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PC Zone
''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as '' PC Leisure'', '' PC Format'' and '' PC Plus'' had covered games but only as part of a wider remit. The precursor to ''PC Zone'' was the award-winning multiformat title ''Zero''. The magazine was published by Dennis Publishing Ltd. until 2004, when it was acquired by Future plc along with ''Computer And Video Games'' for £2.5m. In July 2010, it was announced by Future plc that ''PC Zone'' was to close. The last issue of ''PC Zone'' went on sale 2 September 2010. First issue ''PC Zone'' was first published by Dennis Publishing in April 1993 and cost £3.95. Billed as the first UK magazine dedicated exclusively to PC games, it was sold with two accompanying floppy disks carrying game demonstrations. The first editor was Paul Lakin. The magazine was split into four sections: Reviews, Blueprints, Featur ...
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Charlie Brooker
Charlton ‘Charlie’ Brooker (born 3 March 1971) is an English screenwriter, producer, presenter, author, cartoonist, and social critic. He first became known for creating and presenting satirical television shows that featured biting criticism of modern society and the media, such as '' Screenwipe'', '' Gameswipe'', '' Newswipe'', and '' Weekly Wipe''. Brooker came to wider prominence as the creator, writer, and executive producer of the dystopian series '' Black Mirror''. His other work includes writing for comedy series such as '' Brass Eye'', '' The 11 O'Clock Show'', and '' Nathan Barley'', creating the horror drama series '' Dead Set'', writing social criticism pieces for ''The Guardian'', co-founding and designing the logo for second-hand retailer CeX, and serving as a creative director for the production company Zeppotron. Early life Charlton Brooker was born on 3 March 1971 in Reading, Berkshire. He grew up in a "relaxed" Quaker household in Brightwell-cum-Sotwell ...
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Black & White (computer Game)
''Black & White '' is a god game, god video game developed by Lionhead Studios and published by Electronic Arts for Microsoft Windows in 2001 and by Feral Interactive in 2002 for Mac OS. ''Black & White'' combines elements of Simulation video game, artificial life and Strategy video game, strategy. The player acts as a god whose goal is to defeat Nemesis, another god who wants to take over the world. A primary theme is the concept of good and evil, with the atmosphere being affected by the player's moral choices. The core gameplay mechanic of ''Black & White'' is the interaction between the player and an avatar creature, who carries out the player's instructions and whose personality and behaviour change in reaction to how they are treated. Multiplayer is supported over a local network or online. Peter Molyneux led the three-year development of the highly anticipated game, originally to feature wizards instead of gods. ''Black & White'' was written from scratch, and the inten ...
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Doom (1993 Video Game)
''Doom'' is a 1993 first-person shooter, first-person shooter game developed and published by id Software for MS-DOS. It is the first installment in the Doom (franchise), ''Doom'' franchise. The player player character, assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its Final boss (video games), final boss. It is an early example of 3D computer graphics, 3D graphics in video games, and has enemies and objects as 2D images, a technique sometimes referred to as 2.5D graphics. ''Doom'' was the third major independent release by id Software, after ''Commander Keen'' (1990–1991) and ''Wolfenstein 3D'' (1992). In May 1992, id started developing a darker game focused on fighting demons with technology, using a new 3D game engine from the lead programmer, John Carmack. ...
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Video Game Journalism
Video game journalism (also called games journalism or video game criticism) is a specialized branch of journalism that covers various aspects of video games, including game reviews, industry news, and player culture, typically following a core "reveal–preview–review" cycle. Originating in the 1970s with print-based magazines and trade publications, video game journalism evolved alongside the video game industry itself, shifting from niche columns in general entertainment and computing magazines to dedicated publications. Major early contributors to the field included magazines like ''Electronic Games'' and ''Famitsu'', which set the stage for more comprehensive consumer-focused coverage. With the advent of the internet, video game journalism expanded to web-based outlets and video platforms, where independent online publications, blogs, YouTube channels, and eSports coverage gained significant influence. Throughout its history, video game journalism has grappled with ethica ...
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Massively Multiplayer Online Game
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. MMOs usually feature a huge, persistent world, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or Mobile app, smartphones and other mobile devices. MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. History The most popular type of MMOG, and the subgenre that pioneered the category, is the massively multiplayer online role-playing game (MMORPG), which descended from university mainframe computer Multi-user dungeon, MUD and adventure games such as ''Rogue (video game), Rogue'' and ''Dungeon (video game), Dungeon'' o ...
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Grand Theft Auto IV
''Grand Theft Auto IV'' is a 2008 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the sixth main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2004's ''Grand Theft Auto: San Andreas'', and the eleventh entry overall. Set in the fictional Liberty City, based on New York City, the single-player story follows Eastern European war veteran Niko Bellic and his attempts to escape his past while under pressure from high-profile criminals. The open world design lets players Nonlinear gameplay, freely roam Liberty City, consisting of three main islands, and the neighbouring state of Alderney, which is based on New Jersey. The game is played from a Third-person view, third-person perspective and its world is navigated on foot and by vehicle. Throughout the single-player mode, players control Niko Bellic. An online multiplayer mode is also included with the game, allowing up to 32 players to engage in both cooperative and co ...
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Total War
Total war refers to a military conflict of unlimited scope. Total War may also refer to: * ''Total War'' (video game series), a video game series developed by The Creative Assembly and now published by Sega *'' Total War: 2006'', a 1999 book by Simon Pearson *'' M.A.R.S. Patrol Total War'', a comic book series initially published as ''Total War'' *Total War speech The speech () or Total War speech was a speech delivered by German Propaganda Minister Joseph Goebbels at the Berlin to a large, carefully selected audience on 18 February 1943, as the tide of World War II was turning against Nazi Germany an ..., a 1943 speech by Joseph Goebbels * ''Total War'' (novel), a novel in '' The Survivalist'' series by Jerry Ahern See also * '' Spartan: Total Warrior'', a 2006 videogame * * {{disambiguation ...
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Half-Life 2
''Half-Life 2'' is a 2004 first-person shooter game developed and published by Valve Corporation. It was published for Windows on Valve's digital distribution service, Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' is played entirely from a first-person perspective, combining combat, puzzles, and storytelling. It adds features such as vehicles and physics-based gameplay. The player controls Gordon Freeman, who joins a resistance to liberate Earth from the Combine, a multidimensional alien empire. ''Half-Life 2'' was created using Valve's Source game engine, which was developed simultaneously. Development lasted five years and cost US $40million. Valve's president, Gabe Newell, set his team the goal of redefining the FPS genre. They integrated the Havok physics engine, which simulates real-world physics, to reinforce the sense of presence and create new gameplay. They also developed the characterization, with more detailed character models and animations. ...
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Massively Multiplayer Online Role-playing Game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player character, character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from Online game, single-player or small Multiplayer online game, multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's video game publisher, publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Global revenues for MMORPGs exceeded half a billion dollars in 2005, and the western world's revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe gre ...
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Unreal II
''Unreal II: The Awakening'' is a first-person shooter video game developed by Legend Entertainment and published by Infogrames under the Atari brand for Microsoft Windows, the game was later ported to Microsoft's Xbox console by Tantalus. It is the sequel to the 1998 video game '' Unreal'' and part of the franchise of the same name. Cliff Bleszinski was an executive producer for the title. Plot In this game, players step into the shoes of John Dalton, a former Marine veteran of the Human-Skaarj War who now serves as a Marshal for the Terran Colonial Authority. Initially assigned to patrol remote areas of space, Dalton’s routine mission takes a dramatic turn when he is summoned back into action. An ancient artifact is discovered in a ransacked mining facility on Elara V, which is revealed to be one of seven pieces of a powerful weapon. Dalton is tasked with retrieving the remaining pieces, a mission that pits him against formidable adversaries including the Liandri and Iz ...
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W H Smith
WH Smith plc, trading as WHSmith (also written WH Smith and formerly as W. H. Smith & Son), is a British retailer, with headquarters in Swindon, England, which operates a chain of railway station, airport, port, hospital and motorway service station shops selling books, stationery, magazines, newspapers, entertainment products and confectionery. The company was formed by Henry Walton Smith and his wife Anna in 1792 as a news vendor in London. It remained under the ownership of the Smith family for many years and saw large-scale expansion during the 1970s as the company began to diversify into other markets. Following a rejected private equity takeover in 2004, the company began to focus on its core retail business. It was responsible for the creation of the ISBN book identifier. The company reached an agreement in 2025 to sell its high street store business to Modella Capital. Upon completion of the sale, that business will be renamed TGJones. WHSmith is listed on the London ...
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Tomb Raider
''Tomb Raider'', known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an Action-adventure game, action-adventure video game series created by British video game developer Core Design. The franchise is currently owned by CDE Entertainment; it was formerly owned by Eidos Interactive, then by Square Enix Europe after Square Enix's acquisition of Eidos in 2009 until Embracer Group purchased the intellectual property alongside Eidos in 2022. The franchise focuses on the fictional British archaeologist Lara Croft, who travels around the world searching for lost artefacts and infiltrating dangerous tombs and ruins. Gameplay generally focuses on exploration, solving puzzles, navigating hostile environments filled with traps, and fighting enemies. Additional media has been developed for the franchise in the form of Lara Croft: Tomb Raider, film adaptations, comics and novels. Development of the first Tomb Raider (1996 video game), ''Tomb Raide ...
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