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The Geometry Center
The Geometry Center was a mathematics research and education center at the University of Minnesota. It was established by the National Science Foundation in the late 1980s and closed in 1998. The focus of the center's work was the use of computer graphics and Visualization (computer graphics), visualization for research and education in pure mathematics and geometry. The center's founding director was Albert Marden, Al Marden. Richard McGehee directed the center during its final years. The center's governing board was chaired by David P. Dobkin. Geomview Much of the work done at the center was for the development of Geomview, a three-dimensional interactive geometry software, interactive geometry program. This focused on mathematical visualization with options to allow hyperbolic space to be visualised. It was originally written for Silicon Graphics workstations, and has been ported to run on Linux systems; it is available for installation in most Linux distributions through the ...
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Mathematics
Mathematics is a field of study that discovers and organizes methods, Mathematical theory, theories and theorems that are developed and Mathematical proof, proved for the needs of empirical sciences and mathematics itself. There are many areas of mathematics, which include number theory (the study of numbers), algebra (the study of formulas and related structures), geometry (the study of shapes and spaces that contain them), Mathematical analysis, analysis (the study of continuous changes), and set theory (presently used as a foundation for all mathematics). Mathematics involves the description and manipulation of mathematical object, abstract objects that consist of either abstraction (mathematics), abstractions from nature orin modern mathematicspurely abstract entities that are stipulated to have certain properties, called axioms. Mathematics uses pure reason to proof (mathematics), prove properties of objects, a ''proof'' consisting of a succession of applications of in ...
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Mac OS X
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. Within the market of Desktop computer, desktop and laptop computers, it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of all Linux distributions, including ChromeOS and SteamOS. , the most recent release of macOS is MacOS Sequoia, macOS 15 Sequoia, the 21st major version of macOS. Mac OS X succeeded classic Mac OS, the primary Mac operating systems, Macintosh operating system from 1984 to 2001. Its underlying architecture came from NeXT's NeXTSTEP, as a result of NeXT#1997–2006: Acquisition by Apple, Apple's acquisition of NeXT, which also brought Steve Jobs back to Apple. The first desktop version, Mac OS X 10.0, was released on March 24, 2001. Mac ...
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Research Institutes In Minnesota
Research is creative and systematic work undertaken to increase the stock of knowledge. It involves the collection, organization, and analysis of evidence to increase understanding of a topic, characterized by a particular attentiveness to controlling sources of bias and error. These activities are characterized by accounting and controlling for biases. A research project may be an expansion of past work in the field. To test the validity of instruments, procedures, or experiments, research may replicate elements of prior projects or the project as a whole. The primary purposes of basic research (as opposed to applied research) are documentation, discovery, interpretation, and the research and development (R&D) of methods and systems for the advancement of human knowledge. Approaches to research depend on epistemologies, which vary considerably both within and between humanities and sciences. There are several forms of research: scientific, humanities, artistic, economic, ...
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National Science Foundation Mathematical Sciences Institutes
National may refer to: Common uses * Nation or country ** Nationality – a ''national'' is a person who is subject to a nation, regardless of whether the person has full rights as a citizen Places in the United States * National, Maryland, census-designated place * National, Nevada, ghost town * National, Utah, ghost town * National, West Virginia, unincorporated community Commerce * National (brand), a brand name of electronic goods from Panasonic * National Benzole (or simply known as National), former petrol station chain in the UK, merged with BP * National Book Store, a bookstore and office supplies chain in the Philippines * National Car Rental, an American rental car company * National Energy Systems, a former name of Eco Marine Power * National Entertainment Commission, a former name of the Media Rating Council * National Motor Vehicle Company, Indianapolis, Indiana, USA 1900–1924 * National Radio Company, Malden, Massachusetts, USA 1914–1991 * National Supermark ...
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Mathematics Education In The United States
Mathematics education in the United States varies considerably from List of states and territories of the United States, one state to the next, and even within a single state. With the adoption of the Common Core Standards in most states and the District of Columbia beginning in 2010, mathematics content across the country has moved into closer agreement for each grade level. The SAT, a standardized University Entrance Examination, university entrance exam, has been reformed to better reflect the contents of the Common Core. Many students take alternatives to the traditional pathways, including accelerated tracks. As of 2023, twenty-seven states require students to pass three math courses before graduation from Secondary school, high school (grades 9 to 12, for students typically aged 14 to 18), while seventeen states and the District of Columbia require four. A typical sequence of secondary-school (grades 6 to 12) courses in mathematics reads: Pre-algebra, Pre-Algebra (7th or 8t ...
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Hyperbolic 3-manifold
In mathematics, more precisely in topology and differential geometry, a hyperbolic 3-manifold is a manifold of dimension 3 equipped with a hyperbolic metric, that is a Riemannian metric which has all its sectional curvatures equal to −1. It is generally required that this metric be also complete: in this case the manifold can be realised as a quotient of the 3-dimensional hyperbolic space by a discrete group of isometries (a Kleinian group). Hyperbolic 3-manifolds of finite volume have a particular importance in 3-dimensional topology as follows from Thurston's geometrisation conjecture proved by Perelman. The study of Kleinian groups is also an important topic in geometric group theory. Importance in topology Hyperbolic geometry is the most rich and least understood of the eight geometries in dimension 3 (for example, for all other geometries it is not hard to give an explicit enumeration of the finite-volume manifolds with this geometry, while this is far from bein ...
