SMPTE 356M
SMPTE 356M is a SMPTE specification for a professional video format, it is composed of MPEG-2 video composed of only I-frames and using Chroma subsampling, 4:2:2 chroma subsampling. 8 channel AES/EBU, AES3 audio streams are also included. These AES3 audio usually contain Audio bit depth, 24 bit PCM audio samples. SMPTE 356M requires up to of Bandwidth (computing), bandwidth. This format is described in the document SMPTE 356M-2001, "Type D-10 Stream Specifications — MPEG-2 4:2:2P @ ML for 525/60 and 625/50". The technology specified in SMPTE 356M is also known as D10 or D-10 and also called Betacam#MPEG IMX, IMX by Sony. References Film and video technology SMPTE standards {{video-tech-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SMPTE
The Society of Motion Picture and Television Engineers (SMPTE) (, rarely ), founded by Charles Francis Jenkins in 1916 as the Society of Motion Picture Engineers or SMPE, is a global professional association of engineers, technologists, and executives working in the media and entertainment industry. As an internationally recognized standards organization, SMPTE has published more than 800 technical standards and related documents for broadcast, filmmaking, digital cinema, audio recording, information technology (IT), and medical imaging. SMPTE also publishes the ''SMPTE Motion Imaging Journal'', provides networking opportunities for its members, produces academic conferences and exhibitions, and performs other industry-related functions. SMPTE membership is open to any individual or organization with an interest in the subject matter. In the US, SMPTE is a 501(c)(3) organization, 501(c)3 non-profit charitable organization. History An informal organizational meeting was hel ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MPEG-2 Video
H.262 or MPEG-2 Part 2 (formally known as ITU-T Recommendation H.262 and ISO/IEC 13818-2, also known as MPEG-2 Video) is a video coding format standardised and jointly maintained by ITU-T Study Group 16 Video Coding Experts Group (VCEG) and ISO/ IEC Moving Picture Experts Group (MPEG), and developed with the involvement of many companies. It is the second part of the ISO/IEC MPEG-2 standard. The ITU-T Recommendation H.262 and ISO/IEC 13818-2 documents are identical. The standard is available for a fee from the ITU-T and ISO. MPEG-2 Video is very similar to MPEG-1, but also provides support for interlaced video (an encoding technique used in analog NTSC, PAL and SECAM television systems). MPEG-2 video is not optimized for low bit-rates (e.g., less than 1 Mbit/s), but somewhat outperforms MPEG-1 at higher bit rates (e.g., 3 Mbit/s and above), although not by a large margin unless the video is interlaced. All standards-conforming MPEG-2 Video decoders are also fully ca ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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AES/EBU
AES3 is a standard for the exchange of digital audio signals between professional audio devices. An AES3 signal can carry two channels of pulse-code-modulated digital audio over several transmission media including balanced lines, unbalanced lines, and optical fiber. AES3 was jointly developed by the Audio Engineering Society (AES) and the European Broadcasting Union (EBU) and so is also known as AES/EBU. The standard was first published in 1985 and was revised in 1992 and 2003. AES3 has been incorporated into the International Electrotechnical Commission's standard IEC 60958, and is available in a consumer-grade variant known as S/PDIF. History and development The development of standards for digital audio interconnect for both professional and domestic audio equipment, began in the late 1970s in a joint effort between the Audio Engineering Society and the European Broadcasting Union, and culminated in the publishing of AES3 in 1985. The AES3 standard has been revised in 1 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Audio Bit Depth
In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample. Examples of bit depth include Compact Disc Digital Audio, which uses 16 bits per sample, and DVD-Audio and Blu-ray Disc, which can support up to 24 bits per sample. In basic implementations, variations in bit depth primarily affect the noise level from quantization error—thus the signal-to-noise ratio (SNR) and dynamic range. However, techniques such as dithering, noise shaping, and oversampling can mitigate these effects without changing the bit depth. Bit depth also affects bit rate and file size. Bit depth is useful for describing PCM digital signals. Non-PCM formats, such as those using lossy compression, do not have associated bit depths. Binary representation A PCM signal is a sequence of digital audio samples containing the data providing the necessary information to reconst ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bandwidth (computing)
In computing, bandwidth is the maximum rate of data transfer across a given path. Bandwidth may be characterized as network bandwidth, data bandwidth, or digital bandwidth. This definition of ''bandwidth'' is in contrast to the field of signal processing, wireless communications, modem data transmission, digital communications, and electronics, in which ''bandwidth'' is used to refer to the signal bandwidth measured in hertz, meaning the frequency range between lowest and highest attainable frequency while meeting a well-defined impairment level in signal power. The actual bit rate that can be achieved depends not only on the signal bandwidth but also on the noise on the channel. Network capacity The term ''bandwidth'' sometimes defines the net bit rate ''peak bit rate'', ''information rate'', or physical layer ''useful bit rate'', channel capacity, or the maximum throughput of a logical or physical communication path in a digital communication system. For example, bandwi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Betacam
Betacam is a family of half-inch professional videocassette products developed by Sony in 1982. In colloquial use, ''Betacam'' singly is often used to refer to a Betacam camcorder, a Betacam tape, a Betacam video recorder or the format itself. All Betacam variants from analog Betacam, Betacam SP and Digital Betacam, HDCAM and HDCAM SR use the same shape videocassettes, meaning vaults and other storage facilities do not have to be changed when upgrading to a new format. The cassette shell and case for each Betacam cassette is colored differently depending on the format, allowing for easy visual identification. There is also a mechanical key that allows a video tape recorder to identify which format has been inserted. The cassettes are available in two sizes: S (short or small) and L (long or large). The Betacam camcorder can only load S magnetic tapes, while television studio sized video tape recorders (VTR) designed for video editing can play both S and L tapes. The format s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Film And Video Technology
A film, also known as a movie or motion picture, is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, emotions, or atmosphere through the use of moving images that are generally, since the 1930s, synchronized with sound and (less commonly) other sensory stimulations. Etymology and alternative terms The name "film" originally referred to the thin layer of photochemical emulsion on the celluloid strip that used to be the actual medium for recording and displaying motion pictures. Many other terms exist for an individual motion-picture, including "picture", "picture show", "moving picture", "photoplay", and "flick". The most common term in the United States is "movie", while in Europe, "film" is preferred. Archaic terms include "animated pictures" and "animated photography". "Flick" is, in general a slang term, first recorded in 1926. It originates in the verb flicker, owing to the flickering appearance of early films. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |