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Reanimal
''Reanimal'' is an upcoming survival horror video game developed by Tarsier Studios and published by THQ Nordic. The game is set to be released for Nintendo Switch 2, PlayStation 5, Windows, and Xbox Series X/S. Gameplay ''Reanimal'' is a survival horror game, stealth game, and a cinematic platformer. The story follows a brother and sister as they try to escape a hellish version of their home while attempting to save their three friends. The two must work together, explore the islands, escape from mutated animals, and solve various environmental puzzles in order to progress. Players will eventually unlock a boat which enables them to explore locations off the critical path in a nonlinear manner. The game supports both single-player and two-player online or local cooperative multiplayer. The second companion will be controlled by artificial intelligence in single-player. Development The game is currently being developed by Swedish company Tarsier Studios, the creator of the ''Lit ...
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Tarsier Studios
Tarsier Studios is a Swedish video game developer based in Malmö. The studio was most known for creating the '' Little Nightmares'' series in collaboration with publisher Bandai Namco Entertainment. It is currently working on '' Reanimal''. History Nine developers, including Andreas Johnsson and Björn Sunesson, founded Tarsier Studios in 2004. Johnsson had been a traditional programmer in the 1990s but wished to get into video game programming. With many Swedish universities beginning to offer game development courses, he enrolled at a Karlshamn university, where he got together with the other developers who would found Tarsier Studios. Their puzzle-platform game ''Tio'' won a game design contest panelled by video game industry veterans, which landed the team a spot in an incubation programme that would provide aid to advance the game's concept. The team was given an office space but no financial assistance. Mattias Nygren joined Tarsier as its chief executive officer (CE ...
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Artificial Intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of research in computer science that develops and studies methods and software that enable machines to machine perception, perceive their environment and use machine learning, learning and intelligence to take actions that maximize their chances of achieving defined goals. High-profile applications of AI include advanced web search engines (e.g., Google Search); recommendation systems (used by YouTube, Amazon (company), Amazon, and Netflix); virtual assistants (e.g., Google Assistant, Siri, and Amazon Alexa, Alexa); autonomous vehicles (e.g., Waymo); Generative artificial intelligence, generative and Computational creativity, creative tools (e.g., ChatGPT and AI art); and Superintelligence, superhuman play and analysis in strategy games (e.g., ...
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The Wind Waker
is an action-adventure game developed and published by Nintendo for the GameCube. An installment in ''The Legend of Zelda'' series, it was released in Japan on December 13, 2002, in North America on March 24, 2003, and in Europe on May 2, 2003. The game is set on a group of islands in a vast sea, a departure for the series. The player controls series protagonist Link as he attempts to save his sister from the sorcerer Ganon and becomes embroiled in a struggle for the Triforce, a sacred wish-granting relic. Aided by allies including pirate captain Tetra – an incarnation of Princess Zelda – and a talking sailboat named the King of Red Lions, Link sails the ocean, explores islands, and traverses dungeons to acquire the power necessary to defeat Ganon. Wind, which facilitates sailing, plays a prominent role and can be controlled with a magic conductor's baton called the Wind Waker. ''The Wind Waker'' was directed by Eiji Aonuma and produced by Shigeru Miyamoto and Takashi Te ...
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It Takes Two (video Game)
''It Takes Two'' is a 2021 cooperative action-adventure game developed by Hazelight Studios and published by Electronic Arts. The game was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in March 2021, and was released for Nintendo Switch in November 2022. Like Hazelight's debut game '' A Way Out'', ''It Takes Two'' does not have a single-player option. It is playable only in either online or local split screen cooperative multiplayer between two players. The game follows a couple transformed into living dolls as they attempt to find a way out while trying to mend their relationship. ''It Takes Two'' received positive reviews from critics and won multiple year-end accolades, including Game of the Year at The Game Awards 2021 and the 25th Annual D.I.C.E. Awards. The game had sold over 20 million units by October 2024. Gameplay ''It Takes Two'' is an action-adventure video game with elements from platform games. It is specifically designed f ...
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Environmental Storytelling
Since the origin of video games in the early 1970s, the video game industry, the gamer, players, and video game culture, surrounding culture have spawned a wide range of technical and slang terms. 0–9 A B C D E F ...
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Virtual Camera System
In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required. As opposed to filmmakers, virtual camera system creators have to deal with a world that is interactive and unpredictable. It is not possible to know where the player character is going to be in the next few seconds; therefore, it is not possible to plan the shots as a filmmaker would do. To solve this issue, the system relies on certain rules or artificial intelligence to select the most appropriate shots. There are mainly three types of camera systems. In ''fixed camera systems'', the camera does not move at all, and the system displays the player's character in a succession of still shots. ''Tracking cameras'', on the other hand, follow the characte ...
