Stuart Card
Stuart K. Card (born December 21, 1943) is an American researcher and retired senior research fellow at Xerox PARC. He is considered to be one of the pioneers of applying human factors in human–computer interaction. With Jock D. Mackinlay, George G. Robertson and others he invented a number of information visualization techniques. He holds numerous patents in user interfaces and visual analysis. Biography Card received a B.A. in physics from Oberlin College in 1966, and a Ph.D. in psychology Psychology is the scientific study of mind and behavior. Its subject matter includes the behavior of humans and nonhumans, both consciousness, conscious and Unconscious mind, unconscious phenomena, and mental processes such as thoughts, feel ... from Carnegie Mellon University. He started working as an adjunct faculty member at Stanford University in the late 1960s. [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Xerox PARC
Future Concepts division (formerly Palo Alto Research Center, PARC and Xerox PARC) is a research and development company in Palo Alto, California. It was founded in 1969 by Jacob E. "Jack" Goldman, chief scientist of Xerox Corporation, as a division of Xerox, tasked with creating computer technology-related products and hardware systems. Xerox PARC has been foundational to numerous revolutionary computer developments, including laser printing, Ethernet, the modern personal computer, graphical user interface (GUI) and desktop metaphor–paradigm, object-oriented programming, ubiquitous computing, electronic paper, amorphous silicon (a-Si) applications, the computer mouse, and very-large-scale integration (VLSI) for semiconductors. Unlike Xerox's existing research laboratory in Rochester, New York, which focused on refining and expanding the company's copier business, Goldman's "Advanced Scientific & Systems Laboratory" aimed to pioneer new technologies in advanced physics, mate ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Franklin Institute
The Franklin Institute is a science museum and a center of science education and research in Philadelphia, Pennsylvania. It is named after the American scientist and wikt:statesman, statesman Benjamin Franklin. It houses the Benjamin Franklin National Memorial. Founded in 1824, the Franklin Institute is one of the oldest centers of science education and development in the United States. Its chief astronomer is Derrick Pitts. History 19th century On February 5, 1824, Samuel Vaughan Merrick and William H. Keating founded the Franklin Institute of the State of Pennsylvania for the Promotion of the Artes Mechanicae, Mechanic Arts. The opening was chronicled by ''The Literary Chronicle for the Year 1824'': Begun in 1825, the institute was an important force in the professionalization of American science and technology through the nineteenth century, beginning with early investigations into steam engines and water power. In addition to conducting scientific inquiry, it fostered re ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ben Shneiderman
Ben Shneiderman (born August 21, 1947) is an American computer scientist, a Distinguished University Professor in the University of Maryland Department of Computer Science, which is part of the University of Maryland College of Computer, Mathematical, and Natural Sciences at the University of Maryland, College Park, and the founding director (1983-2000) of the University of Maryland Human-Computer Interaction Lab. He conducted fundamental research in the field of human–computer interaction, developing new ideas, methods, and tools such as the direct manipulation interface, and his eight rules of design. Early life and education Born in New York, Shneiderman, attended the Bronx High School of Science, and received a BS in Mathematics and Physics from the City College of New York in 1968. He then went on to study at the State University of New York at Stony Brook, where he received an MS in Computer Science in 1972 and graduated with a PhD in 1973. Career Shneiderman star ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Information Foraging
Information foraging is a theory that applies the ideas from optimal foraging theory to understand how human users search for information. The theory is based on the assumption that, when searching for information, humans use "built-in" foraging mechanisms that evolved to help our animal ancestors find food. Importantly, a better understanding of human search behavior can improve the usability of websites or any other user interface. History of the theory In the 1970s optimal foraging theory was developed by anthropologists and ecologists to explain how animals hunt for food. It suggested that the eating habits of animals revolve around maximizing energy intake over a given amount of time. For every predator, certain prey is worth pursuing, while others would result in a net loss of energy. In the early 1990s, Peter Pirolli and Stuart Card from PARC noticed the similarities between users' information searching patterns and animal food foraging strategies. Working together w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Model Human Processor
Human processor model or MHP (Model Human Processor) is a cognitive modeling method developed by Stuart K. Card, Thomas P. Moran, & Allen Newell (1983) used to calculate how long it takes to perform a certain task. Other cognitive modeling methods include parallel design, GOMS, and keystroke-level model (KLM). Cognitive modeling is one way to evaluate the usability of a product. This method uses experimental times to calculate cognitive and motor processing time. The value of the human processor model is that it allows a system designer to predict the performance with respect to time it takes a person to complete a task without performing experiments. Other modeling methods include inspection methods, inquiry methods, prototyping methods, and testing methods. The standard definition for MHP is: The MHP draws an analogy between the processing and storage areas of a computer, with the perceptual, motor, cognitive and memory areas of the computer user. The human processor model ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Human Information Interaction
