Six-sphere Coordinates
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Six-sphere Coordinates
In mathematics, 6-sphere coordinates are a coordinate system for three-dimensional space obtained by inverting the 3D Cartesian coordinates across the unit 2-sphere x^2+y^2+z^2=1. They are so named because the loci where one coordinate is constant form spheres tangent to the origin from one of six sides (depending on which coordinate is held constant and whether its value is positive or negative). They have nothing whatsoever to do with the 6-sphere, which is an object of considerable interest in its own right. The three coordinates are :u = \frac,\quad v = \frac,\quad w = \frac. Since inversion is its own inverse, the equations for ''x'', ''y'', and ''z'' in terms of ''u'', ''v'', and ''w'' are similar: :x = \frac,\quad y = \frac,\quad z = \frac. This coordinate system is R-separable for the 3-variable Laplace equation. See also *Multiplicative inverse (for 1-dimensional version) *Y-Δ transform (unrelated, but similar formula for comparison) * 6-sphere References ...
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Mathematics
Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, algebra, geometry, and analysis, respectively. There is no general consensus among mathematicians about a common definition for their academic discipline. Most mathematical activity involves the discovery of properties of abstract objects and the use of pure reason to prove them. These objects consist of either abstractions from nature orin modern mathematicsentities that are stipulated to have certain properties, called axioms. A ''proof'' consists of a succession of applications of deductive rules to already established results. These results include previously proved theorems, axioms, andin case of abstraction from naturesome basic properties that are considered true starting points of t ...
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Coordinate System
In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. The order of the coordinates is significant, and they are sometimes identified by their position in an ordered tuple and sometimes by a letter, as in "the ''x''-coordinate". The coordinates are taken to be real numbers in elementary mathematics, but may be complex numbers or elements of a more abstract system such as a commutative ring. The use of a coordinate system allows problems in geometry to be translated into problems about numbers and ''vice versa''; this is the basis of analytic geometry. Common coordinate systems Number line The simplest example of a coordinate system is the identification of points on a line with real numbers using the '' number line''. In this system, an arbitrary point ''O'' (the ''origin'') is chosen on a given line. The coordinate of a ...
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Inversive Geometry
Inversive activities are processes which self internalise the action concerned. For example, a person who has an Inversive personality internalises his emotion Emotions are mental states brought on by neurophysiological changes, variously associated with thoughts, feelings, behavioral responses, and a degree of pleasure or displeasure. There is currently no scientific consensus on a definitio ...s from any exterior source. An inversive heat source would be a heat source where all the heat remains within the object and is not subject to any format of transference or externalisation. Is the opposite of Transversive activities and objects which suggest by their very nature that the outcome is transferred to the secondary source. Psychoanalytic terminology Emotion ...
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Cartesian Coordinate System
A Cartesian coordinate system (, ) in a plane is a coordinate system that specifies each point uniquely by a pair of numerical coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, measured in the same unit of length. Each reference coordinate line is called a ''coordinate axis'' or just ''axis'' (plural ''axes'') of the system, and the point where they meet is its ''origin'', at ordered pair . The coordinates can also be defined as the positions of the perpendicular projections of the point onto the two axes, expressed as signed distances from the origin. One can use the same principle to specify the position of any point in three-dimensional space by three Cartesian coordinates, its signed distances to three mutually perpendicular planes (or, equivalently, by its perpendicular projection onto three mutually perpendicular lines). In general, ''n'' Cartesian coordinates (an element of real ''n''-space) specify the point in an ...
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Unit Sphere
In mathematics, a unit sphere is simply a sphere of radius one around a given center. More generally, it is the set of points of distance 1 from a fixed central point, where different norms can be used as general notions of "distance". A unit ball is the closed set of points of distance less than or equal to 1 from a fixed central point. Usually the center is at the origin of the space, so one speaks of "the unit ball" or "the unit sphere". Special cases are the unit circle and the unit disk. The importance of the unit sphere is that any sphere can be transformed to a unit sphere by a combination of translation and scaling. In this way the properties of spheres in general can be reduced to the study of the unit sphere. Unit spheres and balls in Euclidean space In Euclidean space of ''n'' dimensions, the -dimensional unit sphere is the set of all points (x_1, \ldots, x_n) which satisfy the equation : x_1^2 + x_2^2 + \cdots + x_n ^2 = 1. The ''n''-dimensional open unit ball ...
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Locus (mathematics)
In geometry, a locus (plural: ''loci'') (Latin word for "place", "location") is a set of all points (commonly, a line, a line segment, a curve or a surface), whose location satisfies or is determined by one or more specified conditions.. In other words, the set of the points that satisfy some property is often called the ''locus of a point'' satisfying this property. The use of the singular in this formulation is a witness that, until the end of the 19th century, mathematicians did not consider infinite sets. Instead of viewing lines and curves as sets of points, they viewed them as places where a point may be ''located'' or may move. History and philosophy Until the beginning of the 20th century, a geometrical shape (for example a curve) was not considered as an infinite set of points; rather, it was considered as an entity on which a point may be located or on which it moves. Thus a circle in the Euclidean plane was defined as the ''locus'' of a point that is at a given d ...
