Vektor Grafix
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Vektor Grafix
Vektor Grafix was a British video game developer, computer game development company led by John Lewis and Andy Craven. Vektor Grafix was founded by Craven and Danny Gallagher in 1986 in video gaming, 1986. Their first releases were home ports of the ''Star Wars'' arcade games. The Leeds-based company then went on to become a developer of mostly Video game graphics#3D, 3D simulation games and was eventually bought by MicroProse in July 1992, becoming their development studio. Games * ''Star Wars (1983 video game), Star Wars'' (ports, 1987) * ''Star Wars: The Empire Strikes Back (arcade game), Star Wars: The Empire Strikes Back'' (ports, 1988) * ''Ring Wars'' (1988) * ''Fighter Bomber (video game), Fighter Bomber / Strike Aces'' (1988) * ''Killing Cloud'' (1991) * ''Shuttle (video game), Shuttle: the Space Flight Simulator'' (1992) * ''B-17 Flying Fortress (video game), B-17 Flying Fortress'' (1992) * ''Dogfight (video game), Dogfight'' (1993) References External links Interview w ...
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Video Game Developer
A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles, or may develop for several systems (including personal computers and mobile devices). Some focus on porting games from one system to another, or translating games from one language to another. Less commonly, some do software development work in addition to games. Most video game publishers maintain development studios (such as Electronic Arts's ...
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Star Wars (1983 Video Game)
''Star Wars'' is a first-person rail shooter designed by Mike Hally and released as an arcade video game in 1983 by Atari, Inc. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film '' Star Wars''. There are three connected gameplay sequences: combat against TIE fighters in space, flying across the surface of the Death Star, and the final trench run. The sequence then repeats with added complications and the Death Star regenerating. The player's X-Wing fighter has a shield which only protects against damage a certain number of times, then the next hit ends the game. Speech synthesis emulates actors from the film. Developed during the golden age of arcade games, ''Star Wars'' has been included on lists of the greatest video games of all time. Home ports were published by Parker Brothers, Domark, and Broderbund. It was followed by a lesser-known arcade sequel, sold as a conversion kit for the original, in 1985: '' Star Wars: Th ...
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Video Game Companies Established In 1986
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ...
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Crash Magazine
''Crash Magazine'' is a French independent magazine published biannually that features articles on women's fashion and cinema. History and profile ''Crash Magazine'' was founded in 1998 by Frank Perrin and Armelle Leturcq; art critics before publishing ''Crash'', Perrin and Leturcq had previously published an art review known as "Blocnotes". They are both considered part of the new generation of French art critics that left a mark in the 1990s. The magazine is published biannually. Jean-Francois Bizot, the founder of Actuel has mentioned that the creation of this publication revolutionized the landscape of French press. ''Crash'' arrived on the French market in 1998 characterized with an element of the unexpected, filled with a deliberate desire to change things: characterized by a minimalist layout and design, it is constituted by challenging avant-garde visuals seeking to emphasize the beauty of things with innovative ideas. ''Crash'' worked in close relation with artist ...
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Dogfight (video Game)
''Dogfight: 80 Years of Aerial Warfare'' is a combat flight simulator video game developed by Vektor Grafix (originally as ''Air Glory'') and published by MicroProse in 1993 for the PC DOS, Atari ST and Amiga. In North America, the game was released with the title ''Air Duel: 80 Years of Dogfighting''. Gameplay The game features simulation of aerial combat starting from World War I biplanes, through to modern fighter jets. There are several game modes to choose from such as 1-on-1 dogfights, missions in different theatres of battle, as well as a sandbox mode. Players can choose from first or third person perspective to pilot the aircraft. Included in the combat are strategy elements, such as resource management and mission planning. Reception ''Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, ...
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B-17 Flying Fortress (video Game)
''B-17 Flying Fortress: World War II Bombers in Action'' is a Combat flight simulation game, combat flight simulation video game developed by Vektor Grafix and published by MicroProse for the PC MS-DOS in 1992 and for the Amiga and Atari ST in 1993. The game simulates training, combat missions and sorties in a tour of duty in the Eighth Air Force of the United States Army Air Forces in the European Theater of Operations aboard a Boeing B-17 Flying Fortress heavy bomber during World War II. It was followed by ''B-17 Flying Fortress: The Mighty 8th'' in 2000. Gameplay Some aspects that the player has control over are inflight crew management (a crewman might become injured during combat and temporary medical aid inflight given to him whilst another aircrewmen tends another crew position), manning an onboard .50 BMG, .50 caliber M2 Browning machine gun against enemy fighters, and releasing the Boeing B-17 Flying Fortress's ordnance on the target as well as piloting or copiloting t ...
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The Space Flight Simulator
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee'' ...
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Killing Cloud
Killing, Killings, or The Killing may refer to: Types of killing *-cide, a suffix that refers to types of killing (see List of types of killing), such as: ** Homicide, one human killing another *** Murder, unlawful killing of another human without justification or valid excuse *Animal slaughter, the killing of animals * Assisted dying Arts, entertainment, and media Films * ''Killing'' (film), a 2018 Japanese film * ''The Killing'' (film), a 1956 film noir directed by Stanley Kubrick * '' Encounter: The Killing'', a 2002 Indian film by Ajay Phansekar Television * ''The Killing'' (Danish TV series), a police procedural drama first broadcast in 2007 * ''The Killing'' (American TV series), a crime drama based on the Danish television series, first broadcast in 2011 Literature * ''Killing'' (comics), Italian photo comic series about a vicious vigilante-criminal * ''Killing'', a series of historical nonfiction books by Bill O'Reilly and Martin Dugard * "Killings" (short story), ...
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Fighter Bomber (video Game)
A fighter-bomber is a fighter aircraft that has been modified, or used primarily, as a light bomber or attack aircraft. It differs from bomber and attack aircraft primarily in its origins, as a fighter that has been adapted into other roles, whereas bombers and attack aircraft are developed specifically for bombing and attack roles. Although still used, the term fighter-bomber has less significance since the introduction of rockets and guided missiles into aerial warfare. Modern aircraft with similar duties are now typically called multirole combat aircraft or strike fighters. Development Prior to World War II, general limitations in available engine and aeronautical technology required that each proposed military aircraft have its design tailored to a specific prescribed role. Engine power grew dramatically during the early period of the war, roughly doubling between 1939 and 1943. The Bristol Blenheim, a typical light bomber of the opening stages of the war, was originally ...
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