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Nintendo Platform Technology Development
commonly abbreviated as Nintendo PTD, is a Japanese hardware development division for Nintendo. The division was created in September 2015 after the merger of Nintendo's Integrated Research & Development and System Development divisions. History The Nintendo Platform Technology Development division was created on September 16, 2015, as part of a company-wide organizational restructure that took place under Nintendo's then newly appointed president, Tatsumi Kimishima. The division was created after the merger of two Nintendo's divisions, the Integrated Research & Development (IRD), which specialized in hardware development, and System Development (SDD), which specialized operating system development and its development environment and network services. The new division assumed both of its predecessors' roles. Ko Shiota, formerly Deputy General Manager of the IRD division, serves as the General Manager, while Takeshi Shimada, formerly Deputy General Manager of the Software ...
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Division (business)
A division, sometimes called a business sector or business unit (segment), is one of the parts into which a business, organization or company is divided. Overview Divisions are distinct parts of a business. If these divisions are all part of the same company, then that company is legally responsible for all of the obligations and debts of the divisions. In the banking industry, an example would be East West Bancorp and its primary subsidiary, East West Bank. Legal responsibility Subsidiaries are separate, distinct legal entities for the purposes of tax A tax is a compulsory financial charge or some other type of levy imposed on a taxpayer (an individual or legal entity) by a governmental organization in order to fund government spending and various public expenditures (regional, local, or n ...ation, regulation and Legal liability, liability. For this reason, they differ from divisions, which are businesses fully integrated within the main company, and not legally ...
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Joy-Con
Joy-Con are the primary game controllers for the Nintendo Switch video game console. They consist of two individual units, each containing an analog stick and an array of buttons. They can be used while attached to the main Nintendo Switch console unit, or detached and used wirelessly; when detached, a pair of Joy-Con can be used by a single player, or divided between two as individual controllers. The controllers have been criticized for the tendency of the analog sticks to register inputs when not being touched (also known as ''drift''). Design Joy-Con are distributed in pairs, designated as "Joy-Con L" and "Joy-Con R" respectively. They each measure , and the Joy-Con L and R weigh and , respectively. When measured from the top of the analog stick to the tip of the ZL/ZR trigger it has an extreme depth of . Joy-Con can be attached to the sides of the Switch console via rails, or detached and used wirelessly—either as a pair (comparable to a Wii Remote and Nunchuk), or ...
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Video Game Companies Established In 2015
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Game Development Companies
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Nintendo Divisions And Subsidiaries
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' Kirby'', ''Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox'' ...
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First-party Video Game Developers
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles (such as Nintendo's Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certain types of games (such as role-playing video games or first-person shooters). Some focus on porting games from one ...
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Ring Fit Adventure
is an exercising action role-playing game developed and published by Nintendo for the Nintendo Switch. The game comes with two physical components: the Ring-Con, a Pilates ring that the user holds and one Joy-Con slots into, and a Leg Strap, a piece of fabric affixed to the user's leg that holds the other Joy-Con. The game's main mode has the player complete a turn-based role-playing game, where player movements and battle actions are based on performing certain physical activities using the Ring-Con and Leg Strap, with the motion controls within the Joy-Con sensing the player's movement, and a strain sensor in the Ring-Con detecting bending of that accessory. Other modes include general guided fitness routines and party-style games. These activities are centered around common fitness exercises, making the game part of Nintendo's "quality of life" goals in line with a similar game of theirs, ''Wii Fit''. The game was released worldwide on October 18, 2019, and received generall ...
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Nintendo Switch Lite
The is a handheld game console by Nintendo. It was released on September 20, 2019, as a lower-cost, handheld-only version of the Nintendo Switch. It plays most of the same games as the original Switch and comes in several colors. History Background According to ''The Wall Street Journal'', Nintendo's goal with the Switch Lite was to produce a sub unit, aimed at casual gamers, to compete with gaming services that do not require a dedicated device. To achieve this, Nintendo negotiated on reduced prices from its component suppliers. Further, the ''Journal'' stated that Nintendo had gained Murata Manufacturing as a battery supplier in addition to TDK, to lower costs by causing competition between the two companies. The Switch Lite is a single, handheld-only unit, integrating buttons and control sticks into the main unit's hardware instead of Joy-Con controllers, and uses a smaller screen. Because of the integrated controls, the Switch Lite is generally limited to games that can ...
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Poké Ball Plus
The Poké Ball Plus is a video game controller based on a Poké Ball, a device used in the '' Pokémon'' fictional universe to catch Pokémon. It was developed and manufactured by Nintendo and released on November 16, 2018. The controller is compatible with the video games ''Pokémon GO'', '' Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!'', and ''Pokémon Sword and Shield.'' It substitutes the ball's button for an analog stick that can be pressed inwards to function as the A button, while a hidden button atop the ball acts as the B button. It also contains motion sensors to simulate throwing the ball, HD Rumble feedback, and LEDs and speakers to mimic a Pokémon being caught. It has further functionality as a '' Pokémon GO Plus'', allowing players to catch Pokémon without using their phone directly. The legendary Pokémon Mew is included digitally with every Poké Ball Plus. The controller received positive reviews from critics, who highly recommended it to fans of the f ...
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Nintendo EPD
commonly abbreviated as Nintendo EPD, is the largest division within the Japanese video game company Nintendo. The division focuses on developing and producing video games, mobile apps, and other related entertainment software for the company. EPD was created after merging their Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD) divisions in September 2015. History The division was created on September 16, 2015, after the consolidation of two of Nintendo's former software divisions, Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD), as part of a company-wide organizational restructure that took place under Nintendo's then newly appointed president, Tatsumi Kimishima. The division assumed both of its predecessors' roles, focusing on the development of games and software for Nintendo platforms and mobile devices; it also manages and licenses the company's various intellectual properties, alongside produc ...
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Nintendo Labo
is a toys-to-life concept developed by Nintendo and released in April 2018. Labo consists of 2 parts, where one part is a game and one part is multiple sheets of cardboard. The games come as kits that include cardboard cut-outs and other materials that are to be assembled in combination with the Nintendo Switch console display and Joy-Con controllers to create a "Toy-Con" that can interact with the included game software and vice versa. Nintendo designed Labo as a way to teach principles of engineering and basic programming. Construction and gameplay Nintendo Labo is released as individual Labo Kits, each containing a set of pre-made cardboard cut-outs and other materials, used to make one or more "Toy-Con", and a Nintendo Switch game card, which contains interactive instructions on how to assemble the Toy-Con and software that the Toy-Con can interact with. Once each Toy-Con is constructed, players insert the main Nintendo Switch display and/or one or both of the Joy-Con cont ...
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New Nintendo 2DS XL
The New Nintendo 2DS XL (branded as New Nintendo 2DS LL in Japan) is a handheld game console produced by Nintendo. It is the sixth and final system in the Nintendo 3DS family of handheld consoles, and was released in Australia and New Zealand on 15 June 2017, in Japan and South Korea on 13 July 2017, and in North America and Europe on 28 July 2017. Serving as a companion to the Nintendo 2DS, the New Nintendo 2DS XL is based on the hardware of the New Nintendo 3DS, but with no autostereoscopic 3D display, its microphone and camera moved to the hinge, and speakers moved to the lower half of the device. As with the New Nintendo 3DS, it has an updated processor, an analog pointing stick and additional shoulder triggers, and near-field communications (NFC) support for Amiibo. The New 2DS XL received positive reviews, with critics noting that it combined traits of the 2DS and New Nintendo 3DS XL into a more ergonomic and aesthetically-pleasing device over the slate-shaped 2DS, but ...
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