Xerox Network Systems Architecture
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Xerox Network Systems Architecture
Xerox Network Systems (XNS) is a computer networking protocol suite developed by Xerox within the Xerox Network Systems Architecture. It provided general purpose network communications, internetwork routing and packet delivery, and higher level functions such as a reliable stream, and remote procedure calls. XNS predated and influenced the development of the Open Systems Interconnection (OSI) networking model, and was very influential in local area networking designs during the 1980s. XNS was developed by the Xerox Systems Development Department in the early 1980s, who were charged with bringing Xerox PARC's research to market. XNS was based on the earlier (and equally influential) PARC Universal Packet (PUP) suite from the late 1970s. Some of the protocols in the XNS suite were lightly modified versions of the ones in the Pup suite. XNS added the concept of a network number, allowing larger networks to be constructed from multiple smaller ones, with routers controlling the flow ...
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Xerox
Xerox Holdings Corporation (; also known simply as Xerox) is an American corporation that sells print and electronic document, digital document products and services in more than 160 countries. Xerox is headquartered in Norwalk, Connecticut (having moved from Stamford, Connecticut, in October 2007), though it is incorporated in New York (state), New York with its largest population of employees based around Rochester, New York, the area in which the company was founded. The company purchased Affiliated Computer Services for $6.4 billion in early 2010. As a large developed company, it is consistently placed in the list of Fortune 500 companies. On December 31, 2016, Xerox separated its business process service operations, essentially those operations acquired with the purchase of Affiliated Computer Services, into a new publicly traded company, Conduent. Xerox focuses on its document technology and document outsourcing business, and traded on the NYSE from 1961 to 2021, and the N ...
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Ungermann-Bass
Ungermann-Bass, also known as UB and UB Networks, was a computer networking company in the 1980s to 1990s. Located in Santa Clara, California, UB was the first large networking company independent of any computer manufacturer. Along with competitor 3Com, UB was responsible for starting the networking business in Silicon Valley in 1979. UB was founded by Ralph Ungermann and Charlie Bass. John Davidson, vice president of engineering, was one of the creators of NCP, the transport protocol of the ARPANET before TCP. UB specialized in large enterprise networks connecting computer systems and devices from multiple vendors, which was unusual in the 1980s. At that time most network equipment came from computer manufacturers and usually used only protocols compatible with that one manufacturer's computer systems, such as IBM's SNA or DEC's DECnet. Many UB products initially used the XNS protocol suite, including the flagship Net/One, and later transitioned to TCP/IP as it became an ...
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Routing Information Protocol
The Routing Information Protocol (RIP) is one of the oldest distance-vector routing protocols which employs the hop count as a routing metric. RIP prevents routing loops by implementing a limit on the number of hops allowed in a path from source to destination. The largest number of hops allowed for RIP is 15, which limits the size of networks that RIP can support. RIP implements the split horizon, route poisoning, and holddown mechanisms to prevent incorrect routing information from being propagated. In RIPv1 routers broadcast updates with their routing table every 30 seconds. In the early deployments, routing tables were small enough that the traffic was not significant. As networks grew in size, however, it became evident there could be a massive traffic burst every 30 seconds, even if the routers had been initialized at random times. In most networking environments, RIP is not the preferred choice of routing protocol, as its time to converge and scalability are poor comp ...
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Header (computing)
In information technology, header refers to supplemental data placed at the beginning of a block of data being stored or transmitted. In data transmission, the data following the header is sometimes called the ''payload'' or '' body''. It is vital that header composition follows a clear and unambiguous specification or format, to allow for parsing. Examples * E-mail header: The text (body) is preceded by header lines indicating sender, recipient, subject, sending time stamp, receiving time stamps of all intermediate and the final mail transfer agents, and much more. * Similar headers are used in Usenet Usenet () is a worldwide distributed discussion system available on computers. It was developed from the general-purpose Unix-to-Unix Copy (UUCP) dial-up network architecture. Tom Truscott and Jim Ellis conceived the idea in 1979, and it wa ... (NNTP) messages, and HTTP headers. * In a data packet sent via the Internet, the data (payload) are preceded by header information ...
