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Takamaru Sasaki
is an action-adventure video game developed by Nintendo and Human Entertainment and published by Nintendo for the Family Computer Disk System. It was released exclusively in Japan on April 14, 1986. The game was one of the early games released for the system, and the second original game after ''The Legend of Zelda''. The game was released outside Japan for the first time on the Nintendo 3DS Virtual Console in Europe and Australia in May 2014 and in North America in August 2014. Gameplay The player takes on the role of the main protagonist Takamaru. The objective is to race through Murasame Castle and the four neighboring castles, obtain the four gems from the castle lords and defeat the main antagonist Murasame. The player moves from different directions in a top-down view with no side-scrolling. The game has only a limited number of power-ups, forcing players to rely on their own action skills more than anything else. The game world has scrolls scattered throughout the castles ...
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Nintendo Entertainment Analysis & Development
commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was preceded by the ''Creative Department'', a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and Takashi Tezuka originally belonged. Both served as managers of the EARD studios and were credited in every game developed by the division, with varying degrees of involvement. Nintendo EAD was best known for its work on games in the '' Donkey Kong'', ''Mario'', ''The Legend of Zelda'', '' F-Zero'', '' Star Fox'', '' Animal Crossing'', ''Pikmin'' and ''Wii'' series. Following a large company restructuring after the death of company president Satoru Iwata, the division merged with Nintendo's Software Planning & Development division in September 2015, becoming Nintendo Entertainment Plannin ...
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Katana
A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the '' tachi'', it was used by samurai in feudal Japan and worn with the edge facing upward. Since the Muromachi period, many old '' tachi'' were cut from the root and shortened, and the blade at the root was crushed and converted into ''katana''. The specific term for ''katana'' in Japan is ''uchigatana'' (打刀) and the term ''katana'' (刀) often refers to single-edged swords from around the world. Etymology and loanwords The word ''katana'' first appears in Japanese in the '' Nihon Shoki'' of 720. The term is a compound of ''kata'' ("one side, one-sided") + ''na'' ("blade"), in contrast to the double-sided '' tsurugi''. See more at the Wiktionary entry. The ''katana'' belongs to the ''nihontō'' family of swords, and is distinguished by a blade length (''nagasa'') of more than 2 '' shaku'', approximately . ...
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Fuji Television
JOCX-DTV (channel 8), branded as and colloquially known as CX, is a Japanese television station based in Odaiba, Minato, Tokyo, Japan. Owned and operated by the it is the key station of the Fuji News Network (FNN) and the Fuji Network System. It is also known for its long-time slogan, ''"If it's not fun, it's not TV!"'' Fuji Television also operates three premium television stations, known as "Fuji TV One" ("Fuji TV 739"—sports/variety, including all Tokyo Yakult Swallows home games), "Fuji TV Two" ("Fuji TV 721"—drama/anime), and "Fuji TV Next" ("Fuji TV CSHD"—live premium shows) (called together as "Fuji TV OneTwoNext"), all available in high-definition. Fuji Television is owned by , a certified broadcasting holding company under the Japanese Broadcasting Act, and affiliated with the Fujisankei Communications Group. The current Fuji Television was established in October 2008. Fuji Media Holdings is the former Fuji Television founded in 1957. Offices The hea ...
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E3 2010
The Electronic Entertainment Expo 2010 (E3 2010) was the 16th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 14, 2010, and ended on June 17, 2010, with 45,600 total attendees. There was also an E3 event held in Sony's PlayStation Home. Layout E3 2010 was held at the Los Angeles Convention Center with the show occupying the South and West Halls as well as the first floor. West Hall Sony Computer Entertainment and Nintendo had booths that were directly opposite of each other. Other notable developers and publishers located on this floor were Atlus, Atari, Bethesda, Sony Online Entertainment, and Capcom. South Hall The hall has three types of booths: large, medium and small. The large booths were occupied by Square Enix, MTV Games, Microsoft, Ubisoft, Disney Interactive Studios, and Electronic Arts. The medium booths were occupied by Sega, Konami, THQ, Warner Bros. Interactive, and Take-Two Interactive. The small ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party ...
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Western World
The Western world, also known as the West, primarily refers to the various nations and states in the regions of Europe, North America, and Oceania.Western Civilization
Our Tradition; James Kurth; accessed 30 August 2011
The Western world is also known as the (from the word ''occidēns'' "setting down, sunset, west") in contrast to the known as the
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, directional buttons, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U Pro Controller can be used in its place as a more traditional alternative. The Wii U is backward compatible with all Wii software and accessories. Games can support any combination of the GamePad, Wii Remote, Nunchuk, Balance Board, or Nintendo's Classic Controller or Wii U Pro Controller. Online functionality centers around the Nintendo Network platform and Miiverse, an integrated social ...
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Classic NES Series
This is a list of games that are part of the ''Classic NES Series'' in North America, in Japan, and ''NES Classics'' in Europe and Australia. The series consists of emulated Nintendo Entertainment System, Family Computer, and Family Computer Disk System games for the Game Boy Advance. A special edition Game Boy Advance SP that has a similar color pattern to an NES controller (along with a Famicom counterpart in Japan), was released to go along with these games. In Japan, the color of the cartridges often matches the color of their original Famicom cartridges, but in North America, all the games in this series were released in a light gray cartridges made to resemble the default color of NES cartridges. List All of the games were published by Nintendo. Nintendo A total of 18 first-party games were released in the series. Of these, six were previously released by alternative means on the Game Boy Advance: * ''Animal Crossing'' for the GameCube featured an Advance Play mode, ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network a ...
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Goichi Suda
, known by his alias Suda51, is a Japanese video game designer, writer and director. Affiliated with Human Entertainment from 1994 to 1998, he founded Grasshopper Manufacture in 1998 with a number of other Human Entertainment staff to produce their own titles. His best-known work has come from Grasshopper Manufacture, including '' The Silver Case'' (1999), '' Killer7'' (2005), and the '' No More Heroes'' series. Suda is from Nagano Prefecture, moving to Tokyo at the age of 18 and eventually being hired by Human Entertainment after having a number of other jobs including as an undertaker. His first projects were in the ''Fire Pro Wrestling'' and ''Twilight Syndrome'' series. At Grasshopper Manufacture, he worked on their debut title ''The Silver Case'' as writer and director. ''The Silver Case'' helped establish both Suda and his company in Japan, but Suda and Grasshopper gained international attention with the release of ''Killer7'', Suda's first title to be released outside Japan. ...
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Tokugawa Ietsuna
was the fourth ''shōgun'' of the Tokugawa dynasty of Japan who was in office from 1651 to 1680. He is considered the eldest son of Tokugawa Iemitsu, which makes him the grandson of Tokugawa Hidetada and the great-grandson of Tokugawa Ieyasu. Early life (1641–1651) Tokugawa Ietsuna was born in 1641, allegedly the eldest son of Tokugawa Iemitsu with his concubine, Oraku no Kata later Houjuin. Later Ietsuna was raised with his sister, Chiyohime (born by Ofuri) by Iemitsu's concubine, Oman no kata (later Eikoin) and Iemitsu's wife, Takatsukasa Takako later Honriin. After Eikoin retired, Senhime (also called Tenjuin) raised him with Honriin.Nussbaum, Louis-Frédéric. (2005). "''Tokugawa, Ietsuna''" in ; n.b., Louis-Frédéric is a pseudonym of Louis-Frédéric Nussbaum, ''see'Deutsche Nationalbibliothek Authority File. At that time his father was shogun in his own right and had enacted several anti-Christian measures after the bloody Shimabara Rebellion of 1637. Though the suppre ...
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