Star Trek Roleplaying Game (Last Unicorn Games)
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Star Trek Roleplaying Game (Last Unicorn Games)
''Star Trek Role-playing Game'' is a line role-playing games set in the fictional ''Star Trek'' universe and published by Last Unicorn Games (LUG). Three games were released: '' Star Trek: The Next Generation Role-playing Game'' in 1998, ''Star Trek: Deep Space Nine Role Playing Game'' and ''Star Trek Role Playing Game'' both in 1999. Development Due to licensing issues, LUG did not release the game as a single core rulebook and setting supplements for the various series but instead intended to release a corebook for every series. The ''Star Trek'' license was lost to Decipher before a '' Star Trek: Voyager'' rulebook could be released. Steven S. Long and Kenneth Hite joined in the developers working for Last Unicorn Games on the "Icon system" for their line of licensed ''Star Trek'' role-playing games; to get '' The Next Generation Role-playing Game'' ready for GenCon 31, they were flown out to Los Angeles for two weeks. After the design of ''Icon'' was done, Long was made the ...
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The Next Generation Role-playing Game
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee'') ...
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The Next Generation
Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young and middle-aged figures from British poetry Technology Next generation often means a new state of the art: * AMD Next Generation Microarchitecture (other), AMD products * Next Generation Air Transportation System, the Federal Aviation Administration's massive overhaul of the national airspace system * Next Generation Internet (other), various projects intended to drastically increase the speed of the Internet * Next Generation Networking, emerging computer network architectures and technologies * Next-generation lithography, lithography technology slated to replace photolithography beyond the 32 nm node * Next-Generation Secure Computing Base, software architecture designed by Microsoft * NextGen Healthcare Inform ...
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Role-playing Games Based On Star Trek
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an opp ...
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Origins Award Winners
Origin(s) or The Origin may refer to: Arts, entertainment, and media Comics and manga * ''Origin'' (comics), a Wolverine comic book mini-series published by Marvel Comics in 2002 * ''The Origin'' (Buffy comic), a 1999 ''Buffy the Vampire Slayer'' comic book series * Origins (''Judge Dredd'' story), a major ''Judge Dredd'' storyline running from 2006 through 2007 * ''Origin'' (manga), a 2016 manga by Boichi * '' Mobile Suit Gundam: The Origin'', a 2002 manga by Yoshikazu Yasuhiko * '' Wolverine: Origins'', a Marvel Comics series * '' Atharva – The Origin'', a 2022 Indian superhero comic Films * ''Origin'' (film), a 2023 film written and directed by Ava DuVernay * '' Origin: Spirits of the Past'', a 2006 anime movie also known as ''Gin-iro no Kami no Agito'' * '' X-Men Origins: Wolverine'', a 2009 superhero film, prequel to the ''X-Men'' film trilogy * ''Out of Darkness'' (2022 film), originally titled ''The Origin'', a British horror film directed by Andrew Cumming Tel ...
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Last Unicorn Games Games
A last is a mechanical form shaped like a human foot. It is used by shoemakers and cordwainers in the manufacture and repair of shoes. Lasts come in many styles and sizes, depending on the exact job they are designed for. Common variations include simple one-size lasts used for repairing soles and heels, custom-purpose mechanized lasts used in modern mass production, and custom-made lasts used in the making of bespoke footwear. Lasts are made of firm materialshardwoods, cast iron, and high-density plasticsto withstand contact with wetted leather and the strong forces involved in reshaping it. Since the early 19th century, lasts typically come in pairs to match the separate shapes of the right and left feet. The development of an automated lasting machine by the Surinamese-American Jan Ernst Matzeliger in the 1880s was a major development in shoe production, immediately improving quality, halving prices, and eliminating the previous putting-out systems surrounding shoemaking ...
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Pyramid (magazine)
''Pyramid'' was a US game, gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, and was published on the Internet from March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version was monthly, published until December 2018. ''Pyramid'' was headquartered in Austin, Texas, Austin, Texas. It replaced Steve Jackson Games' previous magazine ''Roleplayer (magazine), Roleplayer''. ''Pyramid'' published general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tended to concentrate on Steve Jackson Games products such as ''GURPS'', it published articles on other games such as ''d20 System'', ''Talisman (board game), Talisma ...
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Steve Kenson
Steve Kenson (born June 16, 1969) is a writer and designer of role-playing games (RPGs) and related fiction. Career Steve Kenson began working as an author and game designer in 1995. Kenson co-wrote the super-hero role-playing game '' Silver Age Sentinels'', which was published by Guardians of Order in 2002. As he worked on the game, Kenson also created a setting called Freedom City to be used with ''Silver Age Sentinels'', but when he pitched the setting to Guardians of Order they were not interested. Chris Pramas of Green Ronin Publishing asked Kenson to design a new d20-based superhero role-playing game, so Kenson developed '' Mutants & Masterminds'' in 2002 and his '' Freedom City'' setting was published in 2003. Kenson was made the line developer for ''Mutants & Masterminds'' in 2004, and became a more regular contributor to products from Green Ronin. Kenson worked with John Snead to produce ''Blue Rose'', a romantic fantasy role-playing game published by Green Ronin in ...
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The Original Series
''Star Trek'' is an American science fiction television series created by Gene Roddenberry that follows the adventures of the starship and its crew. It acquired the retronym of ''Star Trek: The Original Series'' (''TOS'' to distinguish the show within the media franchise that it began. The show is set in the Milky Way galaxy, 2266–2269. The ship and crew are led by Captain James T. Kirk (William Shatner), First Officer and Science Officer Spock (Leonard Nimoy) and Chief Medical Officer Leonard H. "Bones" McCoy (DeForest Kelley). Shatner's voice-over introduction during each episode's opening credits stated the starship's purpose: Space: the final frontier. These are the voyages of the starship ''Enterprise''. Its five-year mission: to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before. Norway Productions and Desilu Productions produced the series from September 1966 to December 1967. Paramount Television pro ...
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