Xbox 360 Arcade
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Xbox 360 Arcade
The Xbox 360 video game console has appeared in various retail configurations during its life-cycle. At its launch, the Xbox 360 was available in two retail configurations: the morning "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399.99 or £279.99, and the "Xbox 360 Core," priced at US$299.99 and £209.99. The original shipment of Xbox 360s included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at a retail price of US$479.99. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249.99 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.99. In June 2010, Microsoft announced a new, redesigned model and the discontinuation of the Elite and Arcade models. Models Xbox 360 Xbox 360 The ...
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Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 Electronic Entertainment Expo (E3). The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to: play games online; download games (through Xbox Live Arcade) and game demos; purchase and stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications. In addition to online multimedi ...
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Gloss (optics)
Gloss is an optical property which indicates how well a surface reflects light in a specular (mirror-like) direction. It is one of the important parameters that are used to describe the visual appearance of an object. The factors that affect gloss are the refractive index of the material, the angle of incident light and the surface topography. Apparent gloss depends on the amount of ''specular'' reflection – light reflected from the surface in an equal amount and the symmetrical angle to the one of incoming light – in comparison with ''diffuse'' reflection – the amount of light scattered into other directions. Theory When light illuminates an object, it interacts with it in a number of ways: * Absorbed within it (largely responsible for colour) * Transmitted through it (dependent on the surface transparency and opacity) * Scattered from or within it (diffuse reflection, haze and transmission) * Specularly reflected from it (gloss) Variations in surface texture direc ...
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Stock-keeping Unit
In inventory management, a stock keeping unit (abbreviated as SKU and pronounced or ) is the unit of measure in which the stocks of a material are managed. Or to put it another way; is a distinct type of item for sale, purchased, or tracked in inventory, such as a product or service, and all attributes associated with the item type that distinguish it from other item types. (For a product, these attributes can include manufacturer, description, material, size, color, packaging, and warranty terms.) When a business records the inventory of its stock, it counts the quantity it has of each unit, or SKU. SKU can also refer to a unique identifier or code, sometimes represented via a barcode for scanning and tracking, that refers to the particular stock keeping unit. These identifiers are not regulated or standardized. When a company receives items from a vendor, it has a choice of maintaining the vendor's SKU or creating its own. This makes them distinct from Global Trade Item Number ...
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Sega Superstars Tennis
''Sega Superstars Tennis'' is a mascot sports video game developed by Sumo Digital and published by Sega. It is the second title in the ''Sega All-Stars'' series, preceded by ''Sega Superstars'' (2005), and crosses over characters, locations, and soundtracks from several Sega franchises, including ''Sonic the Hedgehog'', '' Space Channel 5'', and ''Super Monkey Ball''. The game was originally released for PlayStation 2, Xbox 360, PlayStation 3, and Wii, followed by releases for Mac OS X and multiple mobile versions. Upon release, the game received mixed reviews from critics, with reviewers praising the game's Sega-theming and variety of content but criticizing the core gameplay. The game was followed up by two racing game entries, '' Sonic & Sega All-Stars Racing'' (2010) and '' Sonic & All-Stars Racing Transformed'' (2012). Gameplay The gameplay in ''Sega Superstars Tennis'' is similar to Sega's ''Virtua Tennis'' series, with characters able to perform techniques such as lo ...
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Pack-in Game
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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Uno (video Game)
''Uno'' is a video game based on the card game of the same name. It has been released for a number of platforms. The Xbox 360 version by Carbonated Games and Microsoft Game Studios was released on May 9, 2006, as a digital download via Xbox Live Arcade. A version for iPhone OS and iPod devices was released in 2008 by Gameloft. Gameloft released the PlayStation 3 version on October 1, 2009, and also released a version for WiiWare, Nintendo DSi via DSiWare, and PlayStation Portable. An updated version developed by Ubisoft Chengdu and published by Ubisoft was released for the PlayStation 4 and Xbox One in August 2016, the Microsoft Windows in December 2016 and for the Nintendo Switch in November 2017. ''Uno'''s original version was well received by critics. A sequel to the game's original version, '' Uno Rush,'' was announced at E3 2008 and released on 2009. Gameplay ''Uno'' is a video game that takes similarities to the card game of the same name. For the official rules, see ...
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Pac-Man Championship Edition
is a 2007 maze video game developed and published by Namco Bandai Games for the Xbox 360. It has since appeared on several other platforms, including iOS, Android, and the PlayStation 3 and PlayStation Portable as a PSP mini title available on the PlayStation Store. It is an HD reimagining of the original ''Pac-Man'' arcade game; players navigate Pac-Man through an enclosed maze, eating pellets and avoiding four ghosts that pursue him. Clearing an entire side of the maze of dots will cause a fruit item to appear, and eating it will cause a new maze to appear on the opposite side. Development of ''Championship Edition'' was headed by director Tadashi Iguchi, alongside producer Nobutaka Nakajima and designer and the father of Pac-Man, Toru Iwatani, the original creator of ''Pac-Man'' — ''Championship Edition'' was the final game he designed. Unhappy with earlier attempts to remake ''Pac-Man'' for removing many of the common elements present in the original, the development team ...
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Luxor 2
''Luxor 2'' is an action-oriented casual puzzle game developed by MumboJumbo. First released in 2006, it is the sequel to the original ''Luxor'', which was released in 2005. The title can be played online at several different sites, and can be purchased for Microsoft Windows, Mac OS X, and Xbox Live Arcade. The game's console debut was on June 11, 2008, with its release via Xbox Live Arcade. It can be purchased directly from the Xbox Live Marketplace. ''Luxor 2'' is also available in a Windows Vista-only version from MSN Games which includes improved graphics over the previous computer versions. ''Luxor 2 HD'' is also available in a Windows 11-only version from Microsoft Store. Gameplay The game challenges the user to eliminate colored ''magical spheres'' by causing three or more spheres of the same color to collide. Players do this primarily by shooting additional spheres from a winged scarab which they guide back and forth along the bottom of the screen. When spheres are e ...
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Feeding Frenzy (video Game)
''Feeding Frenzy'' is a single-player mode and arcade-style aquatic video game written by Sprout Games, and published by PopCap Games. With an initial debut on February 11, 2004, it saw a re-release on the Xbox Live Arcade service, with versions for both the original Xbox and the Xbox 360. The Xbox 360 version, released on March 15, 2006, was the 17th most popular Xbox Live Arcade title for 2006. In February 2006, the sequel to this game, ''Feeding Frenzy 2'' was released. In 2016 ''Feeding Frenzy'' was made available for Xbox One backwards compatibility and is free to members on EA Access. Gameplay In ''Feeding Frenzy'', players control a hungry marine predator intent on munching as many other fish as possible. During the course of the game's 40 levels, they switch off between 5 marine animals. The last level is where they attempt to dethrone a large shark, the "Shark King", using Orville the Orca. The player takes on the role of different aquatic species each trying to move up ...
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Boom Boom Rocket
''Boom Boom Rocket'' (''BBR'') is a downloadable video game for Xbox 360's Xbox Live Arcade service. ''Boom Boom Rocket'' is the first rhythm game for Xbox Live Arcade and was developed by '' Geometry Wars'' creators Bizarre Creations and published by the Pogo division of Electronic Arts. The game was made backwards compatible on Xbox One on July 26, 2016. Gameplay The objective of ''Boom Boom Rocket'' is to trigger fireworks explosions in time with music, in a gameplay style very similar to that of ''Dance Dance Revolution'' and ''Guitar Hero''. Each rocket is color-mapped to one of the colored buttons on the Xbox 360 controller. A life gauge, which also serves as a score multiplier meter, fills with each successful shot and drains with each missed shot, and players are graded on overall hit accuracy. If the life meter drains completely, the player fails the song and the game is over. Each song has three unlockable firework types, one for each difficulty level. If the pla ...
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