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The Phantom Pain
is a 2015 stealth game developed by Kojima Productions and published by Konami. Directed, written, and designed by Hideo Kojima (as his final work at Konami), it is the ninth installment in the ''Metal Gear'' franchise, following '' Metal Gear Solid V: Ground Zeroes'', a stand-alone prologue released the previous year. Set in 1984, nine years after the events of ''Ground Zeroes'', the story follows mercenary leader Punished "Venom" Snake as he ventures into Soviet-occupied Afghanistan and the Angola–Zaire border region to exact revenge on those who destroyed his forces and came close to killing him during the climax of ''Ground Zeroes''. The game is played from a third-person perspective in an open world which can be explored either on foot or by modes of transport. Snake can use a wide repertoire of weapons and items and several companions that allows the player to combat enemies either stealthily or directly. Enemy soldiers and resources found in the world can be transport ...
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Kojima Productions
Kojima Productions Co., Ltd. is a Japanese video game development studio founded in 2015 by video game designer Hideo Kojima, creator of the ''Metal Gear'' series. It is the spiritual successor to a production team inside Konami also known as Kojima Productions. The team had around 100 employees, but grew to over 200 for '' Metal Gear Solid 4: Guns of the Patriots''. After leaving Konami, Kojima founded an independent studio with a slightly altered Japanese name in Shinagawa. History Formation The production team was formed in April 2005, after Konami merged several subsidiaries including Kojima's group at Konami Computer Entertainment Japan. Kojima said the merger relieved him of business management and administrative burdens he had as KCEJ's vice president, and that as head of Kojima Productions he could focus on creating games. According to Kojima, while he now held a position on the Konami board, he still had to persuade staff to invest in his game ideas. The name of th ...
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Ground Zeroes
''Metal Gear Solid V: Ground Zeroes'' is a 2014 action-adventure stealth video game developed by Kojima Productions and published by Konami. It is the eighth game in the ''Metal Gear'' series directed, written and designed by Hideo Kojima, and serves as a prologue to '' Metal Gear Solid V: The Phantom Pain'', released the following year. Set in 1975, a few months after the events of '' Metal Gear Solid: Peace Walker'', the story follows Snake as he infiltrates an American black site in Cuba called Camp Omega, attempting to rescue Cipher agent Paz Ortega Andrade and former Sandinista child soldier Ricardo "Chico" Valenciano Libre. ''Ground Zeroes'' offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions in any order they chose. The game was originally developed as a mission for ''The Phantom Pain'' but an extended development time resulted in Kojima splitting the specific ...
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Binoculars
Binoculars or field glasses are two refracting telescopes mounted side-by-side and aligned to point in the same direction, allowing the viewer to use both eyes ( binocular vision) when viewing distant objects. Most binoculars are sized to be held using both hands, although sizes vary widely from opera glasses to large pedestal-mounted military models. Unlike a ( monocular) telescope, binoculars give users a three-dimensional image: each eyepiece presents a slightly different image to each of the viewer's eyes and the parallax allows the visual cortex to generate an impression of depth. Optical designs Galilean Almost from the invention of the telescope in the 17th century the advantages of mounting two of them side by side for binocular vision seems to have been explored. Most early binoculars used Galilean optics; that is, they used a convex objective and a concave eyepiece lens. The Galilean design has the advantage of presenting an erect image but has a narr ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom ...
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Virtual Camera System
In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required. As opposed to filmmakers, virtual camera system creators have to deal with a world that is interactive and unpredictable. It is not possible to know where the player character is going to be in the next few seconds; therefore, it is not possible to plan the shots as a film maker would do. To solve this issue, the system relies on certain rules or artificial intelligence to select the most appropriate shots. There are mainly three types of camera systems. In ''fixed camera systems'', the camera does not move at all and the system displays the player's character in a succession of still shots. ''Tracking cameras'', on the other hand, follow the characte ...
