Slouching Towards Bedlam
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Slouching Towards Bedlam
''Slouching Towards Bedlam'' is an interactive fiction game that won the first place in the 2003 Interactive Fiction Competition. It is a collaboration between American authors Daniel Ravipinto and Star Foster. ''Slouching Towards Bedlam'' was finalist for eight 2003 XYZZY Awards, winning four: Best Game, Setting, Story, and Individual NPC (for the protagonist's cybernetic assistant, Triage). The game takes place in a steampunk Victorian era setting. Its title is inspired by a line from " The Second Coming", a poem by W. B. Yeats. Summary The player character awakens in an office in Bedlam Asylum. From context it appears that the character is Doctor Xavier, a doctor at the Asylum. The Doctor, however, has no memory of his past. After investigation, it becomes clear that a now deceased patient, Cleve Anderson, has infected the player character with a mental virus known as the "Logos". The virus spreads by spoken language, taking the form of a glossolalic babble uttered by th ...
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Z-machine
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games. Infocom compiled game code to files containing Z-machine instructions (called story files or Z-code files) and could therefore port its text adventures to a new platform simply by writing a Z-machine implementation for that platform. With the large number of incompatible home computer systems in use at the time, this was an important advantage over using native code or developing a compiler for each system. History and design Nomenclature and conventions The "Z" of Z-machine stands for ''Zork'', Infocom's first adventure game. Infocom used file extensions of .dat (Data) and .zip (ZIP = Z-machine Interpreter Program), but the latter clashed with the widespread use of .zip for PKZIP-compatible archive files starting in the 1990s, after Activision had closed Infocom. Infocom produced six versions of the Z-machine. Files using versions 1 a ...
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Victorian Era
In the history of the United Kingdom and the British Empire, the Victorian era was the reign of Queen Victoria, from 20 June 1837 until her death on 22 January 1901. Slightly different definitions are sometimes used. The era followed the Georgian era and preceded the Edwardian era, and its later half overlaps with the first part of the ''Belle Époque'' era of continental Europe. Various liberalising political reforms took place in the UK, including expanding the electoral franchise. The Great Famine (Ireland), Great Famine caused mass death in Ireland early in the period. The British Empire had relatively peaceful relations with the other great powers. It participated in various military conflicts mainly against minor powers. The British Empire expanded during this period and was the predominant power in the world. Victorian society valued a high standard of personal conduct across all sections of society. The Victorian morality, emphasis on morality gave impetus to soc ...
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Steampunk Video Games
Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and Applied arts, aesthetics inspired by, but not limited to, 19th-century Industrial Revolution, industrial steam engine, steam-powered machinery. Steampunk works are often set in an alternate history, alternative history of the Victorian era or the American frontier, where steam power remains in mainstream use, or in a fantasy world that similarly employs steam power. Steampunk features anachronism, anachronistic technologies or retrofuturistic inventions as people in the 19th century might have envisioned them — distinguishing it from Neo-Victorianism — and is likewise rooted in the era's perspective on fashion, culture, architectural style, and art. Such technologies may include fictional machines like those found in the works of H. G. Wells and Jules Verne. Other examples of steampunk contain alternative-history-style presentations of such technology as steam cannons, lighter-than-ai ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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2003 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious and cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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2000s Interactive Fiction
S, or s, is the nineteenth Letter (alphabet), letter of the Latin alphabet, used in the English alphabet, the alphabets of other western Languages of Europe, European languages and other latin alphabets worldwide. Its name in English is English alphabet#Letter names, ''ess'' (pronounced ), plural ''esses''. History Northwest Semitic abjad, Northwest Semitic Shin (letter), šîn represented a voiceless postalveolar fricative (as in 'ip'). It originated most likely as a pictogram of a tooth () and represented the phoneme via the acrophonic principle. Ancient Greek did not have a "sh" phoneme, so the derived Greek letter Sigma (letter), Sigma () came to represent the voiceless alveolar sibilant . While the letter shape Σ continues Phoenician ''šîn'', its name ''sigma'' is taken from the letter ''Samekh'', while the shape and position of ''samekh'' but name of ''šîn'' is continued in the ''Ξ, xi''. Within Greek, the name of ''sigma'' was influenced by its associatio ...