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Sphere
A sphere () is a geometrical object that is a three-dimensional analogue to a two-dimensional circle. A sphere is the set of points that are all at the same distance from a given point in three-dimensional space.. That given point is the centre of the sphere, and is the sphere's radius. The earliest known mentions of spheres appear in the work of the ancient Greek mathematicians. The sphere is a fundamental object in many fields of mathematics. Spheres and nearly-spherical shapes also appear in nature and industry. Bubbles such as soap bubbles take a spherical shape in equilibrium. The Earth is often approximated as a sphere in geography, and the celestial sphere is an important concept in astronomy. Manufactured items including pressure vessels and most curved mirrors and lenses are based on spheres. Spheres roll smoothly in any direction, so most balls used in sports and toys are spherical, as are ball bearings. Basic terminology As mentioned earlier is th ...
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Origin (mathematics)
In mathematics, the origin of a Euclidean space is a special point, usually denoted by the letter ''O'', used as a fixed point of reference for the geometry of the surrounding space. In physical problems, the choice of origin is often arbitrary, meaning any choice of origin will ultimately give the same answer. This allows one to pick an origin point that makes the mathematics as simple as possible, often by taking advantage of some kind of geometric symmetry. Cartesian coordinates In a Cartesian coordinate system, the origin is the point where the axes of the system intersect.. The origin divides each of these axes into two halves, a positive and a negative semiaxis. Points can then be located with reference to the origin by giving their numerical coordinates—that is, the positions of their projections along each axis, either in the positive or negative direction. The coordinates of the origin are always all zero, for example (0,0) in two dimensions and (0,0,0) in three. Ot ...
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N-sphere
In mathematics, an -sphere or a hypersphere is a topological space that is homeomorphic to a ''standard'' -''sphere'', which is the set of points in -dimensional Euclidean space that are situated at a constant distance from a fixed point, called the ''center''. It is the generalization of an ordinary sphere in the ordinary three-dimensional space. The "radius" of a sphere is the constant distance of its points to the center. When the sphere has unit radius, it is usual to call it the unit -sphere or simply the -sphere for brevity. In terms of the standard norm, the -sphere is defined as : S^n = \left\ , and an -sphere of radius can be defined as : S^n(r) = \left\ . The dimension of -sphere is , and must not be confused with the dimension of the Euclidean space in which it is naturally embedded. An -sphere is the surface or boundary of an -dimensional ball. In particular: *the pair of points at the ends of a (one-dimensional) line segment is a 0-sphere, *a circle, which ...
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Inverse Function
In mathematics, the inverse function of a function (also called the inverse of ) is a function that undoes the operation of . The inverse of exists if and only if is bijective, and if it exists, is denoted by f^ . For a function f\colon X\to Y, its inverse f^\colon Y\to X admits an explicit description: it sends each element y\in Y to the unique element x\in X such that . As an example, consider the real-valued function of a real variable given by . One can think of as the function which multiplies its input by 5 then subtracts 7 from the result. To undo this, one adds 7 to the input, then divides the result by 5. Therefore, the inverse of is the function f^\colon \R\to\R defined by f^(y) = \frac . Definitions Let be a function whose domain is the set , and whose codomain is the set . Then is ''invertible'' if there exists a function from to such that g(f(x))=x for all x\in X and f(g(y))=y for all y\in Y. If is invertible, then there is exactly one function ...
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Separable Partial Differential Equation
A separable partial differential equation is one that can be broken into a set of separate equations of lower dimensionality (fewer independent variables) by a method of separation of variables. This generally relies upon the problem having some special form or symmetry. In this way, the partial differential equation (PDE) can be solved by solving a set of simpler PDEs, or even ordinary differential equations (ODEs) if the problem can be broken down into one-dimensional equations. The most common form of separation of variables is simple separation of variables in which a solution is obtained by assuming a solution of the form given by a product of functions of each individual coordinate. There is a special form of separation of variables called R-separation of variables which is accomplished by writing the solution as a particular fixed function of the coordinates multiplied by a product of functions of each individual coordinate. Laplace's equation on ^n is an example of a par ...
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Multiplicative Inverse
In mathematics, a multiplicative inverse or reciprocal for a number ''x'', denoted by 1/''x'' or ''x''−1, is a number which when multiplied by ''x'' yields the multiplicative identity, 1. The multiplicative inverse of a fraction ''a''/''b'' is ''b''/''a''. For the multiplicative inverse of a real number, divide 1 by the number. For example, the reciprocal of 5 is one fifth (1/5 or 0.2), and the reciprocal of 0.25 is 1 divided by 0.25, or 4. The reciprocal function, the function ''f''(''x'') that maps ''x'' to 1/''x'', is one of the simplest examples of a function which is its own inverse (an involution). Multiplying by a number is the same as dividing by its reciprocal and vice versa. For example, multiplication by 4/5 (or 0.8) will give the same result as division by 5/4 (or 1.25). Therefore, multiplication by a number followed by multiplication by its reciprocal yields the original number (since the product of the number and its reciprocal is 1). The term ''reciproc ...
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