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R Tree
R-trees are tree data structures used for spatial index, spatial access methods, i.e., for indexing multi-dimensional information such as Geographic coordinate system, geographical coordinates, rectangles or polygons. The R-tree was proposed by Antonin Guttman in 1984 and has found significant use in both theoretical and applied contexts. A common real-world usage for an R-tree might be to store spatial objects such as restaurant locations or the polygons that typical maps are made of: streets, buildings, outlines of lakes, coastlines, etc. and then find answers quickly to queries such as "Find all museums within 2 km of my current location", "retrieve all road segments within 2 km of my location" (to display them in a navigation system) or "find the nearest gas station" (although not taking roads into account). The R-tree can also accelerate nearest neighbor search for various distance metrics, including great-circle distance. R-tree idea The key idea of the data structure ...
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Antonin Guttman
Antonin may refer to: People * Antonin (name) Places ;Poland * Antonin, Jarocin County, Greater Poland Voivodeship * Antonin, Kalisz County, Greater Poland Voivodeship * Antonin, Oborniki County, Greater Poland Voivodeship * Antonin, Ostrów Wielkopolski County, Greater Poland Voivodeship * Antonin, Poznań County, Greater Poland Voivodeship * Antonin, Środa Wielkopolska County, Greater Poland Voivodeship * Antonin, Sieradz County, Łódź Voivodeship * Antonin, Zduńska Wola County, Łódź Voivodeship * Antonin, Lublin Voivodeship * Antonin, Masovian Voivodeship * Antonin, Podlaskie Voivodeship * Antonin, Pomeranian Voivodeship * Antonin, part of Nowe Miasto, Poznań, Greater Poland Voivodeship See also

*Antolin (name) *Antonina (other) *Antonini (other) *Antonino (other) *Antoniny (other) *Antoninus (other) *Antoniu *Antonen *Antoñín (born 2000), Antonio Cortés Heredia, Spanish footballer {{disambiguation, given name, s ...
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Worst-case Performance
In computer science, best, worst, and average cases of a given algorithm express what the resource usage is ''at least'', ''at most'' and ''on average'', respectively. Usually the resource being considered is running time, i.e. time complexity, but could also be memory or some other resource. Best case is the function which performs the minimum number of steps on input data of n elements. Worst case is the function which performs the maximum number of steps on input data of size n. Average case is the function which performs an average number of steps on input data of n elements. In real-time computing, the worst-case execution time is often of particular concern since it is important to know how much time might be needed ''in the worst case'' to guarantee that the algorithm will always finish on time. Average performance and worst-case performance are the most used in algorithm analysis. Less widely found is best-case performance, but it does have uses: for example, where the ...
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Bounding Box
In geometry, the minimum bounding box or smallest bounding box (also known as the minimum enclosing box or smallest enclosing box) for a point set in dimensions is the box with the smallest measure (area, volume, or hypervolume in higher dimensions) within which all the points lie. When other kinds of measure are used, the minimum box is usually called accordingly, e.g., "minimum-perimeter bounding box". The minimum bounding box of a point set is the same as the minimum bounding box of its convex hull, a fact which may be used heuristically to speed up computation. In the two-dimensional case it is called the ''minimum bounding rectangle''. Axis-aligned minimum bounding box The axis-aligned minimum bounding box (or AABB) for a given point set is its minimum bounding box subject to the constraint that the edges of the box are parallel to the (Cartesian) coordinate axes. It is the Cartesian product of ''N'' intervals each of which is defined by the minimal and maximal value o ...
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Child Node
In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children (depending on the type of tree), but must be connected to exactly one parent, except for the ''root'' node, which has no parent (i.e., the root node as the top-most node in the tree hierarchy). These constraints mean there are no cycles or "loops" (no node can be its own ancestor), and also that each child can be treated like the root node of its own subtree, making recursion a useful technique for tree traversal. In contrast to linear data structures, many trees cannot be represented by relationships between neighboring nodes (parent and children nodes of a node under consideration, if they exist) in a single straight line (called edge or link between two adjacent nodes). Binary trees are a commonly used type, which constrain the number of children for each parent to at most two. When ...
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Leaf Node
In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children (depending on the type of tree), but must be connected to exactly one parent, except for the ''root'' node, which has no parent (i.e., the root node as the top-most node in the tree hierarchy). These constraints mean there are no cycles or "loops" (no node can be its own ancestor), and also that each child can be treated like the root node of its own subtree, making recursion a useful technique for tree traversal. In contrast to linear data structures, many trees cannot be represented by relationships between neighboring nodes (parent and children nodes of a node under consideration, if they exist) in a single straight line (called edge or link between two adjacent nodes). Binary trees are a commonly used type, which constrain the number of children for each parent to at most two. When ...
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X-tree
In computer science tree data structures, an X-tree (for ''eXtended node tree'') is an index tree structure based on the R-tree used for storing data in many dimensions. It appeared in 1996, and differs from R-trees (1984), R+-trees (1987) and R*-tree In data processing R*-trees are a variant of R-trees used for indexing spatial information. R*-trees have slightly higher construction cost than standard R-trees, as the data may need to be reinserted; but the resulting tree will usually have a b ...s (1990) because it emphasizes prevention of overlap in the bounding boxes, which increasingly becomes a problem in high dimensions. In cases where nodes cannot be split without preventing overlap, the node split will be deferred, resulting in super-nodes. In extreme cases, the tree will linearize, which defends against worst-case behaviors observed in some other data structures. Structure The X-tree consists of three different types of nodes—data nodes, normal directory nodes and ...
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Hilbert R-tree
Hilbert R-tree, an R-tree variant, is an index for multidimensional objects such as lines, regions, 3-D objects, or high-dimensional feature-based parametric objects. It can be thought of as an extension to B+-tree for multidimensional objects. The performance of R-trees depends on the quality of the algorithm that clusters the data rectangles on a node. Hilbert R-trees use space-filling curves, and specifically the Hilbert curve, to impose a linear ordering on the data rectangles. There are two types of Hilbert R-trees: one for static databases, and one for dynamic database In computing, a database is an organized collection of data or a type of data store based on the use of a database management system (DBMS), the software that interacts with end users, applications, and the database itself to capture and a ...s. In both cases Hilbert space-filling curves are used to achieve better ordering of multidimensional objects in the node. This ordering has to be "good", in t ...
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R+ Tree
R-trees are tree data structures used for spatial index, spatial access methods, i.e., for indexing multi-dimensional information such as Geographic coordinate system, geographical coordinates, rectangles or polygons. The R-tree was proposed by Antonin Guttman in 1984 and has found significant use in both theoretical and applied contexts. A common real-world usage for an R-tree might be to store spatial objects such as restaurant locations or the polygons that typical maps are made of: streets, buildings, outlines of lakes, coastlines, etc. and then find answers quickly to queries such as "Find all museums within 2 km of my current location", "retrieve all road segments within 2 km of my location" (to display them in a navigation system) or "find the nearest gas station" (although not taking roads into account). The R-tree can also accelerate nearest neighbor search for various distance metrics, including great-circle distance. R-tree idea The key idea of the data structure ...
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R*-tree
In data processing R*-trees are a variant of R-trees used for indexing spatial information. R*-trees have slightly higher construction cost than standard R-trees, as the data may need to be reinserted; but the resulting tree will usually have a better query performance. Like the standard R-tree, it can store both point and spatial data. It was proposed by Norbert Beckmann, Hans-Peter Kriegel, Ralf Schneider, and Bernhard Seeger in 1990. Difference between R*-trees and R-trees Minimization of both coverage and overlap is crucial to the performance of R-trees. Overlap means that, on data query or insertion, more than one branch of the tree needs to be expanded (due to the way data is being split in regions which may overlap). A minimized coverage improves pruning performance, allowing exclusion of whole pages from search more often, in particular for negative range queries. The R*-tree attempts to reduce both, using a combination of a revised node split algorithm and the concept o ...
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OPTICS Algorithm
Ordering points to identify the clustering structure (OPTICS) is an algorithm for finding density-based Cluster analysis, clusters in spatial data. It was presented in 1999 by Mihael Ankerst, Markus M. Breunig, Hans-Peter Kriegel and Jörg Sander. Its basic idea is similar to DBSCAN, but it addresses one of DBSCAN's major weaknesses: the problem of detecting meaningful clusters in data of varying density. To do so, the points of the database are (linearly) ordered such that spatially closest points become neighbors in the ordering. Additionally, a special distance is stored for each point that represents the density that must be accepted for a cluster so that both points belong to the same cluster. This is represented as a dendrogram. Basic idea Like DBSCAN, OPTICS requires two parameters: , which describes the maximum distance (radius) to consider, and , describing the number of points required to form a cluster. A point is a ''core point'' if at least points are found within it ...
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Cluster Analysis
Cluster analysis or clustering is the data analyzing technique in which task of grouping a set of objects in such a way that objects in the same group (called a cluster) are more Similarity measure, similar (in some specific sense defined by the analyst) to each other than to those in other groups (clusters). It is a main task of exploratory data analysis, and a common technique for statistics, statistical data analysis, used in many fields, including pattern recognition, image analysis, information retrieval, bioinformatics, data compression, computer graphics and machine learning. Cluster analysis refers to a family of algorithms and tasks rather than one specific algorithm. It can be achieved by various algorithms that differ significantly in their understanding of what constitutes a cluster and how to efficiently find them. Popular notions of clusters include groups with small Distance function, distances between cluster members, dense areas of the data space, intervals or pa ...
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