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Quiet (Metal Gear)
is a fictional character from Konami's ''Metal Gear'' series. Created by Hideo Kojima, designed by Yoji Shinkawa, and based on and voiced by Stefanie Joosten, Quiet appears in the 2015 action-adventure stealth game, '' Metal Gear Solid V: The Phantom Pain'' as one of the game bosses opposing the protagonist Venom Snake, but can also become an ally who can go on missions with him. The character is a skilled assassin and sniper with superhuman abilities belonging to the covert strike force XOF, a rogue division of the American intelligence agency Cipher. Depending on the player's actions, she can be captured by Venom Snake and eventually used as a member of his Diamond Dogs mercenary group. Quiet received a mixed reception. While she was praised for her characterization, many Western critics considered her design oversexualized, though some defended it by citing her backstory, including Joosten herself. In regards to the visual design, Kojima remarked that he was striving fo ...
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Forward Operating Bases
A forward operating base (FOB) is any secured forward operational level military position, commonly a military base, that is used to support strategic goals and tactical objectives. A FOB may or may not contain an airfield, hospital, machine shop, or other logistical facilities. The base may be used for an extended period of time. FOBs are traditionally supported by main operating bases that are required to provide backup support to them. A FOB also improves reaction time to local areas as opposed to having all troops on the main operating base. Description In its most basic form, a FOB consists of a ring of barbed wire around a position with a fortified entry control point, or ECP. More advanced FOBs include an assembly of berms, concrete barriers, gates, watchtowers, bunkers and other force protection infrastructure. They are often built from Hesco bastions. FOBs will also have an Entry Control Point (ECP). An ECP is a controlled entry and exit point of the FOB and will typi ...
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Third-person View
In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required. As opposed to filmmakers, virtual camera system creators have to deal with a world that is interactive and unpredictable. It is not possible to know where the player character is going to be in the next few seconds; therefore, it is not possible to plan the shots as a film maker would do. To solve this issue, the system relies on certain rules or artificial intelligence to select the most appropriate shots. There are mainly three types of camera systems. In ''fixed camera systems'', the camera does not move at all and the system displays the player's character in a succession of still shots. ''Tracking cameras'', on the other hand, follow the characte ...
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Zaire
Zaire (, ), officially the Republic of Zaire (french: République du Zaïre, link=no, ), was a Congolese state from 1971 to 1997 in Central Africa that was previously and is now again known as the Democratic Republic of the Congo. Zaire was, by area, the third-largest country in Africa (after Sudan and Algeria), and the 11th-largest country in the world. With a population of over 23 million inhabitants, Zaire was the most-populous officially Francophone country in Africa, as well as one of the most populous in Africa. The country was a one-party totalitarian military dictatorship, run by Mobutu Sese Seko and his ruling Popular Movement of the Revolution party. Zaire was established following Mobutu's seizure of power in a military coup in 1965, following five years of political upheaval following independence from Belgium known as the Congo Crisis. Zaire had a strongly centralist constitution, and foreign assets were nationalized. The period is sometimes referre ...
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Angola
, national_anthem = "Angola Avante"() , image_map = , map_caption = , capital = Luanda , religion = , religion_year = 2020 , religion_ref = , coordinates = , largest_city = capital , official_languages = Portuguese , languages2_type = National languages , languages2 = , ethnic_groups = , ethnic_groups_ref = , ethnic_groups_year = 2000 , demonym = , government_type = Unitary dominant-party presidential republic , leader_title1 = President , leader_name1 = João Lourenço , leader_title2 = Vice President , leader_name2 = Esperança da CostaInvestidura do Pre ...
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Democratic Republic Of Afghanistan
The Democratic Republic of Afghanistan (DRA),, renamed the Republic of Afghanistan, in 1987, was the Afghan state during the one-party rule of the People's Democratic Party of Afghanistan (PDPA) from 1978 to 1992. The PDPA came to power through the Saur Revolution, which ousted the regime of the unelected autocrat Mohammed Daoud Khan; he was succeeded by Nur Muhammad Taraki as the head of state and government on 30 April 1978. Taraki and Hafizullah Amin, the organizer of the Saur Revolution, introduced several contentious reforms during their rule, such as land and marriage reforms and an enforced policy of de- Islamization alongside the promotion of socialism. Amin also added on the reforms introduced by Khan, such as universal education and equal rights for women. Soon after taking power, a power struggle began between the hardline '' Khalq'' faction led by Taraki and Amin, and the moderate '' Parcham'' faction led by Babrak Karmal. The Khalqists emerged victorio ...
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