New Beginnings (Dragonlance)
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New Beginnings (Dragonlance)
''New Beginnings'' is an adventure for the 2nd edition of the ''Advanced Dungeons & Dragons'' (''AD&D'') fantasy role-playing game. Contents This product is designed to introduce players to the Taladas campaign in the Dragonlance setting. First is a step-by-step walkthrough of ''AD&D'' game character design, with tips on effective game play and role-playing. Next are semi-solitaire, word-problem training exercises designed to familiarize the reader with the ''AD&D'' 2nd Edition rules. The exercises cover things like apparent AC vs. AC with dexterity modifiers, optional initiative modifiers, specialist weapons, wall climbing, and trap removal, and they also present moral problems. A short adventure completes this introductory package. Publication history DLS1 ''New Beginnings'' was designed by Mark Acres with editing by Michael Stern, and was published by TSR, Inc. as a 32-page module. Reception Ken Rolston Ken Rolston is an American computer game and role-playing game des ...
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New Beginnings (D&D Module)
(A) New Beginning(s) may refer to: Film and television * '' Friday the 13th: A New Beginning'', a 1985 film in the ''Friday the 13th'' series * '' Dragonheart: A New Beginning'', a 2000 sequel to the film ''Dragonheart'' * '' Doctor Who at the BBC Radiophonic Workshop Volume 2: New Beginnings 1970–1980'', an audio CD featuring music from TV's ''Doctor Who'' * ''New Beginnings'', a DVD Box set featuring three ''Doctor Who'' stories (''The Keeper of Traken'', ''Logopolis'' and '' Castrovalva'') * ''A New Beginning'', a religious television show and radio program hosted by Greg Laurie * "A New Beginning" (''The Walking Dead''), the first episode of the ninth season of the post-apocalyptic horror television series ''The Walking Dead'' * ''New Beginnings'' (2010 TV series), Singaporean drama series * ''New Beginnings'' (2015 TV series), Kenyan soap opera Other * ''New Beginnings'' (Dragonlance), an adventure for fantasy role-playing game * New Beginnings High School, a secondary s ...
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Dragonlance
''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a Dragonlance modules (DL series), series of gaming modules, a List of Dragonlance novels, series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Dragonlance Chronicles, Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret We ...
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Mark Acres (game Designer)
Mark Acres is a game designer who has worked primarily on role-playing games. Career Mark Acres assisted Rick Krebs assisting in his development of the role-playing game '' Gangbusters''. Acres also worked with Jeff Grubb on ideas for TSR's 1984 '' Marvel Super Heroes'' roleplaying game. Between 1983 and 1984, approximately 200 people left TSR as a result of multiple rounds of layoffs; as a result Acres joined CEO John Rickets, as well as Andria Hayday, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan, and Michael Williams in forming the game company Pacesetter on January 23, 1984. Acres did some freelance work for Mayfair Games Mayfair Games was an American publisher of board, card, and roleplaying games that also licensed Euro-style board games to publish them in English. The company licensed worldwide English-language publishing rights to '' The Settlers of Catan'' s ... after Pacesetter ceased publication in 1986. His ''D&D'' desi ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargames, with a variation of the 1971 game ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargaming by allowing each player to create their own character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Master (DM) serves as the game's referee and storyteller, while maintaining the setting in which ...
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Fantasy
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic pract ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the player are regarded as those of th ...
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Taladas
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stories a ...
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Armor Class
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usual ...
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Michael Stern (game Designer)
Michael Stern may refer to: * Michael Stern (conductor) (born 1959), American musician * Michael Stern (educator) (1922–2002), founder of the Waterford Kamhlaba United World College * Michael Stern (journalist) (1910–2009), American journalist and philanthropist * Michael Stern (British politician) (born 1942), British Conservative Party politician * Michael Stern (real estate developer) (born 1979), American real estate developer * Michael Stern (born 1947), American writer in the team Jane and Michael Stern * Michael Stern (Jamaican politician), Jamaica Labour Party politician * Michael Stern (zoologist), American zookeeper, conservationist, anthropologist and primatologist * Mike Stern Mike Stern (born January 10, 1953) is an American jazz guitarist. After playing with Blood, Sweat & Tears, he worked with drummer Billy Cobham, then with trumpeter Miles Davis from 1981 to 1983 and again in 1985. He then began a solo career, ... (born 1953), American jazz guitarist S ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of '' Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares t ...
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Ken Rolston
Ken Rolston is an American computer game and role-playing game designer best known for his work with West End Games and on the computer game series ''The Elder Scrolls''. In February 2007, he elected to join the staff of computer games company Big Huge Games to create a new role-playing game.: 13 February 2007 press release Rolston has a master's degree from New York University, and is a member of the Science Fiction and Fantasy Writers of America. He has been a professional games designer since 1982. Tabletop role-playing games Ken Rolston spent twelve years as an award-winning designer of tabletop role-playing games. His credits include games and supplements for ''Paranoia'', ''RuneQuest'', ''Warhammer Fantasy Roleplay'', ''Advanced Dungeons & Dragons'', and ''Dungeons & Dragons''. Rolston was a ''Basic Role-Playing'' writer for Chaosium. Rolston had also done work for Chaosium's ''Stormbringer'' and ''Superworld'' lines. When Rolston was a new hire at West End Games in 1983, ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the '' Dungeons & Dragons'' role-playing game and associated products, along with '' Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time, roleplaying g ...
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