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SnapPea
SnapPea is free software designed to help mathematicians, in particular low-dimensional topologists, study hyperbolic 3-manifolds. The primary developer is Jeffrey Weeks, who created the first version as part of his doctoral thesis, supervised by William Thurston. It is not to be confused with the unrelated Android malware with the same name. The latest version is 3.0d3. Marc Culler, Nathan Dunfield and collaborators have extended the SnapPea kernel and written Python extension modules which allow the kernel to be used in a Python program or in the interpreter. They also provide a graphical user interface written in Python which runs under most operating systems (see external links below). The following people are credited in SnapPea 2.5.3's list of acknowledgments: Colin Adams, Bill Arveson, Pat Callahan, Joe Christy, Dave Gabai, Charlie Gunn, Martin Hildebrand, Craig Hodgson, Diane Hoffoss, A. C. Manoharan, Al Marden, Dick McGehee, Rob Meyerhoff, Lee Moshe ...
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Minimal Surface
In mathematics, a minimal surface is a surface that locally minimizes its area. This is equivalent to having zero mean curvature (see definitions below). The term "minimal surface" is used because these surfaces originally arose as surfaces that minimized total surface area subject to some constraint. Physical models of area-minimizing minimal surfaces can be made by dipping a wire frame into a soap solution, forming a soap film, which is a minimal surface whose boundary is the wire frame. However, the term is used for more general surfaces that may self-intersect or do not have constraints. For a given constraint there may also exist several minimal surfaces with different areas (for example, see minimal surface of revolution): the standard definitions only relate to a local optimum, not a global optimum. Definitions Minimal surfaces can be defined in several equivalent ways in \R^3. The fact that they are equivalent serves to demonstrate how minimal surface theory lies at ...
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Surface Evolver
Surface Evolver is an interactive program for the study of surfaces shaped by surface tension and other energies, and subject to various constraints. A surface is implemented as a simplicial complex. The user defines an initial surface in a datafile. The Evolver evolves the surface toward minimal energy by a gradient descent method. The aim can be to find a minimal energy surface, or to model the process of evolution by mean curvature. The energy in the Evolver can be a combination of surface tension, gravitational energy, squared mean curvature, user-defined surface integrals, or knot energies. The Evolver can handle arbitrary topology, volume constraints, boundary constraints, boundary contact angles, prescribed mean curvature, crystalline integrands, gravity, and constraints expressed as surface integrals. The surface can be in an ambient space of arbitrary dimension, which can have a Riemannian metric, and the ambient space can be a quotient space under a group action. Ev ...
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Sphere Eversion
In differential topology, sphere eversion is a theoretical process of turning a sphere inside out in a three-dimensional space (the word ''wikt:eversion#English, eversion'' means "turning inside out"). It is possible to smoothly and continuously turn a sphere inside out in this way (allowing self-intersections of the sphere's surface) without cutting or tearing it or creating any Line (geometry), crease. This is surprising, both to non-mathematicians and to those who understand regular homotopy, and can be regarded as a veridical paradox; that is something that, while being true, on first glance seems false. More precisely, let :f\colon S^2\to \R^3 be the standard embedding; then there is a regular homotopy of immersion (mathematics), immersions :f_t\colon S^2\to \R^3 such that ''ƒ''0 = ''ƒ'' and ''ƒ''1 = −''ƒ''. History An existence proof for crease-free sphere eversion was first created by . It is difficult to visualize a particular example ...
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Knot Theory
In topology, knot theory is the study of knot (mathematics), mathematical knots. While inspired by knots which appear in daily life, such as those in shoelaces and rope, a mathematical knot differs in that the ends are joined so it cannot be undone, the simplest knot being a ring (or "unknot"). In mathematical language, a knot is an embedding of a circle in 3-dimensional Euclidean space, \mathbb^3. Two mathematical knots are equivalent if one can be transformed into the other via a deformation of \mathbb^3 upon itself (known as an ambient isotopy); these transformations correspond to manipulations of a knotted string that do not involve cutting it or passing it through itself. Knots can be described in various ways. Using different description methods, there may be more than one description of the same knot. For example, a common method of describing a knot is a planar diagram called a knot diagram, in which any knot can be drawn in many different ways. Therefore, a fundamental p ...
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Not Knot
''Not Knot'' is a 16-minute film on the mathematics of knot theory and low-dimensional topology, centered on and titled after the concept of a knot complement. It was produced in 1991 by mathematicians at the Geometry Center at the University of Minnesota, directed by Charlie Gunn and Delle Maxwell, and distributed on videotape with a 48-page paperback booklet of supplementary material by A K Peters. Topics The video is structured into three parts. It begins by introducing knots, links, and their classification, using the trefoil knot, figure-eight knot, and Borromean rings as examples. It then describes the construction of two-dimensional surfaces such as cones and cylinders by gluing together the edges of flat sheets of paper, the internal geometry of the resulting manifolds or orbifolds, and the behavior of light rays within them. Finally, it uses a three-dimensional version of the same construction method to focus in more depth on the link complement of the Borromean rings a ...
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