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Router (computing)
A router is a networking device that forwards data packets between computer networks. Routers perform the traffic directing functions between networks and on the global Internet. Data sent through a network, such as a web page or email, is in the form of data packets. A packet is typically forwarded from one router to another router through the networks that constitute an internetwork (e.g. the Internet) until it reaches its destination node. A router is connected to two or more data lines from different IP networks. When a data packet comes in on one of the lines, the router reads the network address information in the packet header to determine the ultimate destination. Then, using information in its routing table or routing policy, it directs the packet to the next network on its journey. The most familiar type of IP routers are home and small office routers that simply forward IP packets between the home computers and the Internet. More sophisticated routers, ...
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MAC Address
A media access control address (MAC address) is a unique identifier assigned to a network interface controller (NIC) for use as a network address in communications within a network segment. This use is common in most IEEE 802 networking technologies, including Ethernet, Wi-Fi, and Bluetooth. Within the Open Systems Interconnection (OSI) network model, MAC addresses are used in the medium access control protocol sublayer of the data link layer. As typically represented, MAC addresses are recognizable as six groups of two hexadecimal digits, separated by hyphens, colons, or without a separator. MAC addresses are primarily assigned by device manufacturers, and are therefore often referred to as the burned-in address, or as an Ethernet hardware address, hardware address, or physical address. Each address can be stored in hardware, such as the card's read-only memory, or by a firmware mechanism. Many network interfaces, however, support changing their MAC address. The address ...
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Network Address
A network address is an identifier for a node or host on a telecommunications network. Network addresses are designed to be unique identifiers across the network, although some networks allow for local, private addresses, or locally administered addresses that may not be unique. Special network addresses are allocated as broadcast or multicast addresses. These too are not unique. In some cases, network hosts may have more than one network address. For example, each network interface controller may be uniquely identified. Further, because protocols are frequently layered, more than one protocol's network address can occur in any particular network interface or node and more than one type of network address may be used in any one network. Network addresses can be flat addresses which contain no information about the node's location in the network (such as a MAC address), or may contain structure or hierarchical information for the routing (such as an IP address). Examples E ...
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Internet Protocol
The Internet Protocol (IP) is the network layer communications protocol in the Internet protocol suite for relaying datagrams across network boundaries. Its routing function enables internetworking, and essentially establishes the Internet. IP has the task of delivering packets from the source host to the destination host solely based on the IP addresses in the packet headers. For this purpose, IP defines packet structures that encapsulate the data to be delivered. It also defines addressing methods that are used to label the datagram with source and destination information. IP was the connectionless datagram service in the original Transmission Control Program introduced by Vint Cerf and Bob Kahn in 1974, which was complemented by a connection-oriented service that became the basis for the Transmission Control Protocol (TCP). The Internet protocol suite is therefore often referred to as ''TCP/IP''. The first major version of IP, Internet Protocol Version 4 (IPv4), i ...
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Network Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are to co ...
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Internetwork
Internetworking is the practice of interconnecting multiple computer networks, such that any pair of hosts in the connected networks can exchange messages irrespective of their hardware-level networking technology. The resulting system of interconnected networks are called an ''internetwork'', or simply an ''internet''. The most notable example of internetworking is the Internet, a network of networks based on many underlying hardware technologies. The Internet is defined by a unified global addressing system, packet format, and routing methods provided by the Internet Protocol. The term ''internetworking'' is a combination of the components ''inter'' (between) and ''networking''. An earlier term for an internetwork is catenet, a short-form of ''(con)catenating networks''. Interconnection of networks Internetworking started as a way to connect disparate types of networking technology, but it became widespread through the developing need to connect two or more local area netw ...
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Internet Protocol Suite
The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the set of communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP). In the development of this networking model, early versions of it were known as the Department of Defense (DoD) model because the research and development were funded by the United States Department of Defense through DARPA. The Internet protocol suite provides end-to-end data communication specifying how data should be packetized, addressed, transmitted, routed, and received. This functionality is organized into four abstraction layers, which classify all related protocols according to each protocol's scope of networking. An implementation of the layers for a particular application forms a protocol stack. From lowest to high ...
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OSI Model
The Open Systems Interconnection model (OSI model) is a conceptual model that 'provides a common basis for the coordination of SOstandards development for the purpose of systems interconnection'. In the OSI reference model, the communications between a computing system are split into seven different abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application. The model partitions the flow of data in a communication system into seven abstraction layers to describe networked communication from the physical implementation of transmitting bits across a communications medium to the highest-level representation of data of a distributed application. Each intermediate layer serves a class of functionality to the layer above it and is served by the layer below it. Classes of functionality are realized in all software development through all and any standardized communication protocols. Each layer in the OSI model has its own well-defined funct ...
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