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Zone (video Games)
In a MUD or MMO, zone and area are terms used to refer to one of the parts of the shared virtual environment. They should not be confused with levels (where a player proceeds through a series of stages in a linear or semi-linear manner). Areas may vary in the challenge they present to visiting players, but are typically accessible by characters irrespective of the character's advancement within the game. Where 'levels' are sections of a game, 'areas' are special sections of a virtual environment in which there may or may not be a game at all. The environments of MUDs and MMOs may be seamlessly sewn together, in which case it may be difficult or impossible for the player to know the precise boundaries of a particular area, or they may be connected by connector zones (such as the classic sight-line blocking z-shaped corridor) or portals. In some games it is possible to note changes in area through different flora and fauna, altered livery of guards, or special skills. Many MUDs a ...
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Multi-user Dungeon
A multi-user dungeon (MUD, ), also known as a multi-user dimension or multi-user domain, is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-based or storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, and non-player characters, and perform actions in the virtual world that are typically also described. Players typically interact with each other and the world by typing commands that resemble a natural language, as well as using a character typically called an Avatar (computing), avatar. Traditional MUDs implement a role-playing video game set in a fantasy world populated by List of species in fantasy fiction, fictional races and monsters, with players choosing character class, classes in order to gain specific skills or powers. The objectiv ...
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Massively Multiplayer Online Game
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. MMOs usually feature a huge, persistent world, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or Mobile app, smartphones and other mobile devices. MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. History The most popular type of MMOG, and the subgenre that pioneered the category, is the massively multiplayer online role-playing game (MMORPG), which descended from university mainframe computer Multi-user dungeon, MUD and adventure games such as ''Rogue (video game), Rogue'' and ''Dungeon (video game), Dungeon'' o ...
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Level (video Gaming)
In video games, a level (also referred to as a map, mission, stage, course, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high to play for a long time. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penul ...
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Epithet
An epithet (, ), also a byname, is a descriptive term (word or phrase) commonly accompanying or occurring in place of the name of a real or fictitious person, place, or thing. It is usually literally descriptive, as in Alfred the Great, Suleiman the Magnificent, Richard the Lionheart, and Ladislaus the Short, or allusive, as in Edward the Confessor, William the Conqueror, Æthelred the Unready, John Lackland, Mehmed the Conqueror and Bloody Mary. The word ''epithet'' also may refer to an abusive, defamatory, or derogatory word or phrase. This use is criticized by Martin Manser and other proponents of linguistic prescription. H. W. Fowler noted in 1926 that "''epithet'' is suffering a vulgarization that is giving it an abusive imputation." Linguistics Epithets are sometimes attached to a person's name or appear in place of their name, as what might be described as a glorified nickname or sobriquet, and for this reason some linguists have argued that they should be c ...
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MUD Terminology
This is a glossary of terms common in multi-user dungeon (MUD) multiplayer virtual worlds. A–Z See also * Glossary of video game terms Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ... References Bibliography * * * {{Glossaries of computers Computing terminology Video game terminology Video game lists Glossaries of computers Wikipedia glossaries using description lists ...
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