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Nokia 6280
The Nokia 6280 Series, is a series of slider type phones first released in May 2005. Nokia 6280 The Nokia 6280 is a 3G mobile phone from Nokia. Announced in June 2005. It is the 3G sister product to the 2G Nokia 6270. It features two cameras, a rear two megapixel camera with an 8x digital zoom and flash, and a front-mounted VGA camera for video calling only. It also has expandable memory via miniSD memory cards. The 6280 uses the Nokia Series 40 mobile platform and can be network locked using the base band 5 locking mechanisIt is available in four colours: Black, Plum, Burnt Orange and Silver. The phone is slightly smaller than its 2G relative, at 100 x 46 x 21 mm in size and 115 g in weight. Video The 6280 can play back MPEG-4, MPEG 4 ".mp4" video files, such as those designed to be played on an iPod, provided they have not been encrypted under DRM. AVI files can be transcoded using software on the PC. During video playback, the audio track tends to stop after abo ...
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Nokia
Nokia Corporation is a Finnish multinational corporation, multinational telecommunications industry, telecommunications, technology company, information technology, and consumer electronics corporation, originally established as a pulp mill in 1865. Nokia's main headquarters are in Espoo, Finland, in the Helsinki metropolitan area, but the company's actual roots are in the Tampere region of Pirkanmaa.HS: Nokian juuret ovat Tammerkosken rannalla
(in Finnish)
In 2020, Nokia employed approximately 92,000 people across over 100 countries, did business in more than 130 countries, and reported annual revenues of around €23 billion. Nokia is a public limited company listed on the Nasdaq Helsinki and New York Stock Exchange. It was the world's 415th-largest company ...
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Nokia 6270
The Nokia 6270 is a 2005 quad band mobile phone from Nokia. It is based on the Series 40 third generation platform, and features a 2 megapixel digital camera with 5x digital zoom and a flash, 9 MB of storage plus support for up to a 2 GB miniSD card, and a 240x320 QVGA screen with 262,144 colors. Software includes a full XHTML compatible web browser, an email client and a media player (mp3 and mp4 supported). The phone has a good connectivity as it features Bluetooth, EDGE, Pop-Port and infrared and is also USB compatible for synchronising with your home PC. Along with the music player with MP3 MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for digital audio developed largely by the Fraunhofer Society in Germany under the lead of Karlheinz Brandenburg. It was designed to greatly reduce the amount ... and AAC support, it also has a built-in radio receiver, which is used through the headset supplied. The phone features stereo ...
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Patch (computing)
A patch is data that is intended to be used to modify an existing software resource such as a computer program, program or a computer file, file, often to fix software bug, bugs and security vulnerability, security vulnerabilities. A patch may be created to improve functionality, usability, or Computer performance, performance. A patch is typically provided by a vendor for updating the software that they provide. A patch may be created manually, but commonly it is created via a tool that compares two versions of the resource and generates data that can be used to transform one to the other. Typically, a patch needs to be applied to the specific version of the resource it is intended to modify, although there are exceptions. Some patching tools can detect the version of the existing resource and apply the appropriate patch, even if it supports multiple versions. As more patches are released, their cumulative size can grow significantly, sometimes exceeding the size of the resource ...
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FFmpeg
FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing video and audio files. It is widely used for format transcoding, basic editing (trimming and concatenation), video scaling, video post-production effects, and standards compliance ( SMPTE, ITU). FFmpeg also includes other tools: ffplay, a simple media player, and ffprobe, a command-line tool to display media information. Among included libraries are libavcodec, an audio/video codec library used by many commercial and free software products, libavformat (Lavf), an audio/video container mux and demux library, and libavfilter, a library for enhancing and editing filters through a GStreamer-like filtergraph. FFmpeg is part of the workflow of many other software projects, and its libraries are a core part of software media players such as V ...
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Audio Video Interleave
Audio Video Interleave (also Audio Video Interleaved and known by its initials and filename extension AVI, usually pronounced ) is a proprietary multimedia container format and Windows standard introduced by Microsoft in November 1992 as part of its Video for Windows software. AVI files can contain both audio and video data in an uncompressed file container that allows synchronous audio-with-video playback. Like the DVD video format, AVI files support multiple streaming audio and video, although these features are seldom used. Codecs popularly used for AVI include DivX and Xvid, although many other codecs can also be contained in an AVI file. Many AVI files use the file format extensions developed by the Matrox OpenDML group in February 1996. These files are supported by Microsoft, and are unofficially called AVI 2.0. In 2010 the US government's National Archives and Records Administration defined AVI as the official wrapper for preserving digital video. History ...
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Digital Rights Management
Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures, such as access control technologies, can restrict the use of proprietary hardware and copyrighted works. DRM technologies govern the use, modification and distribution of copyrighted works (e.g. software, multimedia content) and of systems that enforce these policies within devices. DRM technologies include licensing agreements and encryption. Laws in many countries criminalize the circumvention of DRM, communication about such circumvention, and the creation and distribution of tools used for such circumvention. Such laws are part of the United States' Digital Millennium Copyright Act (DMCA), and the European Union's Information Society Directive – with the French DADVSI an example of a member state of the European Union implementing that directive. Copyright holders argue that DRM technologies are necessary to protect intellectual proper ...
