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PureBasic IDE 5
PureBasic is a commercial software, commercially distributed procedural programming, procedural computer programming language and integrated development environment based on BASIC and developed by Fantaisie Software for Microsoft Windows, Windows, Linux, and macOS. An Amiga version is available, although it has been discontinued and some parts of it are Open-source license, released as open-source. The first public release of PureBasic for Windows was on 17 December 2000. It has been continually updated ever since. PureBasic has a "lifetime license model". As cited on the website, the first PureBasic user (who registered in 1998) still has free access to new updates and this is not going to change. a(i + 1) Swap a(i), a(i + 1) hasChanged = #True EndIf Next Until hasChanged = #False EndProcedure Below is a sample program that displays a sizeable text editor with two menu items. ;Create Window: OpenWindow(0, #PB_Ignore, #PB_Ignore, 800, 600, " ...
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Structured Programming
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition (while and for), block structures, and subroutines. It emerged in the late 1950s with the appearance of the ALGOL 58 and ALGOL 60 programming languages, with the latter including support for block structures. Contributing factors to its popularity and widespread acceptance, at first in academia and later among practitioners, include the discovery of what is now known as the structured program theorem in 1966, and the publication of the influential "Go To Statement Considered Harmful" open letter in 1968 by Dutch computer scientist Edsger W. Dijkstra, who coined the term "structured programming". Structured programming is most frequently used with deviations that allow for clearer programs in some particular cases, such as when exception h ...
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Open-source License
An open-source license is a type of license for computer software and other products that allows the source code, blueprint or design to be used, modified and/or shared under defined terms and conditions. This allows end users and commercial companies to review and modify the source code, blueprint or design for their own customization, curiosity or troubleshooting needs. Open-source licensed software is mostly available free of charge, though this does not necessarily have to be the case. Licenses which only permit non-commercial redistribution or modification of the source code for personal use only are generally not considered as open-source licenses. However, open-source licenses may have some restrictions, particularly regarding the expression of respect to the origin of software, such as a requirement to preserve the name of the authors and a copyright statement within the code, or a requirement to redistribute the licensed software only under the same license (as in a copyl ...
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Object-oriented Programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of " objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of procedures (often known as '' methods''). A common feature of objects is that procedures (or methods) are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually a special name such as or used to refer to the current object. In OOP, computer programs are designed by making them out of objects that interact with one another. OOP languages are diverse, but the most popular ones are class-based, meaning that objects are instances of classes, which also determine their types. Many of the most widely used programming languages (such as C++, Java, Python, etc.) are multi-paradigm and they support object-oriented programming to a greater or lesser degree, typically in combination with ...
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Windows API
The Windows API, informally WinAPI, is Microsoft's core set of application programming interfaces (APIs) available in the Microsoft Windows operating systems. The name Windows API collectively refers to several different platform implementations that are often referred to by their own names (for example, Win32 API); see the versions section. Almost all Windows programs interact with the Windows API. On the Windows NT line of operating systems, a small number (such as programs started early in the Windows startup process) use the Native API. Developer support is available in the form of a software development kit, Microsoft Windows SDK, providing documentation and tools needed to build software based on the Windows API and associated Windows interfaces. The Windows API (Win32) is focused mainly on the programming language C in that its exposed functions and data structures are described in that language in recent versions of its documentation. However, the API may be used by an ...
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Hello World
''Hello'' is a salutation or greeting in the English language. It is first attested in writing from 1826. Early uses ''Hello'', with that spelling, was used in publications in the U.S. as early as the 18 October 1826 edition of the '' Norwich Courier'' of Norwich, Connecticut. Another early use was an 1833 American book called ''The Sketches and Eccentricities of Col. David Crockett, of West Tennessee'', which was reprinted that same year in '' The London Literary Gazette''. The word was extensively used in literature by the 1860s. Etymology According to the ''Oxford English Dictionary'', ''hello'' is an alteration of ''hallo'', ''hollo'', which came from Old High German "''halâ'', ''holâ'', emphatic imperative of ''halôn'', ''holôn'' to fetch, used especially in hailing a ferryman". It also connects the development of ''hello'' to the influence of an earlier form, ''holla'', whose origin is in the French ''holà'' (roughly, 'whoa there!', from French ''là'' 'there'). As i ...
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Irrlicht Engine
Irrlicht (pronounced in German) is an open-source game engine written in C++. It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to Irrlicht version 1.8.1), PlayStation Portable, Symbian, iPhone, AmigaOS 4, Sailfish OS via a QT/Qml wrapper, and Google Native Client. Irrlicht is known for its small size and compatibility with new and older hardware alike, ease of learning, and a large friendly community. Unofficial bindings for many languages exist including AutoIt, C++Builder, FreeBASIC, GameMaker Language, Java, Lua, .NET, Object Pascal (Delphi), Perl, Python, and Ruby, though most of them have not been maintained for five years or more. Irrlicht's development began in 2003 with one developer, Nikolaus Gebhardt. Only after the 1.0 release of Irrlicht in 2006 did the team grow to ten members as of 2011, most of them being developers. Irrlicht is a com ...
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OGRE
An ogre ( feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world. They appear in many classic works of literature, and are most often associated in fairy tales and legend with a taste for infants. In mythology, ogres are often depicted as inhumanly large, tall, and having a disproportionately large head, abundant hair, unusually colored skin, a voracious appetite, and a strong body. Ogres are closely linked with giants and with human cannibals in mythology. In both folklore and fiction, giants are often given ogrish traits (such as the giants in " Jack and the Beanstalk" and " Jack the Giant Killer", the Giant Despair in ''The Pilgrim's Progress'', and the Jötunn of Norse mythology); while ogres may be given giant-like traits. Famous examples of ogres in folklore include the ogre in " Puss in Boo ...
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FASM
FASM (''flat assembler'') is an assembler for x86 processors. It supports Intel-style assembly language on the IA-32 and x86-64 computer architectures. It claims high speed, size optimizations, operating system (OS) portability, and macro abilities. It is a low-level assembler and intentionally uses very few command-line options. It is free and open-source software. All versions of FASM can directly output any of the following: flat "raw" binary (usable also as MS-DOS COM executable or SYS driver), objects: Executable and Linkable Format (ELF) or Common Object File Format (COFF) (classic or MS-specific), or executables in either MZ, ELF, or Portable Executable (PE) format (including WDM drivers, allows custom MZ DOS stub). An unofficial port targeting the ARM architectureFASMARM also exists. History The project was started in 1999 by Tomasz Grysztar, a.k.a. ''Privalov'', at that time an undergraduate student of mathematics from Poland. It was released publicly in ...
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Inline Assembly
In computer programming, an inline assembler is a feature of some compilers that allows low-level code written in assembly language to be embedded within a program, among code that otherwise has been compiled from a higher-level language such as C or Ada. Motivation and alternatives The embedding of assembly language code is usually done for one of these reasons: * Optimization: Programmers can use assembly language code to implement the most performance-sensitive parts of their program's algorithms, code that is apt to be more efficient than what might otherwise be generated by the compiler. * Access to processor specific instructions: Most processors offer special instructions, such as Compare and Swap and Test and Set instructions which may be used to construct semaphores or other synchronization and locking primitives. Nearly every modern processor has these or similar instructions, as they are necessary to implement multitasking. Examples of specialized instructions ...
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Application Programming Interface
An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into the software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' tha ...
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Dynamic-link Library
Dynamic-link library (DLL) is Microsoft's implementation of the shared library concept in the Microsoft Windows and OS/2 operating systems. These libraries usually have the file extension DLL, OCX (for libraries containing ActiveX controls), or DRV (for legacy system drivers). The file formats for DLLs are the same as for Windows EXE files – that is, Portable Executable (PE) for 32-bit and 64-bit Windows, and New Executable (NE) for 16-bit Windows. As with EXEs, DLLs can contain code, data, and resources, in any combination. Data files with the same file format as a DLL, but with different file extensions and possibly containing only resource sections, can be called ''resource DLLs''. Examples of such DLLs include ''icon libraries'', sometimes having the extension ICL, and font files, having the extensions FON and FOT. Background The first versions of Microsoft Windows ran programs together in a single address space. Every program was meant to co-operate by yieldi ...
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Executable
In computing, executable code, an executable file, or an executable program, sometimes simply referred to as an executable or binary, causes a computer "to perform indicated tasks according to encoded instructions", as opposed to a data file that must be interpreted ( parsed) by a program to be meaningful. The exact interpretation depends upon the use. "Instructions" is traditionally taken to mean machine code instructions for a physical CPU. In some contexts, a file containing scripting instructions (such as bytecode) may also be considered executable. Generation of executable files Executable files can be hand-coded in machine language, although it is far more convenient to develop software as source code in a high-level language that can be easily understood by humans. In some cases, source code might be specified in assembly language instead, which remains human-readable while being closely associated with machine code instructions. The high-level language is co ...
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