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Terminal Reality
Terminal Reality is an American video game development and production company based in Lewisville, Texas. Founded in October 1994 by ex-Microsoft employee Mark Randel and former Mallard Software general manager Brett Combs, Terminal Reality developed a variety of games including racing games (such as '' 4x4 EVO 2''), 3D action games (such as ''BloodRayne''), and more. History After leaving the Bruce Artwick Organization in mid-1994, Mark and Brett founded Terminal Reality in October 1994, which required Mark leave Chicago where he had just finished up on his BSE and MS in electrical engineering from University of Illinois. The goal of Terminal Reality was to exploit texture mapped 3D game engines, with only $1000, and working out of Brett Combs' home. During that time they were developing their first release, ''Terminal Velocity'', and pulled together $120,000, received advances on the game and were basically able to avoid giving up ownership and primary decision rights to ven ...
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Mark Randel
Terminal Reality is an American video game development and production company based in Lewisville, Texas. Founded in October 1994 by ex-Microsoft employee Mark Randel and former Mallard Software general manager Brett Combs, Terminal Reality developed a variety of games including racing games (such as '' 4x4 EVO 2''), 3D action games (such as ''BloodRayne''), and more. History After leaving the Bruce Artwick Organization in mid-1994, Mark and Brett founded Terminal Reality in October 1994, which required Mark leave Chicago where he had just finished up on his BSE and MS in electrical engineering from University of Illinois. The goal of Terminal Reality was to exploit texture mapped 3D game engines, with only $1000, and working out of Brett Combs' home. During that time they were developing their first release, ''Terminal Velocity'', and pulled together $120,000, received advances on the game and were basically able to avoid giving up ownership and primary decision rights to vent ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ''Forbes'' survey of closely held U.S. businesses sold a trillion dollars' worth of goods and service ...
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Fury3
''Fury3'' (stylized as ''Fury3'') is a simulation video game developed by Terminal Reality and published by Microsoft for Windows 95. It is not a sequel to ''Terminal Velocity'', but the two games share basic game mechanics and use the same engine. Although it was redesigned to run natively under Windows 95, it can run under Windows 3.1 using Win32s. The game spawned an unofficial expansion pack titled ''F!Zone'', produced by WizardWorks in 1996. It features three new planets and nine new missions to play, with a bonus level editor. A sequel, '' Hellbender'', was released in 1996. Gameplay The player controls a pilot of the Terran Council of Peace as they attempt to remove Bion forces from occupied planets, of which there are 8. In each level the player must complete objectives, such as destroying mission-critical targets, whilst navigating towards waypoints that will eventually lead to a 'jump zone' that launches the player's ship to next mission. Mission progression is linear, ...
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The Elly Kedward Tale
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a ...
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The Legend Of Coffin Rock
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a ...
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Rustin Parr
Rustin may refer to: People * Bayard Rustin (1912–1987), American civil rights activist * Jean Rustin (1928–2013), French painter Places * Ruştin, a village in Cornereva Commune, Caraş-Severin, Romania Film and television * ''Rustin'', a 2001 American film, directed by and starring former CFL all-star quarterback Rick Johnson * ''Rustin'' (film), an upcoming American film * Rust Cohle or Rustin, a fictional character from the television series ''True Detective'' See also * Ruston (other) * West Chester Rustin High School Bayard Rustin High School is a high school of the West Chester Area School District, in Westtown Township, Chester County, Pennsylvania.
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Nocturne (video Game)
''Nocturne'' is an action-adventure survival horror video game set in the late 1920s and early 1930s – the Prohibition and Great Depression era. The player takes the part of The Stranger (voiced by Lynn Mathis), an operative of a fictional American Government secret organization known as "Spookhouse", which was created by President Theodore Roosevelt to fight monsters. He investigates four strange cases and saves people from classic monsters such as werewolves, zombies, and vampires. Gameplay ''Nocturne'' is a survival horror video game. It features pre-rendered backgrounds superimposed with real-time 3D characters. The controls are fairly standard for the genre, but controls for moving and aiming are separate. In addition, a weapon must be drawn before it may be used. Therefore, if The Stranger encounters an enemy, he must draw his weapon, aim, evade, then fire with separate controls. Plot The Stranger returns from his unknown previous mission. His superior assigned him ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a ...
