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Tresette
Tressette or Tresette is a 40-card, trick-taking card game. It is one of Italy's major national card games, together with Scopa and Briscola. It is also popular in the regions that were once controlled by the Italian predecessor states, such as Albania, Montenegro, coastal Slovenia (Slovene Littoral) and coastal Croatia (Istria and Dalmatia). It is also played in the Canton of Ticino with a French-suited deck. The Austrian game Trischettn as historically played in South Tyrol is also a derivative, albeit played with a 32-card German-suited deck. It is recorded only from the early 18th century, though greater antiquity is suggested by its lack of trump. The name of the game, literally "three seven," may refer to seven sets of three or four point possibilities when a minimum of three each (three, two, ace or all of those together in a matching suit) are dealt, or to the fact that it is played up to twenty-one. According to Cäsar (1800), the name is derived from "''Tre Sett''" (th ...
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Pollack (card Game)
Pollack is a German card game for four players in two teams of two that resembles the Italian game of Tresette, the aim being to score as many points as possible by taking tricks containing point-scoring cards and by announcing certain hand combinations as bonuses. According to Gööck, new players quickly realise that there is quite a lot to it and only those who stay alert get opportunities to score. The game is named after a bonus for holding its three top cards: the Ten, Nine, and Ace of one suit.Gööck (1967), pp. 50–51. History Pollack appeared in Germany as a "new game" in the 1850s and quickly became popular in "public places", especially in Berlin.von Alvensleben (1853), pp. 397-399. However, its scoring system is identical with that of the Italian game of Tresette, albeit the latter is played with 40, rather than 32, cards. It has surfaced sporadically in the literature since. Anton reprints it in 1879, Von Hahn records it in 1905,von Hahn (1905), pp. 471–472. ...
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Trischettn
Trischettn or Treschetten is an old card game from the South Tyrol for two players. The game is clearly an Austrian variant of Tresette, the major differences being that it is played with a 32-card, German-suited pack rather than a 40-card Italian pack, resulting in a different card ranking, the Tens and Nines becoming the highest rankers in each suit. It also features points for declaring certain combinations such as four Nines. The game is played for 31 points. It used to be one of the three most common card games in South Tyrol, along with Stichwatten and Labbieten, but is threatened with extinction today.''Der Historische Gastbetrieb des Jahres in Südtirol''
2019, p. 28

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Calabresella
Calabresella, ''Calabragh'', sometimes spelled Calabrasella, "the little Calabrian game", also known as Terziglio, is an Italian trick-taking card game variation of Tressette for three players, but it can be played by four with the dealer receiving no cards for the hand. One of the earliest references of the game dates from 1822. Object The overall aim is to be the first to make a score of 21 points. In each deal, one person, known as the soloist, plays against the other two with the aim of capturing in tricks cards totalling at least 6 of the 11 points available for counters and the last trick. The soloist is determined by auction. The game moves to the right.Tarocchi: Introducing Card Games for Tarot, Philebus ; p. 185 Calabresella is played with an Italian pack, consisting of a King (Re), Knight/Cavalier (Cavallo, literally meaning Horse), and a Knave (Fante, literally meaning Footsoldier) and the pip cards 7, 6, 5, 4, 3, 2, ace in 4 suits of Batons (Bastoni), Swords ( ...
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Marafon
Marafon, Maraffa or Beccaccino is a trick-taking card game for four players from the Italian province of Romagna that is similar to Tressette, but features trumps.''Marafon - Beccaccino''
at
pagat.com Pagat.com is a website containing rules to hundreds of card games from all over the world. Maintained by John McLeod, it contains information for traditional, commercial, and newly invented card games from all over the world. It has been describ ...
. Retrieved 8 Jan 2019


