones and capstones can't be stacked upon, there are no stacks with these pieces at the bottom or in the middle of the stack. Both of these stones however can be moved onto other flat stones to form a stack with them as the head. A capstone may "flatten" a standing stone and use it to form a stack with the capstone as its head, but it must do so alone. For example, a stack with a capstone cannot flatten a standing stone by moving as a stack onto the standing stone, but a stack can be used to move a capstone across the board so that the capstone alone moves to flatten the standing stone as the final movement.


Endgame conditions

The primary goal of ''Tak'' is to build a road from any edge of the board to the opposite edge. This can be accomplished using flat stones or capstones. Standing stones do not count as part of a road. When a road is built, the owner of the road is declared the winner. Roads do not have to be in a straight line, but stones can only connect when they are orthogonally adjacent (North, South, East, West) to one another. Stones cannot connect diagonally. If a player makes a move that results in a winning road for both players, the active player wins. This is called the Dragon clause, or a double road. If a road has not been built by either player, and the board is either fully covered or one player has run out of stones, the game ends and the flat stones of each player are counted. The player with the most flats wins. This is called a "flat win." Standing stones and capstones do not count, nor do captive stones underneath a stack regardless of the owner. If the flat count is equal when the game has gone to a flat decision a draw is declared.


Terminology

There are several terms used to describe different aspects of ''Tak'' and its states of play. These terms are distributed by the USTak Association. Roads : Roads are lines of flat stones, or flat stones and capstones that connect orthogonally from one side of the board to the opposite side. The first player to complete a road wins the game. Flat stones : Often simply called "flats", these pieces lie flat on the board, may be stacked on top of each other, and count as part of a player's "road". Standing stones : Commonly called "walls", these are flat stones placed standing up on their narrowest side. Standing stones do not count as part of a player's road, and are used to block another player's road. Standing stones can stack on top of flat stones, and can be "flattened" or "crushed" by a "capstone." Flattening a standing stone turns it into a captive flat stone. Capstones : Capstones are a unique stones that can capture and flatten enemy walls, spread as normal pieces, cannot be captured (even by other capstones), and count towards roads. Stack : Stacks are formed whenever a stone captures another stone, adding to the number of stones on that space in a vertical manner. Tak : "Tak" is called when the player is one move away from completing a road and winning the game, similar to the concept of "check" in
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
. Calling "Tak" is optional, but is encouraged when playing against beginners, and can be mandatory when agreed upon beforehand. Tinuë : Tinuë is equivalent to checkmate in chess - it demarcates a position in which a road win is guaranteed for one player. Flat Win : When either player places their last piece on the board, or if every square on the board is filled, the game ends. If there is no completed road at this time, the player who has the most flat stones on the board wins. Flats that are captives underneath a stack do not count towards the score in a flat win. Gaelet : Gaelet is similar to Tinuë, but is a guaranteed Flat win. Hard cap : A hard capstone is where a capstone is on top of a stack with the same color stone directly underneath. Soft Cap : A soft capstone is where a capstone is on top of a stack with the opposing color stone directly underneath. Momentum : Momentum is a term referring to how close one is to winning. The player with momentum has fewer direct turns to complete a road or end the game via a flat win.


First player advantage

''Tak'' has a first player advantage less than that of chess. According to the playtak analytics dashboard, a statistical tool compiling all Tak games played online at playtak.com, there is a 55% first player advantage on a 5x5 board, and a 52% first player advantage on a 6x6 board. Tak also has a low draw rate of 0.91%.


Komi

Komi, based on Komi from the game of Go, has been adopted by the US Tak Association and is used across most of its tournaments. In ''Tak'', applying komi typically means a certain score (most commonly 2) is added to the second player's final flat count. The effect is that it permits the second player to place more standing stones (walls) during the game with the komi score offsetting some of the negative impact such plays have on that player's flat count. This is intended to give the second player an advantage to counterbalance the first player advantage.


