VESA Stereo
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VESA Stereo
VESA Stereo is a liquid crystal shutter glasses interface standard by the Video Electronics Standards Association (VESA) for stereoscopic Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is ... 3D displays. The system does not drive the glasses directly, instead providing a basic signal and power to be used by other electronics either inside the glasses or in an external unit. The VESA Stereo connector has been extensively used in 3D accelerators as well as 3D DLP TVs. Technical Details The stereo-sync signal changes when the system is changing between showing images for the right eye and left eye. The signal is a TTL signal where the "high" state indicates the left eye should be exposed. No special software is necessarily needed to create the stereo-sync signal as it can be creat ...
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VESA
VESA (), formally known as Video Electronics Standards Association, is an American technical standards organization for computer display standards. The organization was incorporated in California in July 1989To retrieve the information, search for Entity Number C1645094. and has its office in San Jose. It claims a membership of over 300 companies. In November 1988, NEC Home Electronics announced its creation of the association to develop and promote a Super VGA computer display standard as a successor to IBM's proprietary Video Graphics Array (VGA) display standard. Super VGA enabled graphics display resolutions up to 800×600 pixels, compared to VGA's maximum resolution of 640×480 pixels—a 56% increase. The organization has since issued several additional standards related to computer video displays. Widely used VESA standards include DisplayHDR, DisplayPort, and Flat Display Mounting Interface. Standards * Feature connector (VFC), obsolete connector that was oft ...
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Mini-DIN Connector
The mini-DIN connectors are a family of multi-pin electrical connectors used in a variety of applications. Mini-DIN is similar to the larger, older DIN connector. Design Mini-DIN connectors are in diameter and come in seven patterns, with the number of pins from three to nine. Each pattern is keyed in such a way that a plug with one pattern cannot be mated with any socket of another pattern. They are each drastically different from the other, with no simultaneously and directly overlapping similarities in (1) pin arrangement, (2) square key size and position, (3) circular shielding metal skirt notches and metallic additions: in this they differ from the nonstandard mini-DIN connectors which may have directly overlapping characteristics to each other or to the standard mini-DIN connectors. Notable usage Some notable examples of standard mini-DIN connectors include: * Mini-DIN-3 connectors were used in early implementations of Apple LocalTalk. * Mini-DIN-4 connectors a ...
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Transistor–transistor Logic
Transistor–transistor logic (TTL) is a logic family built from bipolar junction transistors. Its name signifies that transistors perform both the logic function (the first "transistor") and the amplifying function (the second "transistor"), as opposed to earlier resistor–transistor logic (RTL) and diode–transistor logic (DTL). TTL integrated circuits (ICs) were widely used in applications such as computers, industrial controls, test equipment and instrumentation, consumer electronics, and synthesizers. After their introduction in integrated circuit form in 1963 by Sylvania Electric Products, TTL integrated circuits were manufactured by several semiconductor companies. The 7400 series by Texas Instruments became particularly popular. TTL manufacturers offered a wide range of logic gates, flip-flops, counters, and other circuits. Variations of the original TTL circuit design offered higher speed or lower power dissipation to allow design optimization. TTL devices were ori ...
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Liquid Crystal Shutter Glasses
An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique of displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye while blocking the right eye's view, then presenting the right-eye image while blocking the left eye, and repeating this so rapidly that the interruptions do not interfere with the perceived fusion of the two images into a single 3D image. Modern active shutter 3D systems generally use liquid crystal shutter glasses (also called "LC shutter glasses" or "active shutter glasses"). Each eye's glass contains a liquid crystal layer which has the property of becoming opaque when voltage is applied, being otherwise transparent. The glasses are controlled by a timing signal that allows the glasses to alternately block one eye, and then the other, in synchronization with the refresh rate of the screen. The timing synchronization to the v ...
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Stereoscopy
Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is called a stereogram. Originally, stereogram referred to a pair of stereo images which could be viewed using a stereoscope. Most stereoscopic methods present a pair of two-dimensional images to the viewer. The left image is presented to the left eye and the right image is presented to the right eye. When viewed, the human brain perceives the images as a single 3D view, giving the viewer the perception of 3D depth. However, the 3D effect lacks proper focal depth, which gives rise to the Vergence-Accommodation Conflict. Stereoscopy is distinguished from other types of 3D displays that display an image in three full dimensions, allowing the observer to increase information about the 3-dimensional objects being displayed by head and eye ...
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3D Display
A 3D display is a display device capable of conveying depth to the viewer. Many 3D displays are stereoscopic displays, which produce a basic 3D effect by means of stereopsis, but can cause eye strain and visual fatigue. Newer 3D displays such as holographic and light field displays produce a more realistic 3D effect by combining stereopsis and accurate focal length for the displayed content. Newer 3D displays in this manner cause less visual fatigue than classical stereoscopic displays. As of 2021, the most common type of 3D display is a stereoscopic display, which is the type of display used in almost all virtual reality equipment. 3D displays can be near-eye displays like in VR headsets, or they can be in a device further away from the eyes like a 3D-enabled mobile device or 3D movie theater. The term “3D display” can also be used to refer to a volumetric display which may generate content that can be viewed from all angles. One company that produces volumetric displa ...
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Graphics Processing Unit
A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are efficient at manipulating computer graphics and image processing. Their parallel structure makes them more efficient than general-purpose central processing units (CPUs) for algorithms that process large blocks of data in parallel. In a personal computer, a GPU can be present on a video card or embedded on the motherboard. In some CPUs, they are embedded on the CPU die. In the 1970s, the term "GPU" originally stood for ''graphics processor unit'' and described a programmable processing unit independently working from the CPU and responsible for graphics manipulation and output. Later, in 1994, Sony used the term (now standing for ''graphics processing ...
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3D DLP
An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique of displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye while blocking the right eye's view, then presenting the right-eye image while blocking the left eye, and repeating this so rapidly that the interruptions do not interfere with the perceived fusion of the two images into a single 3D image. Modern active shutter 3D systems generally use liquid crystal shutter glasses (also called "LC shutter glasses" or "active shutter glasses"). Each eye's glass contains a liquid crystal layer which has the property of becoming opaque when voltage is applied, being otherwise transparent. The glasses are controlled by a timing signal that allows the glasses to alternately block one eye, and then the other, in synchronization with the refresh rate of the screen. The timing synchronization to the ...
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Vertical Synchronization
Analog television is the original television technology that uses analog signals to transmit video and audio. In an analog television broadcast, the brightness, colors and sound are represented by amplitude, phase and frequency of an analog signal. Analog signals vary over a continuous range of possible values which means that electronic noise and interference may be introduced. Thus with analog, a moderately weak signal becomes snowy and subject to interference. In contrast, picture quality from a digital television (DTV) signal remains good until the signal level drops below a threshold where reception is no longer possible or becomes intermittent. Analog television may be wireless (terrestrial television and satellite television) or can be distributed over a cable network as cable television. All broadcast television systems used analog signals before the arrival of DTV. Motivated by the lower bandwidth requirements of compressed digital signals, beginning in the 20 ...
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Digital Display Connectors
Digital usually refers to something using discrete digits, often binary digits. Technology and computing Hardware * Digital electronics, electronic circuits which operate using digital signals **Digital camera, which captures and stores digital images ***Digital versus film photography **Digital computer, a computer that handles information represented by discrete values ** Digital recording, information recorded using a digital signal Socioeconomic phenomena *Digital culture, the anthropological dimension of the digital social changes * Digital divide, a form of economic and social inequality in access to or use of information and communication technologies *Digital economy, an economy based on computing and telecommunications resources Other uses in technology and computing * Digital data, discrete data, usually represented using binary numbers * Digital marketing, search engine & social media presence booster, usually represented using online visibility. * Digital media, med ...
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Stereoscopy
Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is called a stereogram. Originally, stereogram referred to a pair of stereo images which could be viewed using a stereoscope. Most stereoscopic methods present a pair of two-dimensional images to the viewer. The left image is presented to the left eye and the right image is presented to the right eye. When viewed, the human brain perceives the images as a single 3D view, giving the viewer the perception of 3D depth. However, the 3D effect lacks proper focal depth, which gives rise to the Vergence-Accommodation Conflict. Stereoscopy is distinguished from other types of 3D displays that display an image in three full dimensions, allowing the observer to increase information about the 3-dimensional objects being displayed by head and eye ...
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