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NESiCAxLive
is a digital distribution system for arcade video games made by Taito, a subsidiary of Square Enix. It is similar to the SEGA ALL.Net game distribution system. Taito uses NESiCAxLive to distribute not only its own games, but also allows other companies to use it as a publication platform. On its introduction SNK, Cave, and Arc System Works had agreed to distribute games on NESiCAxLive. Currently, 8 games are operated as alone running titles and 29 titles as downloadable titles on candy cabinets. History The system was first revealed in September 2010 at the 48th Amusement Machine Show in Chiba, Japan, as the '' Taito Vewlix NESiCA'' arcade cabinet, and was launched on 9 December 2010. The first game to be released for the system was Arc System Works' BlazBlue: Continuum Shift II. Taito introduced the NESiCAxLive 2 system in June 2017. System The NESiCAxLive system consists of an arcade system board combined with a dedicated router to access and download games. The system curr ...
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Taito Type X Zero
The Taito Type X is an arcade system board released in 2004 by game developer and publisher Taito. Based on commodity personal computer hardware architecture, Type X is not a specification for a single set of hardware, but rather a modular platform supporting multiple hardware configurations with different levels of graphical capability. This flexibility allows game developers limited choice in selecting a configuration to fit the game's specific requirements, and allows the platform as a whole to more efficiently support gaming titles with vastly different computing needs. For example, the Type X+ and Type X2 models have upgrade graphics processing power, which could be put toward better game visuals, or outputting to higher-resolution (HDTV) displays. The Type X7 board is used primarily for pachinko machines in Japan. Rawiya co-owned the company that produced this system board. Taito Type X and X7 use Microsoft Visual Studio .NET 2003 Professional as the recommended developmen ...
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Akai Katana Shin
is a bullet hell scrolling shooter developed by Cave that was released on August 20, 2010 in arcades. A port to the Xbox 360, was released on May 26, 2011 in Japan. Rising Star Games published the game in North America and Europe on May 15, 2012. It is the fourth horizontal scrolling shooter from the company, following ''Progear'', '' Deathsmiles'', and '' Deathsmiles II''. The game's soundtrack was composed by Ryu Umemoto. On February 17, 2022, an enhanced definitive version titled Akai Katana EXA Label was released in arcades on exA-Arcadia. City Connection re-released the game as ''Akai Katana Shin'' for Nintendo Switch, Microsoft Windows, PlayStation 4 and Xbox One on December 15, 2022. Gameplay Plot Set in a parallel world resembling Japan's Taishō period, the people have discovered the powerful Blood Swords, the titular Akai Katana. Requiring human sacrifices to unleash their immense destructive power, these swords have been used by the empire to crush neighbou ...
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Taito NESYS
The Taito NESYS (Network Entry System) is an arcade game network communication system by Taito. It connects up arcade machines via a network, and allows players to participate in national rankings and online play, as well as allowing arcade operators to download updates for games. The Taito NESiCAxLive digital distribution system uses NESYS as its networking system. The system uses the ''NESYS IC Card'' smart card to allow players to save game data at arcade machines; one example of this is ''Street Fighter IV''. These cards will remain compatible with the machine even as the games it hosts change. The card itself can hold data for multiple different games at the same time. This is similar to the Konami e-AMUSEMENT system, and the smart card function of the SEGA ALL.Net system. See also * Taito NESiCAxLive is a digital distribution system for arcade video games made by Taito, a subsidiary of Square Enix. It is similar to the SEGA ALL.Net game distribution system. Taito uses ...
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Arcade Video Game
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries '' Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's '' Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and ...
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Chronophantasma
''BlazBlue: Chrono Phantasma'', released in Japan as ''BlazBlue: Chronophantasma'', is a 2D fighting game developed by Arc System Works. It was originally to be released first as an arcade game in summer 2012, but was delayed to November 2012. A PlayStation 3 version of the game was released in Japan on October 24, 2013, while it was released in the North America on March 25, 2014. Due to limited hardware and disc space, the game was not released on Xbox 360. An updated version of the game titled ''BlazBlue: Chrono Phantasma Extend'', dubbed as ''BlazBlue: Chrono Phantasma 2.0'' in the Arcade version, was originally released for Arcades in October 2014, and for the PlayStation 3, PlayStation Vita, PlayStation 4, and Xbox One in April 2015. It was released on June 30, 2015, in North America, with the European region version released on October 23, 2015. It was the third game of the main series Series may refer to: People with the name * Caroline Series (born 1951), English mathem ...
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Battle Fantasia
is a fighting video game developed by Arc System Works. Originally released in Japanese arcades in April 2007, the title was ported to the Xbox 360 and PlayStation 3 in Japan in May 2008, followed by a North American release for Xbox 360 in September 2008 by Aksys Games. It was later released in the PAL region in 2009 for both systems by 505 Games (Europe) and Aksys Games (Australia). A PC version, ported in collaboration with DotEmu and distributed via Steam, was released on July 7, 2015 globally as ''Battle Fantasia: Revised Edition''. The game's development was headed by Emiko Iwasaki, who had previously served as illustrator for the company's ''Guilty Gear'' series, and features three-dimensional character models restricted to a two-dimensional plane. ''Battle Fantasia'' retains a number of features of its predecessor including fast-paced gameplay, colorful anime-style graphics, and over-the-top effects, yet was designed to be a more basic representation of the fighting genre ...
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Arcana Heart 3
is a 2011 2D arcade fighting game developed by Team Arcana (the first three updates co-developed with Examu (formerly Yuki Enterprise)) and published by Arc System Works. It is the third entry in the ''Arcana Heart'' series, following the events of '' Arcana Heart 2''. The game went through location tests in Japan starting in late 2009, and was officially released on console on January 13, 2011. PQube released an English version in Europe on August 19, 2011, for both the Xbox 360 and the PlayStation 3. An American (PlayStation Network only) version was released on April 19, 2011, by Aksys Games. An update for the game, called , with rebalanced gameplay and new game modes was released in Japan on May 8, 2013, for Arcades, and later released for PlayStation Vita, PlayStation 3 and Microsoft Windows. This was followed by , which was released in arcades on December 4, 2014, and later released on Microsoft Windows on December 13, 2017. The latest update version known as was announc ...
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Arcade System Board
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari, Inc., Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', ''Pac-Man'' ...
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Continuum Shift
''BlazBlue: Continuum Shift'' is a 2D fighting game developed and published by Arc System Works. It came to arcades, before it was released for the PlayStation 3 and Xbox 360. It was later released for the Taito Type X2 arcade system board, with a 1.66:1 aspect ratio (also known as the 5:3 ratio) and 1280 x 768 pixels (768p) resolution. Revisions entitled ''BlazBlue: Continuum Shift II'' and ''BlazBlue: Continuum Shift Extend'' were released in arcades between 2010 and 2011. They were later ported to the PlayStation 3, PlayStation Portable, PlayStation Vita, Nintendo 3DS, and Windows. It was the second game of the main series. Gameplay ''BlazBlue: Continuum Shift'' retains the traditional 2D fighter gameplay of two characters participating in a duel on a two dimensional plane. A match can consist of one to five rounds known as "rebels". To win a round, one player must either deplete the other one's life gauge to 0 by inflicting enough damage through various attacks or by having ...
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