SMPTE D11
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SMPTE D11
HDCAM is a high-definition video digital recording videocassette version of Digital Betacam introduced in 1997 that uses an 8-bit discrete cosine transform (DCT) compressed 3:1:1 recording, in 1080i-compatible down-sampled resolution of 1440×1080, and adding 24p and 23.976 progressive segmented frame (PsF) modes to later models. The HDCAM codec uses rectangular pixels and as such the recorded 1440×1080 content is upsampled to 1920×1080 on playback. The recorded video bit rate is 144 Mbit/s. Audio is also similar, with four channels of AES3 20-bit, 48 kHz digital audio. Like Betacam, HDCAM tapes were produced in small and large cassette sizes; the small cassette uses the same form factor as the original Betamax. The main competitor to HDCAM was the DVCPRO HD format offered by Panasonic, which uses a similar compression scheme and bit rates ranging from 40 Mbit/s to 100 Mbit/s depending on frame rate. HDCAM is standardized as SMPTE 367M, also known ...
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Magnetic Tape
Magnetic tape is a medium for magnetic storage made of a thin, magnetizable coating on a long, narrow strip of plastic film. It was developed in Germany in 1928, based on the earlier magnetic wire recording from Denmark. Devices that use magnetic tape can with relative ease record and play back audio, visual, and binary computer data. Magnetic tape revolutionized sound recording and reproduction and broadcasting. It allowed radio, which had always been broadcast live, to be recorded for later or repeated airing. Since the early 1950s, magnetic tape has been used with computers to store large quantities of data and is still used for backup purposes. Magnetic tape begins to degrade after 10–20 years and therefore is not an ideal medium for long-term archival storage. The exception is data tape formats like Linear Tape-Open, LTO which are specifically designed for long-term archiving. Information in magnetic tapes is often recorded in tracks which are narrow and long areas of in ...
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SMPTE
The Society of Motion Picture and Television Engineers (SMPTE) (, rarely ), founded by Charles Francis Jenkins in 1916 as the Society of Motion Picture Engineers or SMPE, is a global professional association of engineers, technologists, and executives working in the media and entertainment industry. As an internationally recognized standards organization, SMPTE has published more than 800 technical standards and related documents for broadcast, filmmaking, digital cinema, audio recording, information technology (IT), and medical imaging. SMPTE also publishes the ''SMPTE Motion Imaging Journal'', provides networking opportunities for its members, produces academic conferences and exhibitions, and performs other industry-related functions. SMPTE membership is open to any individual or organization with an interest in the subject matter. In the US, SMPTE is a 501(c)(3) organization, 501(c)3 non-profit charitable organization. History An informal organizational meeting was hel ...
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XDCAM
XDCAM is a series of products for digital recording using random access solid-state memory media, introduced by Sony in 2003. Four different product lines the XDCAM SD, XDCAM HD, XDCAM EX and XDCAM HD422 differ in types of encoder used, frame size, container type and in recording media. None of the later products have made earlier product lines obsolete. Sony maintains that different formats within XDCAM family have been designed to meet different applications and budget constraints. The XDCAM range includes cameras and decks which act as drop-in replacements for traditional VTRs allowing XDCAM discs to be used within a traditional videotape-based workflow. These decks can also serve as random access computer hard drives for easy import of the video data files into non-linear editing systems (NLE) via FireWire (IEEE 1394) and Ethernet. In September 2008, JVC announced its alliance with Sony to support the XDCAM EX format. In August 2009, Convergent Desig ...
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Sony HDVS
Sony HDVS (High-Definition Video System) is a range of high-definition video equipment developed in the 1980s to support the Japanese Hi-Vision standard which was an early analog high-definition television system (used in multiple sub-Nyquist sampling encoding (MUSE) broadcasts) thought to be the broadcast television systems that would be in use today. The line included professional video cameras, video monitors and linear video editing systems. History Sony first demonstrated a wideband analog video HDTV capable video camera, monitor and video tape recorder (VTR) in April 1981 at an international meeting of television engineers in Algiers, Algeria. The HDVS range was launched in April 1984, with the HDC-100 camera, which was the world's first commercially available HDTV camera and HDV-1000 video recorder, with its companion HDT-1000 processor/TBC, and HDS-1000 video switcher all working in the 1125-line component video format with interlaced video and a 5:3 aspect ratio. Th ...
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3D Film
3D films are motion pictures made to give an illusion of three-dimensional solidity, usually with the help of special glasses worn by viewers. 3D films were prominently featured in the 1950s in American cinema and later experienced a worldwide resurgence in the 1980s and 1990s driven by IMAX high-end theaters and Disney-themed venues. 3D films became increasingly successful throughout the 2000s, peaking with the success of 3D presentations of ''Avatar'' in December 2009, after which 3D films again decreased in popularity. Certain directors have also taken more experimental approaches to 3D filmmaking, most notably celebrated auteur Jean-Luc Godard in his film '' Goodbye to Language''. History Before film The basic components of 3D film were introduced separately between 1833 and 1839. Stroboscopic animation was developed by Joseph Plateau in 1832 and published in 1833 in the form of a stroboscopic disc, which he later called the fantascope and became better known as the phén ...