History

''Tak'' design is based on the fictional game of "tak" described in
Patrick Rothfuss Patrick James Rothfuss (born June 6, 1973) is an American author. He is best known for his highly acclaimed series '' The Kingkiller Chronicle'', beginning with Rothfuss' debut novel, '' The Name of the Wind'' (2007), which won several awards, ...
' 2011 fantasy novel ''
The Wise Man's Fear ''The Wise Man's Fear'' is a fantasy novel written by American author Patrick Rothfuss and the second volume in ''The Kingkiller Chronicle''. It was published on March 1, 2011, by DAW Books. It is the sequel to 2007's '' The Name of the Wind''. ...
''. In 2014, Ernest worked with Patrick to design a game based on the concept. Initially, Patrick was reluctant of the design, but after Ernest showed him the gameplay, he approved of it and launched the Kickstarter. Following this private unveiling of the game, Ernest and Rothfuss, with support from
Cheapass Games Cheapass Games is a game company founded and run by game designer James Ernest, based in Seattle, Washington (state), Washington. Cheapass Games operates on the philosophy that most game owners have plenty of dice, counters, play money, and othe ...
, launched a
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
campaign on 2016, which resulted in 12,000 backers contributing more than $1.35 million. The game and full rules were released in 2017. Since then, the US Tak Association has been founded by fans of the game to promote the game's recognition and its level of play and to host tournaments in person and online.


Reception

In the ''Paste Magazine'', Keith Law praised the simplicity and strategy despite criticising some of the fan-fiction elements, concluding that ''Tak'' was a "very clever little game". In ''Abstract Games'' magazine, Dr. Kerry Handscomb commented that Tak is "reminiscent of
mancala Mancala ( ''manqalah'') is a family of two-player Turns, rounds and time-keeping systems in games, turn-based Strategy game, strategy board games played with small stones, beans, marbles or seeds and rows of holes or pits in the earth, a board ...
" and "exactly the kind of game that ought to be an intellectual pastime in some world." Alisha Karabinus, in NYMGamer, found the game play to be accessible to both kids and adults, and praised its versality. Owen Duffy, in ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in Manchester in 1821 as ''The Manchester Guardian'' and changed its name in 1959, followed by a move to London. Along with its sister paper, ''The Guardian Weekly'', ''The Guardi ...
'', also noted the game's simple rules creating "genuine depth" and applauded the feel of the game as one "invented centuries ago and passed down over generations." Canadian online news site SaskToday called the game "an absolute gem". In 2021, Tak was incorporated as an event in the international
Mind Sports Olympiad The Mind Sports Olympiad (MSO) is an annual international multi-sport event, multi-disciplined competition and festival for game of skill, games of mental skill and mind sports by Mind Sports Organisation. The inaugural event was held in 1997 i ...
.


Community


US Tak Association

In 2016, ''Tak'' players founded the US Tak Association (USTA), a
nonprofit organization A nonprofit organization (NPO), also known as a nonbusiness entity, nonprofit institution, not-for-profit organization, or simply a nonprofit, is a non-governmental (private) legal entity organized and operated for a collective, public, or so ...
dedicated to supporting and promoting the game of ''Tak'' in the United States and worldwide. USTA has two primary goals: to educate the public about the game of ''Tak'', and to provide opportunities for fair and competitive play to its members. Players can pay to join and become a member of USTA. USTA hosts online
tournament A tournament is a competition involving at least three competitors, all participating in a sport or game. More specifically, the term may be used in either of two overlapping senses: # One or more competitions held at a single venue and concen ...
s and promotes ''Tak'' through tabletop game conventions such as
Gen Con Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing ...
.


Online gameplay

Tak is available to play for free online through Playtak.com, where players can play Tak against other human players or against NPC opponents.


See also

*
Abstract strategy game An abstract strategy game is a type of strategy game that has minimal or no narrative theme, an outcome determined only by player choice (with minimal or no randomness), and in which each player has perfect information about the game. For example ...
*
Connection game A connection game is a type of abstract strategy game in which players attempt to complete a specific type of connection with their pieces. This could involve forming a path between two or more endpoints, completing a closed loop, or connecting all ...
* Emergo *
Hex Hex usually refers to: * A curse or supposed real and potentially supernaturally realized malicious wish * Hexadecimal, a base-16 number system often used in computer nomenclature Hex, HEX, or The Hex may also refer to: Magic * Hex sign, a b ...
*
Mancala Mancala ( ''manqalah'') is a family of two-player Turns, rounds and time-keeping systems in games, turn-based Strategy game, strategy board games played with small stones, beans, marbles or seeds and rows of holes or pits in the earth, a board ...


Notes

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References


External links


Playtak
a free, fanmade, browser-based Tak-playing site
USTA
– US Tak Association Abstract strategy games Cheapass Games games Fictional games Connection games