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Emily Short
Emily Short is an interactive fiction (IF) writer. From 2020 to 2023, she was creative director of Failbetter Games, the studio behind ''Fallen London'' and its spinoffs. She is known for her debut game ''Galatea (computer game), Galatea'' (2000) and her use of psychologically complex non-player characters (NPCs). Short has been called "a visionary in the world of text-based games for years," and is the author of over forty works of IF. She wrote the chapters "Challenges of a Broad Geography" and "NPC Conversation Systems" for the 2011 ''The IF Theory Reader''. She wrote a regular column on IF for ''Rock Paper Shotgun''. Career In June 2011, Emily Short, with Richard Evans (AI researcher), Richard Evans, co-founded Little TextPeople, which explored the emotional possibilities of interactive fiction. It was acquired in early 2012 by Linden Lab. In 2014, Short was let go by Linden Lab, ending the project she was working on, Versu. Around that time, she started the Oxford and L ...
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Glossolalia
Speaking in tongues, also known as glossolalia, is an activity or practice in which people utter words or speech-like sounds, often thought by believers to be languages unknown to the speaker. One definition used by linguists is the fluid vocalizing of speech-like syllables that lack any readily comprehensible meaning. In some cases, as part of religious practice, some believe it to be a divine language unknown to the speaker. Glossolalia is practiced in Pentecostal and charismatic Christianity, as well as in other religions. Sometimes a distinction is made between "glossolalia" and "xenolalia", or " xenoglossy", which specifically relates to the belief that the language being spoken is a natural language previously unknown to the speaker. Etymology ''Glossolalia'' is a borrowing of the (), which is a compound of the () and () . The Greek expression (in various forms) appears in the New Testament in the books of Acts and First Corinthians. In Acts 2, the followers of C ...
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Logos
''Logos'' (, ; ) is a term used in Western philosophy, psychology and rhetoric, as well as religion (notably Logos (Christianity), Christianity); among its connotations is that of a rationality, rational form of discourse that relies on inductive reasoning, inductive and deductive reasoning, deductive reasoning. Aristotle first systematized the usage of the word, making it one of the three principles of rhetoric alongside ethos and pathos. This original use identifies the word closely to the structure and content of language or Text (literary theory), text. Both Plato and Aristotle used the term ''logos'' (along with ''rhema'') to refer to Sentence (language), sentences and Proposition (philosophy), propositions. Background is related to which is cognate with . The word derives from a Proto-Indo-European root, *leǵ-, which can have the meanings "I put in order, arrange, gather, choose, count, reckon, discern, say, speak". In modern usage, it typically connotes the verbs ...
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Bethlem Royal Hospital
Bethlem Royal Hospital, also known as St Mary Bethlehem, Bethlehem Hospital and Bedlam, is a psychiatric hospital in Bromley, London. Its famous history has inspired several horror books, films, and television series, most notably ''Bedlam (1946 film), Bedlam'', a 1946 film with Boris Karloff. The hospital is part of the South London and Maudsley NHS Foundation Trust. It is closely associated with King's College London and, in partnership with the Institute of Psychiatry, Psychology and Neuroscience, is a major centre for psychiatric research. It is part of the King's Health Partners academic health science centre and the National Institute for Health and Care Research (NIHR) Biomedical Research Centre for Mental Health. Founded in 1247, the hospital was originally located just outside the London Wall, city walls, in the Bishopsgate, Bishopsgate Without area of the City of London. It moved a short distance to Moorfields in 1676, and then to St George's Fields in Southwark in ...
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The Second Coming (poem)
“The Second Coming” is a poem written by Irish poet William Butler Yeats in 1919, first printed in '' The Dial'' in November 1920 and included in his 1920 collection of verses '' Michael Robartes and the Dancer''. The poem uses Christian imagery regarding the Apocalypse and Second Coming to describe allegorically the atmosphere of post-war Europe. It is considered a canonical work of modernist poetry and has been reprinted in several collections, including ''The Norton Anthology of Modern Poetry''. Historical context The poem was written in 1919 in the aftermath of the First World War and the beginning of the Irish War of Independence in January 1919, which followed the Easter Rising in April 1916, and before the British government had decided to send in the Black and Tans to Ireland. Yeats used the phrase "the second birth" instead of "the Second Coming" in his first drafts. Yeats's cosmology is laid out in his book ''A Vision'', where he explained his views on histo ...
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Steampunk
Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and Applied arts, aesthetics inspired by, but not limited to, 19th-century Industrial Revolution, industrial steam engine, steam-powered machinery. Steampunk works are often set in an alternate history, alternative history of the Victorian era or the American frontier, where steam power remains in mainstream use, or in a fantasy world that similarly employs steam power. Steampunk features anachronism, anachronistic technologies or retrofuturistic inventions as people in the 19th century might have envisioned them — distinguishing it from Neo-Victorianism — and is likewise rooted in the era's perspective on fashion, culture, architectural style, and art. Such technologies may include fictional machines like those found in the works of H. G. Wells and Jules Verne. Other examples of steampunk contain alternative-history-style presentations of such technology as steam cannons, lighter-than-ai ...
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