WindowProc
In Win32 application programming, WindowProc (or window procedure) is a user-defined callback function that processes messages sent to a window. This function is specified when an application registers its window class and can be named anything (not necessarily WindowProc). Message handling The window procedure is responsible for handling all messages that are sent to a window. The function prototype of WindowProc is given by: LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) hwnd is a handle to the window to which the message was sent and uMsg identifies the actual message. wParam and lParam are parameters whose meaning depends on the message. An application should identify the message and take the required action. Default processing Hundreds of different messages are produced as a result of various events taking place in the system, and typically, an application processes only a small fraction of these messages. In order to ensure that all messages a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Event Loop
In computer science, the event loop is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider" (that generally blocks the request until an event has arrived), then calls the relevant event handler ("dispatches the event"). The event loop is also sometimes referred to as the message dispatcher, message loop, message pump, or run loop. The event-loop may be used in conjunction with a reactor, if the event provider follows the file interface, which can be selected or 'polled' (the Unix system call, not actual polling). The event loop almost always operates asynchronously with the message originator. When the event loop forms the central control flow construct of a program, as it often does, it may be termed the main loop or main event loop. This title is appropriate, because such an event loop is at the highest level of control within the progra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Win32
The Windows API, informally WinAPI, is Microsoft's core set of application programming interfaces (APIs) available in the Microsoft Windows operating systems. The name Windows API collectively refers to several different platform implementations that are often referred to by their own names (for example, Win32 API); see the versions section. Almost all Windows programs interact with the Windows API. On the Windows NT line of operating systems, a small number (such as programs started early in the Windows startup process) use the Native API. Developer support is available in the form of a software development kit, Microsoft Windows SDK, providing documentation and tools needed to build software based on the Windows API and associated Windows interfaces. The Windows API (Win32) is focused mainly on the programming language C in that its exposed functions and data structures are described in that language in recent versions of its documentation. However, the API may be used by any ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Callback (computer Science)
In computer programming, a callback or callback function is any reference to executable code that is passed as an argument to another piece of code; that code is expected to ''call back'' (execute) the callback function as part of its job. This execution may be immediate as in a synchronous callback, or it might happen at a later point in time as in an asynchronous callback. Programming languages support callbacks in different ways, often implementing them with subroutines, lambda expressions, blocks, or function pointers. Design There are two types of callbacks, differing in how they control data flow at runtime: ''blocking callbacks'' (also known as ''synchronous callbacks'' or just ''callbacks'') and ''deferred callbacks'' (also known as ''asynchronous callbacks''). While blocking callbacks are invoked before a function returns (as in the C example below), deferred callbacks may be invoked after a function returns. Deferred callbacks are often used in the context of I/O ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Window Class
In computer programming, a window class is fundamental to the Microsoft Windows (Win16, Win32, and Win64) operating systems and its Application Programming Interface (API). The structure provides a template from which windows may be created by specifying a window's icons, menu, background color and a few other features. It also holds a pointer Pointer may refer to: Places * Pointer, Kentucky * Pointers, New Jersey * Pointers Airport, Wasco County, Oregon, United States * The Pointers, a pair of rocks off Antarctica People with the name * Pointer (surname), a surname (including a list ... to a procedure that controls how the window behaves in response to user interaction. It finally tells the operating system how much additional storage space is needed for the class and each window created from it. There have been two versions of window classes; the only non-technical addition brought by the second one is that of a small additional icon for the window. The first version was ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Function Prototype
In computer programming, a function prototype or function interface is a declaration of a function that specifies the function’s name and type signature (arity, data types of parameters, and return type), but omits the function body. While a function definition specifies ''how'' the function does what it does (the "implementation"), a function prototype merely specifies its interface, i.e. ''what'' data types go in and come out of it. The term "function prototype" is particularly used in the context of the programming languages C and C++ where placing forward declarations of functions in header files allows for splitting a program into translation units, i.e. into parts that a compiler can separately translate into object files, to be combined by a linker into an executable or a library. In a prototype, parameter names are optional (and in C/C++ have function prototype scope, meaning their scope ends at the end of the prototype), however, the type is necessary along with ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Events (computing)
Event may refer to: Gatherings of people * Ceremony, an event of ritual significance, performed on a special occasion * Convention (meeting), a gathering of individuals engaged in some common interest * Event management, the organization of events * Festival, an event that celebrates some unique aspect of a community * Happening, a type of artistic performance * Media event, an event created for publicity * Party, a social, recreational or corporate events held * Sporting event, at which athletic competition takes place * Virtual event, a gathering of individuals within a virtual environment Science, technology, and mathematics * Event (computing), a software message indicating that something has happened, such as a keystroke or mouse click * Event (philosophy), an object in time, or an instantiation of a property in an object * Event (probability theory), a set of outcomes to which a probability is assigned * Event (relativity), a point in space at an instant in time, i.e. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |