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Realtime Games
Realtime Games Software Ltd. was a British computer game developer, founded in 1984 by three Leeds University students: Ian Oliver, Andrew Onions, and Graeme Baird. Their first game, '' 3D Tank Duel'', was a wireframe graphics game, in the style of Atari, Inc.'s '' Battlezone'' arcade game, for the ZX Spectrum. This was followed up with ''Starstrike 3D'', a game based on Atari's ''Star Wars'' arcade game. '' Starfox'' was published in 1987, and '' Carrier Command'' was published in 1988. The company was also involved in porting ''Elite'' to IBM PC compatibles and ''Starglider'' to the ZX Spectrum. Realtime's early titles were self-published, while later games were published by Rainbird. Graeme Baird subsequently went to work for Psygnosis, while Ian Oliver founded Cross Products to produce game development systems for consoles, in a joint venture with Andy Craven of nearby Vektor Grafix Vektor Grafix was a British video game developer, computer game development company le ...
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Carrier Command
''Carrier Command'' is a 1988 video game published by Rainbird for the Amiga, Atari ST, IBM PC compatibles, ZX Spectrum, Macintosh, Commodore 64, and Amstrad CPC. ''Carrier Command'' is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier. Plot The game is set in the near future, where a team of scientists have developed two robotic aircraft carriers to colonise an archipelago of sixty-four islands. Unfortunately, the more advanced carrier falls into the hands of a terrorist organization, and they plan to conquer the archipelago for their own evil ends. It is the player's job to use the less advanced carrier to colonise the islands and destroy the enemy carrier. Gameplay ''Carrier Command'' is played as a real-time strategy and simulation game with the player having direct control over the friendly vehicles. Except for the Commodore 64 version, ''Carrier Command'' uses filled-in vector graphics to create a thr ...
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