Timeslip (video Game)
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Timeslip (video Game)
''Timeslip'' is a horizontally scrolling shooter written by Jon Williams for the Commodore 16 / Commodore Plus/4 computers and published by English Software in 1985. A version for Atari 8-bit computers followed a year later. The game was described by reviewers as "three versions of Scramble rolled into one". Gameplay In ''Timeslip'' the player is presented with the screen divided into three sections or time zones. The top section is the planet surface with the player controlling a fighter, the middle section is set in underground cavers, and in the bottom section the player controls a mini-sub. The object of the game is to destroy 36 orbs placed within the three sections and synchronize the clocks in all three zones to 00.00 hours. If a player is hit, they receive a 30 minute penalty. In addition, if a player is hit five times, a "timeslip" occurs, which is a desynchronisation of all clocks. Sections are played one at a time and the player can switch zones at will, leaving the o ...
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English Software
The English Software Company, later shortened to English Software, was a Manchester, UK-based video game developer and publisher that operated from 1982 until 1987. Starting with its first release, the horizontally scrolling shooter ''Airstrike'', English Software focused on Atari 8-bit computers of home, then expanded to other platforms. The company used the slogan "The power of excitement". History The company was set up in 1982 by Philip Morris, owner of the Gemini Electronics computer store in Manchester, to release video games for the Atari 8-bit computers. By the end of 1983, English Software was the largest producer of Atari 8-bit software in the UK and Morris closed Gemini Electronics to concentrate on English Software."News and Views"


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Atari 8-bit
The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites, smooth multidirectional scrolling, four channels of audio, and other features. The graphics and sound are more advanced than most of its contemporaries, and video games are a key part of the software library. The 1980 first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The Atari 800 was positioned as a high-end model and the 400 as more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboard and initially shipped with a non-upgradable of RAM. The 800 has a conventional keyboard, a second cartridge slot, and allows easy RAM upgrades to 48K. Both use identical 6502 CPUs at ( for PAL versions) and coprocessor ...
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Commodore 16
The Commodore 16 is a home computer made by Commodore International with a 6502-compatible 7501 or 8501 CPU, released in 1984 and intended to be an entry-level computer to replace the VIC-20. A cost-reduced version, the Commodore 116, was mostly sold in Europe. The C16 and C116 belong to the same family as the higher-end Plus/4 and are internally very similar to it (albeit with less RAM – 16 KB rather than 64 KB – and lacking the Plus/4's user port and Three-Plus-One software). Software is generally compatible among all three provided it can fit within the C16's smaller RAM and does not utilize the user port on the Plus/4. While the C16 was a failure on the US market, it enjoyed some success in certain European countries and Mexico. Intention The C16 was intended to compete with other sub-$100 computers from Timex Corporation, Mattel, and Texas Instruments (TI). Timex's and Mattel's computers were less expensive than the VIC-20, and although the VIC-20 off ...
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Commodore Plus/4
The Commodore Plus/4 is a home computer released by Commodore International in 1984. It was part of the Commodore 264 series, which also included the Commodore 16 and Commodore 116 models. The Plus/4 was marketed as "the productivity computer with software built in," featuring a four-application ROM-resident office suite that included a word processor, spreadsheet, database, and graphing software. Internally, the Plus/4 shared the same basic architecture as the Commodore 16 and 116, allowing it to use software and peripherals designed for these models. However, it was incompatible with the Commodore 64's extensive software library and some of its hardware. The Plus/4 was intended to expand the home computer market by targeting users interested in serious applications rather than gaming. The Plus/4 featured a compact plastic casing with a fully-fledged keyboard, although the cursor and function keys were made of rubber. It had an advanced BASIC version 3.5, which made its software ...
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Scrolling Shooter
Shoot 'em ups (also known as shmups or STGs) are a subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century, but did not receive a video game release until '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and has spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun ga ...
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Atari 8-bit Computers
The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites, smooth multidirectional scrolling, four channels of audio, and other features. The graphics and sound are more advanced than most of its contemporaries, and video games are a key part of the software library. The 1980 first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The Atari 800 was positioned as a high-end model and the 400 as more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboard and initially shipped with a non-upgradable of RAM. The 800 has a conventional keyboard, a second cartridge slot, and allows easy RAM upgrades to 48K. Both use identical 6502 CPUs at ( for PAL versions) and coprocess ...
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Scramble (video Game)
is a horizontally scrolling shooter arcade video game released by Konami in 1981. It was distributed by Leijac for manufacture in Japan and Stern in North America. It was the first side-scrolling shooter with forced scrolling and multiple distinct levels,Game Genres: Shmups
Professor Jim Whitehead, January 29, 2007, Accessed June 17, 2008
and it established the foundation for a new genre. It was Konami's first major worldwide hit. In the United States, it sold 15,136 arcade cabinets within five months and became Stern's second best-selling game. ''Scramble'' was not ported to any major contemporary consoles or computers, but there were releases for the
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Timeslip Atari 8-bit PAL Screenshot
''Timeslip'' is a British children's science fiction television series made by ATV for the ITV network, and broadcast in 1970 and 1971. It was first shown on Monday evenings at around 5:15-5:20pm, beginning on 28 September 1970, in all ITV regions, apart from Thames (London) and Southern which broadcast the series the following Friday. Overview The series is centred on two children, Simon Randall (Spencer Banks) and Liz Skinner (Cheryl Burfield), who discover a strange anomaly, known as the Time Barrier, which enables them to travel in time, and visit the past as well as alternative futures. The time barrier, which operates in a field at a disused military base, moves the children not only through time but also through space: for example, they travel from St Oswald's in the UK in 1940 to the Antarctic in one projection of 1990. The children have contrasting personalities: Simon is studious, but Liz is something of a crybaby. This often leads to conflict, but as the series ...
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Your Commodore
''Your Commodore'' was a magazine for Commodore International, Commodore computers, including the Commodore 64, Amiga, and the Commodore Personal computer, PC range. It was published in the UK from October 1984 until late 1989 when the name was shortened to ''YC''. The final issue was in October 1991. History Although first seen as a supplement in July 1984's ''Personal Computer Today'', ''Your Commodore'' was later published on its own. Issue 1 launched in September, cover dated October 1984. Launch editor Wendy Palmer introduced the magazines plans for its content, which would include general coverage for all the Commodore computers. Features mainly covered Computer programming, programming, computer hardware, hardware and business Computer software, software, but there was also a small dedicated games section. November 1985's issue cover had the addition of ''Your 64'' logo on the cover and the editor; Stuart Cooke's intro announced that ''Your Commodore'' had incorporated ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. Several ''CVG'' writers led the creation of '' Video Games Chronicle'' in 2019. History ''Computer and Video Games'' was established in 1981, being the first British video games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programmin ...
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1985 Video Games
1985 saw many sequels and prequels in video games, such as ''Super Mario Bros.'' and ''Kung-Fu Master (video game), Kung Fu'', along with new titles such as ''Commando (video game), Commando'', ''Duck Hunt'', ''Gauntlet (1985 video game), Gauntlet'', ''Ghosts 'n Goblins (video game), Ghosts 'n Goblins'', ''Gradius (video game), Gradius'', ''Hang-On'', ''Space Harrier'', ''Tetris'' and ''The Way of the Exploding Fist''. The year's highest-grossing arcade video games were ''Hang-On'' and ''Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for a consecutive year, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In Video games in the United States, the United States, annual Video game crash of 1983, home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade video game industry began recovering in 1985. ...
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