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Fly! II
''Fly!'' is a flight simulator video game for Windows and Macintosh developed by Terminal Reality and published by Gathering of Developers. Gameplay It includes simulation of air traffic control features as well as aircraft's on-board systems, and was acclaimed for its highly detailed fully working interactive cockpits. Featured aircraft are fixed-wing light to medium aircraft. An enhanced version, ''Fly! 2K'', and add-on, ''Wilco's 737 for Fly!'', were released in 2000. ''Fly! 2K'' added user-created add-ons, enhanced graphics, real world and real-time weather generation via the ability to import METAR reports from NOAA, and support for Roger Wilco. The improvements were made available for owners of the original ''Fly!'' via a free patch. Another version titled ''Fly! 2K: German Edition'' was released in early 2001. It added Ruhr area to the game. It is intended to replace the Fly! 2 main program (exe) and remain fully compatible with previous versions, scenery, aircraft, etc ...
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Shacknews
''Shacknews'' (originally Quakeholio, then ShugaShack) is a website that hosts news, features, editorial content and forums relating to computer games and Video game console, console games. It is currently owned by a company called Gamerhub Content Network. Gamerhub Content Network purchased the site in January 2014. History ''Shacknews'' was founded in 1996 by Steve "Scary" Gibson, 20 years old at the time, as a website dedicated to following news about the then-upcoming game ''Quake (video game), Quake'' from id Software. The original name of the website was "''Quakeholio''". Through the years the website evolved to cover more than just Quake and the name was changed. "''Shugashack''" was chosen after a discussion with friends about the general direction of the page and content. After a few years of frequent spelling confusion and interpreting the name as that of a Pornography, pornographic website, the site was renamed "''Shacknews''". ''FileShack'', a site for game demos, pa ...
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Terminal Cut
Terminal may refer to: Computing Hardware * Terminal (electronics), a device for joining electrical circuits together * Terminal (telecommunication), a device communicating over a line * Computer terminal, a set of primary input and output devices for a computer * Feedback terminal, a physical device used collect anonymous feedback Software * Terminal emulator, a program that emulates a computer terminal within some other display architecture ** Terminal (macOS), a terminal emulator included with macOS ** Windows Terminal, a terminal emulator for Windows 10 and Windows 11 ** GNOME Terminal, a Linux and BSD terminal emulator * Terminal and nonterminal symbols, lexical elements used in specifying the production rules constituting a formal grammar in computer science. Fonts * Terminal (typeface), a monospace font * Terminal (typography), a type of stroke ending Transportation * Airport terminal, a building where passengers embark and disembark aircraft (or cargo is loaded) * Bus ...
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Gathering Of Developers
Gathering of Developers, Inc. (shortened as G.O.D. or GodGames, and branded as Gathering between 2003 and 2004) was an American video game publisher based in New York City. Founded by Mike Wilson and associates in January 1998 and originally based in Dallas, the company was acquired by Take-Two Interactive in May 2000. Between May 2000 and March 2001, Gathering of Developers also operated a division, On Deck Interactive, which acted as their mass market label. In August 2001, Take-Two Interactive closed Gathering of Developers' Dallas headquarters and moved the label in-house, to New York City. The label was shut down in September 2004, with all assets consumed by Global Star Software. History Gathering of Developers was announced by Mike Wilson in 1997, with the official opening scheduled for January 1998. Wilson had previously been the CEO of Ion Storm, a video game developer. Wilson's stated vision for the company was to have a video games publisher run by experienced d ...
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