Rules

The game is played with a deck of 40 Italian-suited cards, ranked 3 2 A ...
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Scopa
(; ) is an Italian card game, and one of the three major national card games in Italy, the others being and . It is also popular in Argentina and Brazil, brought in by Italian diaspora, Italian immigrants, mostly in the variation. is also played in former Italian empire, Italian colonies such as Libya and Somalia or some other countries like Tunisia and even Morocco, with changed appearance in the cards. It is played with a standard Italian playing cards, Italian 40-card deck, mostly between two players or four in two partnerships, but it can also be played by three or six players. The name is an Italian noun meaning 'broom', since taking a means 'to sweep' all the cards from the table. Watching a game of can be a highly entertaining activity, since games traditionally involve lively, colorful, and somewhat strong-worded banter in between hands. However, skill and chance are more important for the outcome of the game. History was already widespread throughout Italy in t ...
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Card Game
A card game is any game that uses playing cards as the primary device with which the game is played, whether the cards are of a traditional design or specifically created for the game (proprietary). Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules may vary by region, culture, location or from circle (cards), circle to circle. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are Shuffling, shuffled together to form a single ''pack'' or ''shoe''. Modern car ...
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Italian Playing Cards
Playing cards (in Italian: ''carte da gioco'') have been in Italy since the late 14th century. Until the mid 19th century, Italy was composed of many smaller independent states which led to the development of various regional patterns of playing cards; "Italian suited cards" normally only refer to cards originating from northeastern Italy around the former Republic of Venice, which are largely confined to northern Italy, parts of Switzerland, Dalmatia and Bay of Kotor, southern Montenegro. Other parts of Italy traditionally use traditional local variants of Spanish playing cards, Spanish suits, French playing cards, French suits or German playing cards, German suits. As Latin-suited cards, Italian and Spanish suited cards use swords (''spade''), cups (''coppe''), coins (''denari''), and clubs (''bastoni''). All Italian suited decks have three face cards per suit: the ''fante'' (Jack (playing card), Knave), ''cavallo'' (Knight (playing card), Knight), and ''re'' (King (playing ca ...
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Briscola
Briscola (; ; ; ) is one of Italy's most popular games, together with Scopa and Tressette. A little-changed descendant of Brusquembille, the ancestor of briscan and bezique, Briscola is a Mediterranean trick-taking ace–ten card game for two to six players, played with a standard Italian 40-card deck. The game can also be played with a modern Anglo-French deck, without the eight, nine and ten cards (see Portuguese variations below). With three or six players, twos are removed from the deck to ensure the number of cards in the deck is a multiple of the number of players; a single two for three players and all four twos for six players. The four and six-player versions of the game are played as a partnership game of two teams, with players seated such that every player is adjacent to two opponents. The cards The traditional Italian-suited pack used for briscola consists of forty cards, divided into four suits: coins (Italian: ''Denari''), swords (''Spade''), cups (''Coppe'' ...
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Muteness
In human development, muteness or mutism is defined as an absence of speech, with or without an ability to hear the speech of others. Mutism is typically understood as a person's inability to speak, and commonly observed by their family members, caregivers, teachers, doctors or speech and language pathologists. It may not be a permanent condition, as muteness can be Cause (medicine), caused or manifest due to several different phenomena, such as physiological injury, illness, medical side effects, psychological trauma, Developmental disorder, developmental disorders, or Neurological disorder, neurological disorders. A specific physical disability or communication disorder can be more easily diagnosed. Loss of previously normal speech (aphasia) can be due to accidents, disease, or surgical complication; it is rarely for Psychology, psychological reasons. Treatment or management also varies by cause and this can often be determined after a speech assessment. Treatment can sometimes r ...
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Deception
Deception is the act of convincing of one or many recipients of untrue information. The person creating the deception knows it to be false while the receiver of the information does not. It is often done for personal gain or advantage. Tort of deceit, Deceit and dishonesty can also form grounds for civil litigation in tort, or contract law (where it is known as misrepresentation or fraudulent misrepresentation if deliberate), or give rise to criminal prosecution for fraud. Types Communication The Interpersonal deception theory, Interpersonal Deception Theory explores the interrelation between communicative context and sender and receiver cognitions and behaviors in deceptive exchanges. Some forms of deception include: * Lies: making up information or giving information that is the opposite or very different from the truth. * Equivocations: making an indirect, ambiguous, or contradictory statement. * Lying by omission, Concealments: omitting information that is important o ...
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Dal Negro
Dal Negro is an Italian company that produces playing cards, tarot cards, divination cards, chess, backgammon, roulette wheels, and toys for children. The company has its registered office, from 2002, in Carbonera in the Treviso area. Its origins date back to 1756, as a factory of playing cards, owned by an Austrian situated in the city of Treviso. It was purchased in 1928 by Dal Negro family. For decades it had several locations in the town of Treviso, before arriving in the new location. In 2003, it bought rival Masenghini but has kept the brands separate. The following year, it acquired Milan-based NTP, which produces plastic playing cards. In recent years the company has increased the production of Tarot decks, which also include a deck made by the Nobel Prize for Literature, Dario Fo. In 2009 the company expanded its business by starting the production of wooden games for children, also obtaining the exclusive right to import Lego-compatible bricks produced by the Polish c ...
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