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Video Standards Council
The Games Rating Authority (GRA), previously known as the ''Video Standards Council'' (VSC), is an administrator of the PEGI system of age rating for video games. It was established in 1989, as the VSC, originally with the purpose of helping retailers to adhere to the Video Recordings Act 1984 and educating retailers on its requirements. It has been statutorily responsible for the age ratings of video games sold in the United Kingdom since 2012. The organisation is accountable to the Department of Culture, Media and Sport. In conjunction with the International Age Rating Coalition (IARC), PEGI ratings are also voluntarily applied to games and apps on a range of digital stores. History The VSC was created in 1989 following concerns from then Home Secretary Douglas Hurd regarding the enforcement of the Video Recordings Act 1984. The organisation designed a code of practise to ensure that the recorded video and video game industries delivered their products to the public responsibly ...
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Video Game Rating
A video game content rating system is a system used for the classification of video games based on suitability for target audiences. Most of these systems are associated with and/or sponsored by a government, and are sometimes part of the local motion picture rating system. The utility of such ratings has been called into question by studies that publish findings such as 90% of teenagers claim that their parents "never" check the ratings before allowing them to rent or buy video games, and as such, calls have been made to "fix" the existing rating systems. Video game content rating systems can be used as the basis for laws that cover the sales of video games to minors, such as in Australia. Rating checking and approval is part of the game localization when they are being prepared for their distribution in other countries or locales. These rating systems have also been used to voluntarily restrict sales of certain video games by stores, such as the German retailer Galeria Kaufhof's ...
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Retailer
Retail is the sale of goods and services to consumers, in contrast to wholesaling, which is the sale to business or institutional customers. A retailer purchases goods in large quantities from manufacturers, directly or through a wholesaler, and then sells in smaller quantities to consumers for a profit. Retailers are the final link in the supply chain from producers to consumers. Retail markets and shops have a long history, dating back to antiquity. Some of the earliest retailers were itinerant peddlers. Over the centuries, retail shops were transformed from little more than "rude booths" to the sophisticated shopping malls of the modern era. In the digital age, an increasing number of retailers are seeking to reach broader markets by selling through multiple channels, including both bricks and mortar and online retailing. Digital technologies are also affecting the way that consumers pay for goods and services. Retailing support services may also include the provision ...
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Video Game Censorship
In video games, censorship are efforts by an authority to limit access, censor content, or regulate video games or specific video games due to the nature of their content. Some countries will do this to protect younger audiences from inappropriate content using rating systems such as the ESRB rating system. Others will do this to censor any negative outlook on a nation's government. Overview Support for video game regulation has at times been linked to moral panic. Even so, governments have enacted, or have tried to enact, legislation that regulates distribution of video games through censorship based on content rating systems or banning.Byrd P. R"It's all fun and games until someone gets hurt: the effectiveness of proposed video-game legislation on reducing violence in children." Houston Law Review. In 2005, David Gauntlett claimed that grant funding, news headlines, and professional prestige more commonly go to authors who, in good faith, promote anti-media beliefs. Tom Grim ...
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Organizations Established In 1989
An organization or organisation (Commonwealth English; see spelling differences) is an entity—such as a company, or corporation or an institution (formal organization), or an association—comprising one or more people and having a particular purpose. Organizations may also operate secretly or illegally in the case of secret societies, criminal organizations, and resistance movements. And in some cases may have obstacles from other organizations (e.g.: MLK's organization). What makes an organization recognized by the government is either filling out incorporation or recognition in the form of either societal pressure (e.g.: Advocacy group), causing concerns (e.g.: Resistance movement) or being considered the spokesperson of a group of people subject to negotiation (e.g.: the Polisario Front being recognized as the sole representative of the Sahrawi people and forming a partially recognized state.) Compare the concept of social groups, which may include non-orga ...
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Information Technology Organisations Based In The United Kingdom
Information is an abstract concept that refers to something which has the power to inform. At the most fundamental level, it pertains to the interpretation (perhaps formally) of that which may be sensed, or their abstractions. Any natural process that is not completely random and any observable pattern in any medium can be said to convey some amount of information. Whereas digital signals and other data use discrete signs to convey information, other phenomena and artifacts such as analogue signals, poems, pictures, music or other sounds, and currents convey information in a more continuous form. Information is not knowledge itself, but the meaning that may be derived from a representation through interpretation. The concept of ''information'' is relevant or connected to various concepts, including constraint, communication, control, data, form, education, knowledge, meaning, understanding, mental stimuli, pattern, perception, proposition, representation, an ...