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MPEG-4 Part 2
MPEG-4 Part 2, MPEG-4 Visual (formally International Organization for Standardization, ISO/International Electrotechnical Commission, IEC 14496-2) is a video encoding specification designed by the Moving Picture Experts Group (MPEG). It belongs to the MPEG-4 ISO/IEC family of encoders. It uses block-wise motion compensation and a discrete cosine transform (DCT), similar to previous encoders such as MPEG-1#Part 2: Video, MPEG-1 Part 2 and H.262/MPEG-2 Part 2. Examples of popular implementations of the encoder specifications include DivX, Xvid and Nero Digital. MPEG-4 Part 2 is H.263 compatible in the sense that a basic H.263 bitstream is correctly decoded by an MPEG-4 Video decoder. (MPEG-4 Video decoder is natively capable of decoding a basic form of H.263.) In MPEG-4 Visual, there are two types of video object layers: the video object layer that provides full MPEG-4 functionality, and a reduced functionality video object layer, the video object layer with short headers (which prov ...
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HD-SDI
SMPTE 292 is a digital video transmission line standard published by the Society of Motion Picture and Television Engineers (SMPTE). This technical standard is usually referred to as HD-SDI; it is part of a family of standards that define a serial digital interface based on a coaxial cable, intended to be used for transport of uncompressed digital video and audio in a television studio environment. SMPTE 292 expands upon SMPTE 259 and SMPTE 344 allowing for bit-rates of 1.485 Gbit/s, and 1.485/1.001 Gbit/s. These bit-rates are sufficient for and often used to transfer uncompressed high-definition video. Nomenclature The "M" designator was originally introduced to signify metric dimensions. It is no longer used in listings or filenames. Units of the International System of Units (SI) are the preferred units of measurement in all SMPTE Engineering Documents. Technical details The SMPTE 292 standard is a nominally 1.5 Gbit/s interface. Two exact bitrates are ...
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SMPTE 409M
The Society of Motion Picture and Television Engineers (SMPTE) (, rarely ), founded by Charles Francis Jenkins in 1916 as the Society of Motion Picture Engineers or SMPE, is a global professional association of engineers, technologists, and executives working in the media and entertainment industry. As an internationally recognized standards organization, SMPTE has published more than 800 technical standards and related documents for broadcast, filmmaking, digital cinema, audio recording, information technology (IT), and medical imaging. SMPTE also publishes the ''SMPTE Motion Imaging Journal'', provides networking opportunities for its members, produces academic conferences and exhibitions, and performs other industry-related functions. SMPTE membership is open to any individual or organization with an interest in the subject matter. In the US, SMPTE is a 501(c)3 non-profit charitable organization. History An informal organizational meeting was held in April 1916 at the ...
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Sony BCT-40SR 20060616
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (imaging and sensing), Sony Entertainment (including Sony Pictures and Sony Music Group), Sony Interactive Entertainment (video games), Sony Financial Group, and others. Sony was founded in 1946 as by Masaru Ibuka and Akio Morita. In 1958, the company adopted the name Initially an electronics firm, it gained early recognition for products such as the TR-55 transistor radio and the CV-2000 home video tape recorder, contributing significantly to Japan's Japanese economic miracle, post-war economic recovery. After Ibuka's retirement in the 1970s, Morita served as chairman until 1994, overseeing Sony's rise as a global brand recognized for innovation in consumer electronics. Landmark products included the Trinitron color television, the Walkma ...
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Azimuth Recording
Azimuth recording is the use of a variation in angle between two recording heads that are recording data so close together on magnetic tape that crosstalk would otherwise likely occur. Normally, the head is perpendicular to the movement of the tape, and this is considered zero degrees. However, if the heads are mounted at slightly different angles (such as ±7 degrees in VHS), destructive interference will occur at high frequencies when reading data recorded in the cross-talking channel but not in the channel that is intended to be read. At low frequencies relative to the maximum allowed by the head gap, however, this technique is ineffective. Thus one head is slanted slightly leftwards and the magnetic gap of the other head slanted slightly rightwards. To look at it another way, channel A sees the channel B data stretched out in time, hence the technique has a low-pass effect on noise intruding from another channel. Every videotape system was designed to put as much video as ...
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Chrominance
Chrominance (''chroma'' or ''C'' for short) is the signal used in video systems to convey the color information of the picture (see YUV color model), separately from the accompanying Luma (video), luma signal (or Y' for short). Chrominance is usually represented as two color-difference components: U = B-Y, B′ − Y′ (blue − luma) and V = R-Y, R′ − Y′ (red − luma). Each of these different components may have scale factors and offsets applied to it, as specified by the applicable video standard. In composite video signals, the U and V signals modulate a color subcarrier signal, and the result is referred to as the chrominance signal; the Phase (waves), phase and amplitude of this modulated chrominance signal correspond approximately to the hue and Saturation (color theory), saturation of the color. In digital-video and still-image color spaces such as Y′CbCr, the luma and chrominance components are digita ...
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Luminance (video)
In video, luma (Y') represents the brightness in an image (the "black-and-white" or achromatic portion of the image). Luma is typically paired with chrominance. Luma represents the achromatic image, while the chroma components represent the color information. Converting R′G′B′ sources (such as the output of a three-CCD camera) into luma and chroma allows for chroma subsampling: because human vision has finer spatial sensitivity to luminance ("black and white") differences than chromatic differences, video systems can store and transmit chromatic information at lower resolution, optimizing perceived detail at a particular bandwidth. Luma versus relative luminance Luma is the weighted sum of gamma-compressed R′G′B′ components of a color video—the ''prime symbols'' ′ denote gamma compression. The word was proposed to prevent confusion between luma as implemented in video engineering and relative luminance as used in color science (i.e. as defined by CIE). Re ...
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