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Scott Haring
Scott D. Haring is a game designer who has worked primarily on role-playing games. Career Scott Haring began working in the adventure gaming industry in 1982. Haring had a long career with Steve Jackson Games, having worked at the company five different times over a period of 15 years. Haring has worked as the ''Car Wars'' line editor, and became editor on the new magazine ''Autoduel Quarterly'' when it debuted in 1983. He also wrote and edited for ''Ghostbusters'' and ''GURPS'' and served as the editor for ''Pyramid'' magazine. He has been a columnist for '' Comics & Games Retailer'' since 1987. TSR's newly hired Scott Haring added four pages of purely game material to a series of "comic modules" published by TSR West, since TSR had an exclusive license for comic books with DC. Haring identifies ''Empires of the Sands'' (1988) as his first big project at TSR. He has also written and edited for the '' Top Secret/S.I.'' and '' Marvel Super Heroes'' role-playing games. His other ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of '' Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares t ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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GURPS Writers
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by "Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were l ...
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Dungeons & Dragons Game Designers
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from french ''oublier'' meaning to ''forget'') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an '' angstloch'') in a high ceiling. Victims in oubliettes were often left to starve and dehydrate to death, making the practice akin to—and some say an actual variety of— immurement. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The proper original meaning of "keep" is still in use for academics, although in popular culture it has been largely misused and come to mean a cell or "oubli ...
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Otherlands
''Dragonlance'' modules and sourcebooks are role-playing game books created for the ''Dragonlance'' campaign setting. These books were created for multiple editions of ''Dungeons & Dragons'' and for the SAGA System. Overview File:Dragonlance Adventures 1987 book cover.jpg, ''Dragonlance Adventures'' File:AtlasDragonlance.jpg, ''The Atlas of the Dragonlance World'' File:PG1 TSR2143 Player's Guide to the Dragonlance Campaign.jpg, ''Player's Guide to the Dragonlance Campaign'' The ''Dragonlance'' game project began with Tracy and Laura Hickman, and the idea of a world dominated by dragons. As they drove from Utah to Wisconsin so Tracy could take up a job with TSR in 1981, they discussed this idea.(Archer 2004) In 1982, Tracy proposed at TSR a series of three modules featuring evil dragons. When this plan reached then head of TSR Gary Gygax, it fitted well with an idea he had considered of doing a series of 12 modules each based on one of the official ''Monster Manual'' dragons ...
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The Republic Of Darokin
''The Republic of Darokin'' is an accessory for the ''Dungeons & Dragons'' fantasy role-playing game. It was written by Scott Haring and William W. Connors, and published by TSR in 1989. Contents ''The Republic of Darokin'' is a supplement which describes how the fictional Republic of Darokin specializes in land-based guilds, and the accessory covers life, society, and politics in their lands. The gazetteer details a plutocratic republic with a council of merchants in authority. The 32-page "Player's Guide" gives an overview of the country, including rules for player characters and a Merchant character class, and includes trading guidelines and a map of the main trade routes, imports, and exports of the world. The 64-page "Dungeon Master's Guide" includes background material on the history, climate, geography, economy, society, and notable places of the land. The gazetteer also contains rules for to adapt the material to ''AD&D'', as well as a map of the city of Darokin, anot ...
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Marvel Super Heroes (role-playing Game)
''Marvel Super Heroes'' (MSHRPG) is a role playing game set in the Marvel Universe, first published by TSR as the boxed set '' Marvel Super Heroes: The Heroic Role-Playing Game'' under license from Marvel Comics in 1984. In 1986, TSR published the '' Marvel Superheroes Advanced Game'', an expanded edition. Jeff Grubb designed both editions, and Steve Winter wrote both editions. Both use the same game system. The game lets players assume the roles of Marvel superheroes such as Spider-Man, Daredevil, Hulk, Captain America, the Fantastic Four, and the X-Men.Michael A. Martin, "Superhero Role-Playing Games" in Gina Renée Misiroglu and David A. Roach, ''The Superhero Book: The Ultimate Encyclopedia Of Comic-Book Icons And Hollywood Heroes''. Visible Ink Press, 2004, (pp. 512-515). Grubb designed the game to be easily understood, and the simplest version, found in the 16-page "Battle Book" of the Basic Set, contains a bare-bones combat system sufficient to resolve comic book style su ...
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Top Secret/S
A spinning top, or simply a top, is a toy with a squat body and a sharp point at the bottom, designed to be spun on its vertical axis, balancing on the tip due to the gyroscopic effect. Once set in motion, a top will usually wobble for a few seconds, spin upright for a while, then start to wobble again with increasing amplitude as it loses energy, and finally tip over and roll on its side. Tops exist in many variations and materials, chiefly wood, metal, and plastic, often with a metal tip. They may be set in motion by twirling a handle with the fingers, by pulling a rope coiled around the body, or by means of a built-in auger (spiral plunger). Such toys have been used since antiquity in solitary or competitive games, where each player tries to keep one's top spinning for as long as possible, or achieve some other goal. Some tops have faceted bodies with symbols or inscriptions, and are used like dice to inject randomness into games, or for divination and ritual purposes. ...
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Lake Geneva, Wisconsin
Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it is home to an estimated 8,105 people as of 2019, up from 7,651 at the 2010 census. It is located about 40 miles southwest of Milwaukee and 65 miles northwest of Chicago. Given its relative proximity to both the Chicago metropolitan and Milwaukee metropolitan areas, it has become a popular resort city that thrives on tourism. Since the late 19th century, Lake Geneva has been home to numerous lakefront mansions owned by wealthy Chicagoans as second homes, leading it to be nicknamed the " Newport of the West". History Originally called "Maunk-suck" (''Big Foot'') for the Potawatomi leader who lived on the lake in the first half of the 19th Century, the city was later named Geneva after the town of Geneva, New York, located on Seneca Lake, to which government surveyor John Brink saw a resemblance. To avoid confusion with the nearby town of Geneva, Wisconsin, i ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the '' Dungeons & Dragons'' role-playing game and associated products, along with '' Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time, roleplaying g ...
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Empires Of The Sands
''Empires of the Sands'' is an accessory for the fictional Forgotten Realms campaign setting for the first edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. The book was published in 1988 and written by Scott Haring, with cover and interior art by Jeff Easley. Haring, Scott. ''Empires of the Sands'' ( TSR, 1988) Contents The 64-page booklet, which is wrapped in a removable cover, includes a one page introduction, explaining that this book covers three major areas of in the southwest corner of the continent of Faerûn known as the Empires of the Sands: Amn (pages 3–20), Tethyr (pages 21–47), and Calimshan (pages 48–62). Each of the nations located along the southern coast of the Sea of Swords, an area with a warm climate and large areas of dry, inhospitable land, receives its own section, and each section begins with a general description including the races present, followed by information covering their languages, social customs, monsters, histo ...
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