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IPod
The iPod is a series of portable media players and multi-purpose mobile devices that were designed and marketed by Apple Inc. from 2001 to 2022. The iPod Classic#1st generation, first version was released on November 10, 2001, about months after the Macintosh version of iTunes was released. Apple sold an estimated 450 million iPod products as of 2022. Apple discontinued the iPod product line on May 10, 2022. At over 20 years, the iPod brand is the longest-running to be discontinued by Apple. Some versions of the iPod can serve as external USB mass storage device class, data storage devices, like other digital music players. Prior to macOS 10.15, Apple's iTunes software (and other alternative software) could be used to transfer music, photos, videos, iPod game, games, contact information, e-mail settings, Web bookmarks, and calendars to the devices supporting these features from computers using certain versions of Apple macOS and Microsoft Windows operating systems. Befo ...
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MPEG-4
MPEG-4 is a group of international standards for the compression of digital audio and visual data, multimedia systems, and file storage formats. It was originally introduced in late 1998 as a group of audio and video coding formats and related technology agreed upon by the ISO/IEC Moving Picture Experts Group (MPEG) (ISO/IEC JTC 1/SC29/WG11) under the formal standard ISO/IEC 14496 – ''Coding of audio-visual objects''. Uses of MPEG-4 include compression of audiovisual data for Internet video and CD distribution, voice (telephone, videophone) and broadcast television applications. The MPEG-4 standard was developed by a group led by Touradj Ebrahimi (later the JPEG president) and Fernando Pereira. Background MPEG-4 absorbs many of the features of MPEG-1 and MPEG-2 and other related standards, adding new features such as (extended) VRML support for 3D rendering, object-oriented composite files (including audio, video and VRML objects), support for externally specified ...
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Base Band 5
Base Band 5, abbreviated as BB5, is the mobile baseband generation implemented on Nokia mobile phones and the replacement for prior DCT (Digital Core Technology) generations. This generation of Nokia phone basebands uses a new range of chipsets, bus systems and components as well as enhanced security mechanisms preventing manipulations of firmware and system configurations. The phones' system interface has changed over from previous generations to allow, for instance, flashing of the device via USB. In 2013, the BB5 platform was replaced with MediaTek MediaTek Inc. (), sometimes informally abbreviated as MTK, is a Taiwanese fabless semiconductor company that designs and manufactures a range of semiconductor products, providing chips for wireless communications, high-definition television, h ... and later Spreadtrum/UNISOC chips. References Nokia mobile phones Hardware restrictions {{mobile-stub ...
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Series 40
Nokia Series 40 Platform, often shortened as S40, is a software platform and application user interface (UI) software that was previously used on Nokia's broad range of mid-tier feature phones from 2002 to 2014, as well as on some of the Vertu line of luxury phones. It was at one point the world's most widely used mobile phone platform and found in hundreds of millions of mobile phones. Series 40 was more advanced than Nokia's Series 30. It was not however used for smartphones (where Nokia used Symbian at the time, and later Windows Phone) and differentiates from them by not supporting true multi-tasking and do not have a native code API for third parties and thus do not support installable applications other than (with few exceptions) MIDlets that are written in Java. However, the simplicity of the system made it more responsive compared to Nokia's Series 60 smartphones. The final Series 40 phone was released in 2013, after which Nokia feature phones switched to a different ...
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Flash (photography)
A flash is a device used in photography that produces a brief burst of light (lasting around of a second) at a color temperature of about 5500 K to help illuminate a scene. The main purpose of a flash is to illuminate a dark scene. Other uses are capturing quickly moving objects or changing the quality of light. ''Flash'' refers either to the flash of light itself or to the electronic flash unit discharging the light. Most current flash units are electronic, having evolved from single-use flashbulbs and flammable powders. Modern cameras often activate flash units automatically. Flash units are commonly built directly into a camera. Some cameras allow separate flash units to be mounted via a standardized accessory mount bracket (a '' hot shoe''). In professional studio equipment, flashes may be large, standalone units, or studio strobes, powered by special battery packs or connected to mains power. They are either synchronized with the camera using a flash synchronization ...
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Digital Zoom
Digital zoom is a method of decreasing the precise angle of view of a digital photograph or video image. It is accomplished by cropping an image down to an area with the same aspect ratio as the original, and scaling the image up to the dimensions of the original. The camera's optics are not adjusted. It is accomplished electronically, so no optical resolution is gained. Digital zooming may be enhanced by computationally expensive algorithms which sometimes involves artificial intelligence. In cameras that perform lossy compression, digital zoom is preferred to enlargement in post-processing, as the zooming may be applied before detail is lost to compression. In cameras that save in a lossless format, resizing in post-production yields results equal or superior to digital zoom. Lower-end camera phones use only digital zoom and do not have optical zoom, while many higher-end phones have additional rear cameras, including fixed telephoto lenses that allow for the simulation of ...
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