Predators (video Game)
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Predators (video Game)
''Predators'', sometimes mislabeled as ''Robert Rodriguez presents Predators'', is a real-time strategy tie-in to the ''Predator'' franchise, based on the 2010 film of the same name. The game was developed by independent game developer Angry Mob Games and was released for iOS on July 1, 2010, over a week before the film's theatrical release. The game was later ported to Android and published by Fox Digital Entertainment in 2012. Reception The iOS version received above-average reviews according to the review aggregation website Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created .... References External links * 2010 video games Android (operating system) games Angry Mob Games games Chillingo games IOS games Predator (franchise) games Real-time strategy video ...
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Fox Digital Entertainment
Fox Digital Entertainment was an American digital content, mobile applications, and video game developer and publisher owned by 20th Century Fox (later rebranded as 20th Century Studios). History Fox Digital Entertainment was formed in 2010 and took on many of the projects related to 21st Century Fox properties from Fox Interactive, 20th Century Fox Games (now known as 20th Century Games since 2022) and Fox Mobile Entertainment, when that was sold to the Jesta Group and was renamed Jesta Digital. Projects It was primarily involved with 20th Century Studios and Metro-Goldwyn-Mayer properties such as ''Family Guy'', ''The Simpsons'', ''Ice Age'', ''James Bond'', ''Predator'', '' Rio'', ''Sons of Anarchy'', and ''X-Men The X-Men are a superhero team in American comic books published by Marvel Comics. Created by writer/editor Stan Lee and artist/co-plotter Jack Kirby, the team first appeared in Uncanny X-Men, ''The X-Men'' #1 (September 1963). Although initial ...''. They hav ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt in 1993. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. Afte ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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Real-time Strategy Video Games
Real-time, realtime, or real time may refer to: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control System, a reference model architecture suitable for software-intensive, real-time computing * Real-time Programming Language, a compiled database programming language which expresses work to be done by a particular time Applications * Real-time computer graphics, sub-field of computer graphics focused on producing and analyzing images in real time * Real-time camera, for controlling views in a 3D virtual environment * Real-time communication, for interactive communication * Real-time operating system, for running real-time software * Real-time protection, protection enabled constantly, rather than by, for example, an antivirus scan * Real-time text, transmitted as it is being typed or produced * Real-time Java, for real-time programs in J ...
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Predator (franchise) Games
Predation is a biological interaction in which one organism, the predator, kills and eats another organism, its prey. It is one of a family of common feeding behaviours that includes parasitism and micropredation (which usually do not kill the host) and parasitoidism (which always does, eventually). It is distinct from scavenging on dead prey, though many predators also scavenge; it overlaps with herbivory, as seed predators and destructive frugivores are predators. Predation behavior varies significantly depending on the organism. Many predators, especially carnivores, have evolved distinct hunting strategies. Pursuit predation involves the active search for and pursuit of prey, whilst ambush predators instead wait for prey to present an opportunity for capture, and often use stealth or aggressive mimicry. Other predators are opportunistic or omnivorous and only practice predation occasionally. Most obligate carnivores are specialized for hunting. They may have acute se ...
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