SNK Vs Capcom
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SNK Vs Capcom
''SNK vs. Capcom'', or alternately ''Capcom vs. SNK'', is a series of crossover video games by either Capcom or SNK featuring characters that appear in games created by either company. Most of these are fighting game, and take on a similar format to Capcom's own '' Marvel vs. Capcom'' series, in which the players create teams of fighters and have them fight each other. Games in this series either contain ''SNK vs. Capcom'' or ''Capcom vs. SNK'' in their titles, with the first company named denoting the company behind the game's development. Reception to the series has been varied; the Capcom-developed titles were the most positively-received, while the SNK-developed installments received more mixed reviews. History The supposed origin behind this series was an issue of ''Arcadia'' magazine in which there were articles covering both ''The King of Fighters '98'' and ''Street Fighter Alpha 3'', both of which were released at around the same time. Readers had misread the cove ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with '' Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or tele ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into "combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as '' Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting was ''Heavyweight Champ'' in 1976, but it was '' Karate Champ'' that populariz ...
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Street Fighter Alpha 3
''Street Fighter Alpha 3'', released as in Japan, Asia, South America, and Oceania, is a 2D fighting game originally released by Capcom for the arcade in 1998. It is the third and final installment in the ''Street Fighter Alpha'' sub-series, which serves as a sequel to ''Street Fighter Alpha 2'', and ran on the same CP System II hardware as previous ''Alpha'' games. The game was produced after the ''Street Fighter III'' sub-series has started, being released after '' 2nd Impact'', but before '' 3rd Strike''. ''Alpha 3'' further expanded the playable fighter roster from ''Street Fighter Alpha 2'' and added new features such as selectable fighting styles called "isms". ''Alpha 3'' has also been released on a variety of home platforms starting with the PlayStation port in 1998, which added an exclusive World Tour mode and brought back even more characters, with further versions on the Sega Saturn, Dreamcast, Game Boy Advance and PlayStation Portable. Gameplay ''Street Fighter Al ...
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The King Of Fighters '98
''The King of Fighters '98: The Slugfest'', known in Japan as ''The King of Fighters '98: Dream Match Never Ends (KOF '98)'', is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1998. It is the fifth game in ''The King of Fighters'' series. It was advertised by SNK as a "special edition" of the series, as it featured most of the characters who appeared in the previous games (from '' KOF '94'' to '' '97''). ''KOF '98'' was also released for the Neo-Geo CD in 1998 and for the PlayStation in Japan in 1999. A Dreamcast version titled ''The King of Fighters: Dream Match 1999'' was released in 1999, featuring remade 3D backgrounds. The game was also made for the PlayStation 2 as ''The King of Fighters '98: Ultimate Match (KOF '98UM)'', which expands the number of playable characters, further tweaks the gameplay and features a third fighting style option. Gameplay The gameplay does not differ much from the previous game, ''KOF '97''. Like in ''KOF '97'' ...
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Video Game Journalism
Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publications and blogs have grown. History Print-based The first magazine to cover the arcade game industry was the subscription-only trade periodical, '' Play Meter'' magazine, which began publication in 1974 and covered the entire coin-operated entertainment industry (including the video game industry). Consumer-oriented video game journalism began during the golden age of arcade video games, soon after the success of 1978 hit '' Space Invaders'', leading to hundreds of favourable articles and stories about the emerging video game medium being aired on television and printed in newspapers and magazines. In North America, the first regular consumer-oriented column about video games, " Arcade Alley" in ''Video'' magazine, began in 1979 and was p ...
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SVC Chaos
is a 2003 fighting game produced by Playmore (now SNK) for the Neo Geo arcade and home platform. It was later ported to the PlayStation 2 and Xbox, although only the Xbox port was released in North America and both platforms were released in Japan and PAL regions. It was the third arcade game in a series of crossovers between these two companies (see ''SNK vs. Capcom'' series) and the second developed by SNK (SNK previously produced '' SNK vs. Capcom: The Match of the Millennium'' for the Neo Geo Pocket Color). Plot In a post-apocalyptic future where civilization is scarce and desolate, both famous fighting tournament rosters such as the ''Garcia Financial Clique'' (SNK) and the ''Masters Foundation'' (Capcom) are under an end-times crisis; a majority of fighters have been deceased, a minority of them went missing, and only 30 surviving fighters (counting out ''Athena'', ''Red Arremer'', and the four evil clones) of the small total are still at large while locked in a war be ...
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Capcom Vs
is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and '' Marvel vs. Capcom''. Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., both of which were devoted to the manufacture and distribution of electronic game m ...
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Millennium Fight 2000
A millennium (plural millennia or millenniums) is a period of one thousand years, sometimes called a kiloannus, kiloannum (ka), or kiloyear (ky). Normally, the word is used specifically for periods of a thousand years that begin at the starting point (initial reference point) of the calendar in consideration (typically the year "1") and at later years that are whole number multiples of a thousand years after the start point. The term can also refer to an interval of time beginning on any date. Millennia sometimes have religious or theological implications (see millenarianism). The word ''millennium'' derives from the Latin ', thousand, and ', year. Debate over millennium celebrations There was a public debate leading up to the Millennium celebrations, celebrations of the year 2000 as to whether the beginning of that year should be understood as the beginning of the “new” millennium. Historically, there has been debate around the turn of previous decades, centuries, and mil ...
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