Human-information interaction or HII is the formal term for information behavior research in archival science; the term was invented by Nahum Gershon in 1995. HII is not transferable from analog to digital research because nonprofessional researchers greatly emphasize the need for further elaboration of context and scope finding aid elements. Researchers in HII take on many tasks, including helping to design information systems from a biological perspective that conform to the requirements of different segments of society, along with other behaviour intended to improve interaction between humans and information systems. HII is generally considered to be multi-disciplinary Interdisciplinarity or interdisciplinary studies involves the combination of multiple academic disciplines into one activity (e.g., a research project). It draws knowledge from several fields such as sociology, anthropology, psychology, economi ... as different disciplines have different viewpoints on these int ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Allen Newell
Allen Newell (March 19, 1927 – July 19, 1992) was an American researcher in computer science and cognitive psychology at the RAND Corporation and at Carnegie Mellon University's School of Computer Science, Tepper School of Business, and Department of Psychology. He, Herbert A. Simon, and Cliff Shaw contributed to the Information Processing Language (1956) and two of the earliest AI programs, the Logic Theorist (1956) and the General Problem Solver (1957). He and Simon were awarded the ACM's A.M. Turing Award in 1975 for their contributions to artificial intelligence and the psychology of human cognition. Early studies Newell completed his bachelor's degree in physics from Stanford in 1949. He was a graduate student at Princeton University from 1949 to 1950, where he studied mathematics. Due to his early exposure to an unknown field known as game theory and the experiences from the study of mathematics, he was convinced that he would prefer a combination of experime ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Thomas P
Thomas may refer to: People * List of people with given name Thomas * Thomas (name) * Thomas (surname) * Saint Thomas (other) * Thomas Aquinas (1225–1274) Italian Dominican friar, philosopher, and Doctor of the Church * Thomas the Apostle * Thomas (bishop of the East Angles) (fl. 640s–650s), medieval Bishop of the East Angles * Thomas (Archdeacon of Barnstaple) (fl. 1203), Archdeacon of Barnstaple * Thomas, Count of Perche (1195–1217), Count of Perche * Thomas (bishop of Finland) (1248), first known Bishop of Finland * Thomas, Earl of Mar (1330–1377), 14th-century Earl, Aberdeen, Scotland Geography Places in the United States * Thomas, Idaho * Thomas, Illinois * Thomas, Oklahoma * Thomas, Oregon * Thomas, South Dakota * Thomas, Virginia * Thomas, Washington * Thomas, West Virginia * Thomas County (other) * Thomas Township (other) Elsewhere * Thomas Glacier (Greenland) Arts and entertainment * ''Thomas'' (Burton novel), a 196 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Desktop Metaphor
In computing, the desktop metaphor is an interface metaphor which is a set of unifying concepts used by graphical user interfaces to help users interact more easily with the computer. The desktop metaphor treats the computer monitor as if it is the top of the user's writing desk, desk, upon which ''objects'' such as documents and File folder, folders of documents can be placed. A document can be opened into a window (computing), window, which represents a paper copy of the document placed on the desktop. Small applications called Desk accessory, desk accessories are also available, such as a desk calculator or notepad, etc. The desktop metaphor itself has been extended and stretched with various implementations of desktop environments, since access to features and usability of the computer are usually more important than maintaining the 'purity' of the metaphor. Hence one can find trash cans on the desktop, as well as disks and network volumes (which can be thought of as filing c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Xerox Star
The Xerox Star workstation, officially named Xerox Star 8010 Information System, is the first commercial personal computer to incorporate technologies that have since become standard in personal computers, including a bitmapped display, a window-based graphical user interface, icons, folders, mouse (two-button), Ethernet networking, file servers, print servers, and email. Introduced by Xerox Corporation on April 27, 1981, the name ''Star'' technically refers only to the software sold with the system for the office automation market. The 8010 workstations were also sold with software based on the programming languages Lisp and Smalltalk for the smaller research and software development market. History The Xerox Alto The Xerox Star system's concept owes much to the Xerox Alto, an experimental workstation designed by the Xerox Palo Alto Research Center (PARC). The first Alto became operational in 1972. The Alto had been strongly influenced by what its designers had seen previ ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Xerox Alto
The Xerox Alto is a computer system developed at Xerox PARC (Palo Alto Research Center) in the 1970s. It is considered one of the first workstations or personal computers, and its development pioneered many aspects of modern computing. It features a graphical user interface (GUI), a mouse, Ethernet networking, and the ability to run multiple applications simultaneously. It is one of the first computers to use a WYSIWYG (What You See Is What You Get) text editor and has a bit-mapped display. The Alto did not succeed commercially, but it had a significant influence on the development of future computer systems. The Alto was designed for an operating system based on a GUI, later using the desktop metaphor. The first machines were introduced on March 1, 1973, and in limited production starting one decade before Xerox's designs inspired Apple to release the first mass-market GUI computers. The Alto is contained in a relatively small cabinet and uses a custom central processing unit ( ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |