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Ork!
''Ork! The Roleplaying Game'' is a role-playing game published by Green Ronin Publishing in 2000. Description In many role-playing games, the players take on the roles of heroes fighting monsters. In ''Ork! The Roleplaying Game'', the tables are turned, as players become the monsters, taking on the role of orks. Gameplay Character generation After choosing a name for the ork character, the player then assigns values to the four abilities: Meat, Bones, Twitch, and Mojo. The player assigns any number of polyhedral dice to each value (4-, 6-, 8- 10- or 12-sided dice). The total of each ability can't be less than 4 (one 4-sided die) or greater than 12 (one 12-sided die); and the total of all four cannot exceed 32. There are skills associated with each ability: * Meat: Climb, Jump, Fight, Smash * Bones: Drink, Run, Sawbones, Swim * Twitch: Chuck, Grab, Eyeball, Ride, Sneak * Mojo: Lead, Magic, Scent For each ability, the player has a pool of 6 points to distribute among the associ ...
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Ork! The Roleplaying Game
''Ork! The Roleplaying Game'' is a role-playing game published by Green Ronin Publishing in 2000. Description In many role-playing games, the players take on the roles of heroes fighting monsters. In ''Ork! The Roleplaying Game'', the tables are turned, as players become the monsters, taking on the role of orks. Gameplay Character generation After choosing a name for the ork character, the player then assigns values to the four abilities: Meat, Bones, Twitch, and Mojo. The player assigns any number of polyhedral dice to each value (4-, 6-, 8- 10- or 12-sided dice). The total of each ability can't be less than 4 (one 4-sided die) or greater than 12 (one 12-sided die); and the total of all four cannot exceed 32. There are skills associated with each ability: * Meat: Climb, Jump, Fight, Smash * Bones: Drink, Run, Sawbones, Swim * Twitch: Chuck, Grab, Eyeball, Ride, Sneak * Mojo: Lead, Magic, Scent For each ability, the player has a pool of 6 points to distribute among the associa ...
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Green Ronin Publishing
Green Ronin Publishing is an American company based in Seattle, Washington. Founded in 2000 by Chris Pramas and Nicole Lindroos, they have published several role-playing game–related products. They won several awards for their games including multiple Origins, ENnie, Pen & Paper, and Inquest Fan Awards. History In early 1996, Chris Pramas acquired '' The Whispering Vault'' rights from Mike Nystul and formed Ronin Publishing with his brother, Jason Pramas, and their mutual friend, Neal Darcy. The company published two role playing game supplements, ''The Book of Hunts'' (1997) for ''The Whispering Vault'' and ''Blood of the Valiant'' for '' Feng Shui''. Ronin Publishing came to an end when Chris Pramas went to work for Wizards of the Coast in 1998. Pramas founded Green Ronin Publishing with his wife Nicole Lindroos in 2000. Green Ronin published its first book in July 2000: ''Ork!'' (2000), a beer and pretzels RPG about playing orks. Working at Wizards of the Coast, Pramas ha ...
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Chris Pramas
Chris Pramas is an American game designer and writer, as well as a founder of Green Ronin Publishing. He is best known as the designer of the ''Dragon Age'' RPG, ''Warhammer Fantasy Roleplay'' (second edition), and ''Freeport: The City of Adventure''. Career Early career Pramas began his career in the game industry as a freelancer in 1993, contributing to games such as Mayfair Games' '' Underground'', Pariah Press' '' Dangerous Prey'' supplement (1995), and Hogshead Publishing's '' The Dying of the Light'' (1995) ''Warhammer Fantasy Roleplay'' campaign. He also contributed to the game '' Over the Edge''. In early 1996, Pramas acquired '' The Whispering Vault'' rights from Mike Nystul and formed Ronin Publishing with his brother Jason Pramas and their mutual friend Neal Darcy; Jason Pramas left before long, and Ronin Publishing only successfully published ''The Book of Hunts'' (1997) before the rights to ''The Whispering Vault'' were transferred to another company. In August 1997, ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as '' GURPS'', it has published articles on other games such as '' d20 System'', '' Talisman'', '' Nobilis'', '' Hero System'', and has featured various comic strips and sing ...
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Fantasy Role-playing Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ...
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Green Ronin Publishing Games
Green is the color between cyan and yellow on the visible spectrum. It is evoked by light which has a dominant wavelength of roughly 495570 nm. In subtractive color systems, used in painting and color printing, it is created by a combination of yellow and cyan; in the RGB color model, used on television and computer screens, it is one of the additive primary colors, along with red and blue, which are mixed in different combinations to create all other colors. By far the largest contributor to green in nature is chlorophyll, the chemical by which plants photosynthesize and convert sunlight into chemical energy. Many creatures have adapted to their green environments by taking on a green hue themselves as camouflage. Several minerals have a green color, including the emerald, which is colored green by its chromium content. During post-classical and early modern Europe, green was the color commonly associated with wealth, merchants, bankers, and the gentry, while red ...
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