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Engadget
Engadget ( ) is a technology news, reviews and analysis website offering daily coverage of gadgets, consumer electronics, video games, gaming hardware, apps, social media, streaming, AI, space, robotics, electric vehicles and other potentially consumer-facing technology. The site's content includes short-form news posts, reported features, news analysis, product reviews, buying guides, two weekly video shows, The Engadget Podcast, The Morning After newsletter and a weekly deals newsletter. It has been operated by Yahoo! Inc. (2017–present), Yahoo! Inc. since September 2021. History Engadget was founded by former ''Gizmodo'' technology weblog editor and co-founder Peter Rojas. Engadget was the largest blog in Weblogs, Inc., a blog network with over 75 Blog, weblogs, including ''Autoblog.com, Autoblog'' and ''Joystiq,'' which formerly included ''Hackaday''. Weblogs Inc. was purchased by AOL in 2005. Launched in March 2004, Engadget was one of the internet's earliest tech blogs. ...
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Spiritual Successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue the Product lining, product line or Multimedia franchise, media franchise of its predecessor, and is thus only a successor "in spirit". Spiritual successors often have similar themes and styles to their preceding material, but are generally a distinct intellectual property. In fiction, the term generally refers to a work by a creator that shares similarities to one of their earlier works, but is set in a different Canon (fiction), continuity, and features distinct characters and settings. Such works may arise when License, licensing issues prevent a creator from releasing a direct sequel using the same copyrighted characters and names as the original. In literature Arthur Conan Doyle's Sherlock Holmes stories, published between 1887 and 192 ...
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Little Nightmares III
''Little Nightmares III'' is an upcoming puzzle-platform horror adventure video game developed by Supermassive Games and published by Bandai Namco Entertainment for Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. It serves as a stand-alone sequel to the first two ''Little Nightmares'' games. The game follows two new child protagonists, Low and Alone, as they navigate through The Nowhere and escape from a looming threat. It is scheduled to release on 10 October 2025. Premise The game follows two new characters, Low and Alone, journeying through "the Nowhere", a desolate and nightmarish realm that can only be accessed through sleeping. A variety of locations are shown in the trailers for the game. There are many hostile beings that reside in the Nowhere and often attempt to capture, harm, or kill the protagonists. Low and Alone aim to escape the realm. Gameplay Like its predecessors, the player explores a 2.5D world, encoun ...
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Supermassive Games
Supermassive Games Limited is a British video game developer based in Guildford, Surrey. The studio is best known for developing horror games such as ''Until Dawn'' for Sony Interactive Entertainment, ''The Dark Pictures Anthology'' for Bandai Namco Entertainment, ''The Quarry (video game), The Quarry'' for 2K (company), 2K Games, and ''The Casting of Frank Stone'' for Behaviour Interactive. History Supermassive Games was founded by Pete Samuels in 2008, who had previously worked at Psygnosis and Electronic Arts. The company signed a contract to serve as Sony's second-party developer. The studio first worked on downloadable content for Media Molecule's ''LittleBigPlanet'', and games utilizing the PlayStation Move motion controller including ''Sackboy's Prehistoric Moves'' and ''Start the Party!''. The strategy was a success initially, as the studio posted full-year sales of £5.7 million in 2011. In 2012, the studio partnered with BBC and released ''Doctor Who: The Eternity Cloc ...
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Bandai Namco Entertainment
is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game business, as well as Bandai's former equivalent division. Development operations were spun off into a new company in 2012, Namco Bandai Studios, now called Bandai Namco Studios. Bandai Namco Entertainment owns List of best-selling video game franchises, several multi-million video game franchises, including ''List of Pac-Man video games, Pac-Man'', ''Tekken'', ''Soulcalibur'', ''Tales (video game series), Tales'', ''Ace Combat'', ''Taiko no Tatsujin'', ''The Idolmaster'', ''Ridge Racer'' and ''Dark Souls''. Pac-Man (character), Pac-Man himself serves as the official mascot of the company. The company also owns the licenses to several Japanese media franchises, such as ''Weekly Shōnen Jump, Shonen Jump'', ''Gundam'', ''Kamen Rider'', ''S ...
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Intellectual Property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in most of the world's List of national legal systems, legal systems."property as a common descriptor of the field probably traces to the foundation of the World Intellectual Property Organization (WIPO) by the United Nations." in Mark A. Lemley''Property, Intellectual Property, and Free Riding'', Texas Law Review, 2005, Vol. 83:1031, page 1033, footnote 4. Supporters of intellectual property laws often describe their main purpose as encouragin ...
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