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Law Of The United Kingdom
The United Kingdom has three distinctly different legal systems, each of which derives from a particular geographical area for a variety of historical reasons: English law (in the joint jurisdiction of England and Wales), Scots law, Northern Ireland law, and, since 2007, calls for a fourth type, that of purely Welsh law as a result of Welsh devolution, with further calls for a Welsh justice system. In fulfilment of its former EU treaty obligations, European Union directives had been transposed into the UK legal system on an ongoing basis by the UK parliament. Upon Brexit, non-transposed EU law (such as regulations) was transplanted into domestic law as "retained EU law", with an additional period of alignment with EU law during the transition period from 31 January to 31 December 2020. Legal jurisdictions There are three distinct legal jurisdictions in the United Kingdom: England and Wales, Northern Ireland and Scotland. Each has its own legal system, distinct history a ...
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British Board Of Film Classification
The British Board of Film Classification (BBFC) is a non-governmental organization, non-governmental organisation founded by the British film industry in 1912 and responsible for the national classification and censorship of films exhibited at cinemas and video works (such as television programmes, Trailer (promotion), trailers, adverts, public information/campaigning films, menus, bonus content, etc.) released on physical media within the United Kingdom. It has a statutory requirement to classify all video works released on VHS, DVD, Blu-ray Disc, Blu-ray (including Blu-ray 3D, 3D and Ultra HD Blu-ray, 4K UHD formats), and, to a lesser extent, some video games under the Video Recordings Act 1984. The BBFC was also the designated regulator for the UK age-verification, UK age-verification scheme, which was abandoned before being implemented. History and overview The BBFC was established in 1912 as the British Board of Film Censors, under the aegis of the Incorporated Associa ...
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Netherlands Institute For The Classification Of Audiovisual Media
Netherlands Institute for the Classification of Audiovisual Media (Nederlands Instituut voor de Classificatie van Audiovisuele Media) is the institute responsible for the content given for review for the Dutch motion picture rating system, Kijkwijzer, and the software given for review for the European video game content rating system PEGI. History The first call for regulation within the audiovisual world came from the government at the end of the 1980s, to protect younger audience from possible bad influences. With an explosive growth of audiovisual media, the European Commission called for action, which resulted in the "not for all ages"-governmentnote in 1997. This note pleaded for an independent institute, which would have to serve as a guiding institute for selfregulating within the audiovisual branch. In 1999 the ''Nederlands Instituut voor de Classificatie van Audiovisuele Media'' was founded, in close cooperation with the ministries of Education, Culture & Science (O ...
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PEGI
PEGI ( ), short for Pan-European Game Information, is a European video game content rating system established to help European consumers make informed decisions when buying video games or apps through the use of age recommendations and content descriptors. It was developed by the Interactive Software Federation of Europe (ISFE) and came into use in April 2003, replacing many national age rating systems with a single European system. The PEGI system is now used in 41 countries and is based on a code of conduct, a set of rules to which every publisher using the PEGI system is contractually committed. PEGI self-regulation is composed by five age categories and nine content descriptors that advise the suitability of a game for a certain age range based on the game's content. The age rating is not intended to indicate the difficulty of the game or the skill required to play it. Age ratings PEGI has six age categories. Content descriptions In addition to the above ratings, PEG ...
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UK Interactive Entertainment Association
The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was founded in 1989 as the European Leisure Software Publishers Association (ELSPA), then changed to Entertainment and Leisure Software Publishers Association (ELSPA) in 2002, and to its current name in 2010. History The association was founded in 1989, though then named as the European Leisure Software Publishers Association (ELSPA). Around 2002, the organisation changed its name to Entertainment and Leisure Software Publishers Association, reflecting that their primary concerns were video game development on the United Kingdom islands and not mainland Europe. In March 2010, members of the ELSPA voted to rename the association as Ukie, reflecting "the evolving and expanding nature of the industry, which the association exists to represent, and to encompass the new areas of activity that will be undertaken". The name was fully chan ...
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Video Game Industry
The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, video game monetization, monetization, and customer satisfaction research, consumer feedback of video games. The industry (economics), industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niche to mainstream. , video games generated annually in global sales. In the US, the industry earned about in 2007, in 2008, and 2010, according to the Entertainment Software Association, ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% COVID-19 pandemic, from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022. The industry has i ...
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Stevenage
Stevenage ( ) is a town and borough in Hertfordshire, England, about north of London. Stevenage is east of junctions 7 and 8 of the A1(M), between Letchworth Garden City to the north and Welwyn Garden City to the south. In 1946, Stevenage was designated the United Kingdom's first New Town under the New Towns Act. Toponymy "Stevenage" may derive from Old English ''stiþen āc'' / ''stiðen āc'' / ''stithen ac'' (various Old English dialects cited here) meaning "(place at) the stiff oak". The name was recorded as ''Stithenæce'' in 1060 and as ''Stigenace'' in the Domesday Book in 1086. History Pre-Conquest Stevenage lies near the line of the Roman road from Verulamium to Baldock. Some Romano-British remains were discovered during the building of the New Town, and a hoard of 2,000 silver Roman coins was discovered during housebuilding in the Chells Manor area in 1986. Other artefacts included a dodecahedron toy, fragments of amphorae for imported wine, bone hairpi ...
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