Substance 3D Modeler
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Substance 3D Modeler
Substance 3D Modeler is 3D modeling software developed by Adobe Inc. It is part of the Substance 3D suite of tools designed for 3D digital content creation, specifically focusing on editing and sculpting 3D models. History Substance 3D Modeler was initially developed by Allegorithmic, a French software company founded in 2002. In January 2019, Adobe Inc. acquired Allegorithmic, including its suite of Substance tools. Features Integration with other Adobe Substance 3D tools, such as Substance Painter, Substance 3D Sampler, Substance 3D Stager, and Substance Designer, as well as other 3D modeling and rendering software. * Procedural Modeling * Non-destructive editing * Polygonal modeling * Sculpting * UV Mapping * Retopology * Virtual reality modeling File types supported Imports SMOD, FBX, OBJ, GLTF, USD, IGS, JT, STEP, STL Exports SMOD, FBX, OBJ, GLTF, USD, IGS, JT, STEP, STLhttps://helpx.adobe.com/substance-3d-modeler/technical-support/supported-file ...
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Adobe Inc
Adobe Inc. ( ), formerly Adobe Systems Incorporated, is an American software, computer software company based in San Jose, California. It offers a wide range of programs from web design tools, photo manipulation and vector creation, through to video/audio editing, mobile app development, print layout and animation software. It has historically specialized in software for the creation and publication of a wide range of content, including graphics, photography, illustration, animation, multimedia/video, motion pictures, and print. Its flagship products include Adobe Photoshop image editing software; Adobe Illustrator vector-based illustration software; Adobe Acrobat Reader and the Portable Document Format (PDF); and a host of tools primarily for audio-visual content creation, editing and publishing. Adobe offered a bundled solution of its products named Adobe Creative Suite, which evolved into a subscription-based offering named Adobe Creative Cloud. The company also expanded into ...
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UV Mapping
UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common operation in computer graphics. Process UV texturing permits polygons that make up a 3D object to be painted with color (and other surface attributes) from an ordinary image. The image is called a UV texture map.Mullen, T (2009). Mastering Blender. 1st ed. Indianapolis, Indiana: Wiley Publishing, Inc. The UV mapping process involves assigning pixels in the image to surface mappings on the polygon, usually done by "programmatically" copying a triangular piece of the image map and pasting it onto a triangle on the object.Murdock, K.L. (2008). 3ds Max 2009 Bible. 1st ed. Indianapolis, Indiana: Wiley Publishing, Inc. UV texturing is an alter ...
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List Of Adobe Software
The following is a list of software products by Adobe Inc. Active products Software suites Experience Cloud Adobe Experience Cloud (AEC) is a collection of integrated online marketing and Web analytics tools, Web analytics solutions by Adobe Inc. It includes a set of analytics, social, advertising, Social media optimization, media optimization, Targeting (advertising), targeting, Web experience management and content management solutions. It includes: * Advertising Cloud *Analytics *Audience Manager *Campaign *Magento, Commerce Cloud * Experience Manager **Experience Manager Assets **Experience Manager Sites **Experience Manager Forms *Marketo Engage *Primetime *Target Creative Suite Adobe Creative Suite (CS) was a series of software suites of graphic design, video editing, and web development application software, applications made or acquired by Adobe Systems. It included: * Adobe Acrobat, Acrobat * Adobe After Effects, After Effects * Adobe Audition, Audition * Adobe Brid ...
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3D Modeling Software
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space. Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc. Being a collection of data (points and other information), 3D models can be created manually, algorithmically ( procedural modeling), or by scanning. Their surfaces may be further defined with texture mapping. Outline The product is called a 3D model, while someone who works with 3D models may be referred to as a 3D artist or a 3D modeler. A 3D model can also be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. 3D models may be created ...
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STL (file Format)
STL is a file format native to the stereolithography CAD software created by 3D Systems. Chuck Hull, the inventor of stereolithography and 3D Systems’ founder, reports that the file extension is an abbreviation for ''stereolithography'', although it is also referred to as ''standard triangle language'' or ''standard tessellation language''. An STL file describes a raw, unstructured triangulated surface by the unit normal and vertices (ordered by the right-hand rule) of the triangles using a three-dimensional Cartesian coordinate system. In the original specification, all STL coordinates were required to be positive numbers, but this restriction is no longer enforced and negative coordinates are commonly encountered in STL files today. STL files contain no scale information, and the units are arbitrary. STL files describe only the surface geometry of a three-dimensional object without any representation of color, texture or other common CAD model attributes. The STL format ...
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ISO 10303
ISO 10303 (Automation systems and integration — Product data representation and exchange)ISO 10303-1:1994 Industrial automation systems and integration -- Product data representation and exchange -- Part 1: Overview and fundamental principles is a family of ISO standards for computer-interpretable representation (description) and exchange of product manufacturing information (PMI). It aims to provide interoperability between various computer-aided design (CAD) software, assist with automation in computer-aided manufacturing (CAM), and allows long-term archival of 3D, CAD and PDM data. It is known informally as "STEP", which stands for "''Standard for the Exchange of Product model data''". Due to a large scope ISO 10303 is subdivided into approximately 700 underlying standards total. The standard includes Parts 11-18 and Part 21 that describe EXPRESS data schema definition language and STEP-file (also STEP-XML) used for textual representation of PMI data codified by the ...
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JT (visualization Format)
JT (Jupiter Tessellation) is an openly-published ISO-standardized 3D CAD data exchange format used for product visualization, collaboration, digital mockups, and other purposes. It was developed by Siemens. It can contain any combination of approximate (faceted) data, boundary representation surfaces ( NURBS), Product and Manufacturing Information (PMI), and Metadata (textual attributes) either exported from the native CAD system or inserted by a product data management (PDM) system. The JT format contains a scene graph representation of an assembly, nested sub-assemblies of parts with CAD specific node and attributes data. Facet information (triangles) is stored by using geometry compression techniques. Visual attributes of 3D scene and model like lights, textures, and/or materials are supported. Product and Manufacturing Information (PMI), Precise Part definitions (BRep), additional metadata, and a variety of representation configurations are supported. The JT format is ...
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IGES
The Initial Graphics Exchange Specification (IGES) is a vendor-neutral List of file formats, file format that allows the CAD data exchange, digital exchange of information among computer-aided design (CAD) systems. It is an ASCII-based textual format. The official title of IGES is ''Digital Representation for Communication of Product Definition Data'', first published in March, 1980 by the U.S. National Bureau of Standards as NBSIR 80-1978. Many documents (like early versions of the Defense Standards MIL-PRF-28000 and MIL-STD-1840) referred to it as American Society of Mechanical Engineers, ASME Y14.26M, the designation of the ANSI committee that approved IGES Version 1.0. Using IGES, a CAD user can exchange product data models in the form of circuit diagrams, wire frame model, wireframe, freeform surface modelling, freeform surface, Boundary representation, boundary (B-rep) or solid modeling (CSG) Representation (arts), representations. Applications supported by IGES include tra ...
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Universal Scene Description
Universal Scene Description (USD) is a framework for interchange of 3D computer graphics data. The framework focuses on collaboration, non-destructive editing, and enabling multiple views and opinions about graphics data. USD is used in many industries including visual effects, architecture, design, robotics, CAD, and rendering. History It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license. Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on August 1, 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene Description technology." File formats File formats used by the specification include: * , which can be either ASCII or binary-encoded * , ASCII encoded * , binary encoded * , a package file which is a zero-compression, unencrypted zip archive, which m ...
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