Tron Evolution
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Tron Evolution
''Tron: Evolution'' is a third-person action-adventure video game, the tie-in for the film '' Tron: Legacy''. It was developed by Propaganda Games and published by Disney Interactive. It was announced at the Spike Video Game Awards and was released for Microsoft's Windows and Xbox 360 platforms, and Sony's PlayStation 3 and PlayStation Portable platforms. It was released on November 25, 2010, in Australia, November 26, 2010, in Europe, and December 7, 2010, in North America and Asia. It uses engines from Epic Game's Unreal, and BioWare's Aurora. As of October 2019, the PC version of the game can no longer be installed or played due to the game's use of SecuROM DRM, which stopped providing authentication servers after Disney revoked their service subscription.PC V ...
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Propaganda Games
Propaganda Games was a Canadian video game development studio based in Vancouver, British Columbia, founded by Josh Holmes in 2005, and bought by Disney Interactive Studios, the interactive subsidiary of the Walt Disney Company at the same year. In January 2011, Propaganda Games was closed. History Buena Vista Games formed the new studio with former employees of EA Canada in April 2005. They acquired the Turok Turok is a fictional character who first appeared in American comic books published by Western Publishing through licensee Dell Comics. He first appeared in ''Four Color Comics'' #596 (October/November 1954). After a second ''Four Color'' appear ... license in May 2005, which was released in 2008 for the current generation consoles at the time. A sequel, Turok 2, was in development soon after but was canceled due to layoffs. Once work was completed on '' Tron: Evolution'' and the proposed ''Pirates of the Caribbean'' title was cancelled, Disney closed the studio in Jan ...
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Tie-in
A tie-in work is a work of fiction or other product based on a media property such as a film, video game, television series, board game, web site, role-playing game or literary property. Tie-ins are authorized by the owners of the original property, and are a form of cross-promotion used primarily to generate additional income from that property and to promote its visibility. Types Common tie-in products include literary works, which may be novelizations of a media property, original novels or story collections inspired by the property, or republished previously existing books, such as the novels on which a media property was based, with artwork or photographs from the property. According to publishing industry estimates, about one or two percent of the audience of a film will buy its novelization, making these relatively inexpensively produced works a commercially attractive proposition in the case of blockbuster film franchises. Although increasingly also a domain of pre ...
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List Of Tron Characters
This article covers notable characters of the ''Tron'' franchise, including all of its various cinematic, literary, video game adaptations and sequels. Development For the first film, Richard Rickitt explains that to "produce the characters who inhabit the computer world, actors were dressed in costumes that were covered in black-and-white computer circuitry designs....With coloured light shining through the white areas of their costumes, the resulting characters appeared to glow as if lit from within....optical processes were used to create all of the film's computerized characters..." Frederick S. Clarke reported that '' Tron: Legacy'' would "combine live action with Computer-generated imagery (CGI)," adding that "several characters...will be completely digital..." ''Tron'' Kevin Flynn Kevin Flynn is a former employee of the fictional software company ENCOM and the protagonist of the first film. He is played by Jeff Bridges. At the start of the first film, he owns "Flyn ...
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Deathmatch (gaming)
Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters as many times as possible. The deathmatch may end on a ''frag limit'' or a ''time limit'', and the winner is the player that accumulated the greatest number of frags. The deathmatch is an evolution of competitive multiplayer modes found in game genres such as fighting games and racing games moving into other genres. Description In a typical first-person shooter (FPS) deathmatch session, players connect individual computers together via a computer network in a peer-to-peer model or a client–server model, either locally or over the Internet. Each individual computer generates the first person view that the computer character sees in the virtual world, hence the player sees ''through the eyes'' of the computer character. Players are ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its ...
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Capoeira
Capoeira () is an Afro-Brazilian martial art that combines elements of dance, acrobatics, music and spirituality. Born of the melting pot of enslaved Africans, Indigenous Brazilians and Portuguese influences at the beginning of the 16th century, capoeira is a constantly evolving art form. It is known for its acrobatic and complex maneuvers, often involving hands on the ground and inverted kicks. It emphasizes flowing movements rather than fixed stances; the ''ginga'', a rocking step, is usually the focal point of the technique. Although debated, the most widely accepted origin of the word ''capoeira'' comes from the Tupi words ''ka'a'' ("forest") ''paũ'' ("round"), referring to the areas of low vegetation in the Brazilian interior where fugitive slaves would hide. A practitioner of the art is called a capoeirista (). Though often said to be a martial art disguised as a dance, capoeira served not only as a form of self defence, but also as a way to maintain spirituality and ...
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Parkour
Parkour () is an athletic training discipline or sport in which practitioners (called ''traceurs'') attempt to get from point A to point B in the fastest and most efficient way possible, without assisting equipment and often while performing artistic-gymnastic maneuvers. With roots in military obstacle course training and martial arts, parkour includes running, climbing, swinging, vaulting, jumping, plyometrics, rolling, gymnastics, and quadrupedal movement—whatever is suitable for a given situation. Parkour is an activity that can be practiced alone or with others, and is usually carried out in urban spaces, though it can be done anywhere. It involves seeing one's environment in a new way, and envisioning the potential for navigating it by movement around, across, through, over and under its features. Although practitioners of Parkour often perform flips and other acrobatic movements, these are not considered a part of Parkour proper. The practice of similar movements ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the player are regarded as those of th ...
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Digital Rights Management
Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted works. DRM technologies govern the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems that enforce these policies within devices. Laws in many countries criminalize the circumvention of DRM, communication about such circumvention, and the creation and distribution of tools used for such circumvention. Such laws are part of the United States' Digital Millennium Copyright Act (DMCA), and the European Union's Information Society Directive (the French DADVSI is an example of a member state of the European Union implementing the directive). DRM techniques include licensing agreements and encryption. The industry has expanded the usage of DRM to various hardware products, such ...
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SecuROM
SecuROM was a CD/ DVD copy protection and digital rights management (DRM) product developed by Sony DADC. It aims to prevent unauthorised copying and reverse engineering of software, primarily commercial computer games running on Microsoft Windows. The method of disc protection in later versions is data position measurement, which may be used in conjunction with online activation DRM. SecuROM gained prominence in the late 2000s but generated controversy because of its requirement for frequent online authentication and strict key activation limits. A 2008 class-action lawsuit was filed against Electronic Arts for its use of SecuROM in the video game ''Spore''. Opponents, including the Electronic Frontier Foundation, believe that fair-use rights are restricted by DRM applications such as SecuROM. Software SecuROM limits the number of PCs activated at the same time from the same key and is not uninstalled upon removal of the game. SecuROM 7.x was the first version to include the ...
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Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing r ...
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