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Max Caulfield
Maxine "Max" Caulfield is a fictional character from the ''Life Is Strange'' video game series published by Square Enix. Created by French developer Dontnod Entertainment, she first appears in the 2015 video game ''Life Is Strange'' as the main protagonist. She is voiced by actress Hannah Telle. The character received a generally positive reception by video game publications, although some labeled her characterization as generic and inauthentic. Character development In 2015's ''Life Is Strange'', Max Caulfield is portrayed with the ability to rewind time to supplement the game's core gameplay mechanism. While the lead character rewinds time, visual effects such as post-processing, double exposure, and overlapping screen space particles were employed as an artistic approach to be portrayed. The character were created using well-known archetypes, initially to establish a player access point and subsequently to subvert them. The supernatural elements were developed as a me ...
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Life Is Strange
''Life Is Strange'' (abbreviated ''LIS'') is a series of primarily episodic graphic adventure games published by Square Enix's European subsidiary. Created by Dontnod Entertainment, the series debuted with the eponymous first installment, which released in five episodes throughout 2015. It was followed by prequel, '' Life Is Strange: Before the Storm'', which was developed by Deck Nine and released in three episodes throughout 2017, with a downloadable content (DLC) bonus episode released in early 2018. The sequel '' Life Is Strange 2'' and its spin-off ''The Awesome Adventures of Captain Spirit'' were developed by Dontnod and released between 2018 and 2019. A third main installment, '' Life Is Strange: True Colors'', released in its entirety on 10 September 2021. Additionally, a remastered collection of the original game and its prequel, was released in February 2022. The series has spawned a comic series set after one of the original game's possible endings, and an in- ...
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Realism (arts)
Realism in the arts is generally the attempt to represent subject matter truthfully, without artificiality and avoiding speculative and supernatural elements. The term is often used interchangeably with naturalism, although these terms are not synonymous. Naturalism, as an idea relating to visual representation in Western art, seeks to depict objects with the least possible amount of distortion and is tied to the development of linear perspective and illusionism in Renaissance Europe. Realism, while predicated upon naturalistic representation and a departure from the idealization of earlier academic art, often refers to a specific art historical movement that originated in France in the aftermath of the French Revolution of 1848. With artists like Gustave Courbet capitalizing on the mundane, ugly or sordid, realism was motivated by the renewed interest in the common man and the rise of leftist politics. The Realist painters rejected Romanticism, which had come to dominate ...
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Ashly Burch
Ashly Burch (born June 19, 1990) is an American voice actress, singer, and television writer. She is known for her roles as Aloy in ''Horizon Zero Dawn'' and ''Horizon Forbidden West'', Mel in ''The Last of Us Part II'', Tiny Tina in the '' Borderlands'' series, Miss Pauling in ''Team Fortress 2'', Dark Willow in ''Dota 2'', the web series ''Hey Ash, Whatcha Playin'?'', Chloe Price in ''Life Is Strange'', Rowdy from ''Fallout 4'', Mayuri Shiina from ''Steins;Gate'', Sasha Braus from ''Attack on Titan,'' Ray and Desiree from '' Fortnite: Save the World'', Viper from '' Valorant'', Parvati Holcomb from ''The Outer Worlds'', Enid from '' OK K.O.! Let’s Be Heroes'', Molly from '' The Ghost and Molly McGee'', and Ash Graven from ''Final Space''. Most recently, she voiced Kate Bishop in the "Taking A.I.M." downloadable content from '' Marvel's Avengers''. Early life Burch grew up in Phoenix, Arizona, and has an older brother named Anthony. Her mother is an immigrant from Thailand. ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, To ...
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Gender Equality
Gender equality, also known as sexual equality or equality of the sexes, is the state of equal ease of access to resources and opportunities regardless of gender, including economic participation and decision-making; and the state of valuing different behaviors, aspirations and needs equally, regardless of gender. Gender equality is the goal, while gender neutrality and gender equity are practices and ways of thinking that help in achieving the goal. Gender parity, which is used to measure gender balance in a given situation, can aid in achieving gender equality but is not the goal in and of itself. Gender equality is more than just equal representation, it is strongly tied to women's rights, and often requires policy changes. , the global movement for gender equality has not incorporated the proposition of genders besides women and men, or gender identities outside of the gender binary. UNICEF says gender equality "means that women and men, and girls and boys, enjoy the ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the ...
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Remember Me (video Game)
''Remember Me'' is an Action-adventure game, action-adventure video game developed by Dontnod Entertainment and published by Capcom. It was released worldwide in June 2013 for Microsoft Windows, PlayStation 3 and Xbox 360. The game's plot focuses on Nilin (Remember Me), Nilin, a memory hunter working for an underground resistance called the Errorists. When the game starts, she has been stripped of nearly all her memories by megacorporation Memorize. With the help of a mysterious man named Edge, she goes on a quest to bring down Memorize and recover her lost memories. Throughout the story, she is permitted to use her Memory Remix power to ultimately refurbish people's recollections. The combat consists of a modified Combo (video gaming), combo system called Pressen. ''Remember Me'' was developed as the debut project of Dontnod Entertainment, with one of the company's founding members Jean-Maxime Moris as its director. Part of his goal for the game was to create a thought-provoki ...
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The Escapist (magazine)
''The Escapist'' (formerly known as ''Escapist Magazine'') is an American video game website and online magazine. First published as a weekly online magazine by Themis Media on July 12, 2005, ''The Escapist'' eventually pivoted to a traditional web journalism format. In 2018, ''Escapist Magazine'' launched Volume Two, a rehauled website in conjunction with its purchase by Enthusiast Gaming. The site name reverted to ''The Escapist'' in April 2020. Gamurs Group acquired the site in September 2022. History 2005–2011: Founding and popularity ''The Escapist'' was conceived as a PDF-format magazine by Themis Media, whose president Alexander Macris had previously found success with its sister site WarCry Network. Editor-in-chief Julianne Greer had not been involved in the gaming industry before ''The Escapist'', and had a background in marketing and new media. The premier issue featured pieces from well-known gaming-community authors including Jerry Holkins, Kieron Gillen, and ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced ...
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The Catcher In The Rye
''The Catcher in the Rye'' is an American novel by J. D. Salinger that was partially published in serial form from 1945–46 before being novelized in 1951. Originally intended for adults, it is often read by adolescents for its themes of angst and alienation, and as a critique of superficiality in society. The novel also deals with complex issues of innocence, identity, belonging, loss, connection, sex, and depression. The main character, Holden Caulfield, has become an icon for teenage rebellion. Caulfield, nearly of age, gives his opinion on just about everything as he narrates his recent life events. ''The Catcher'' has been translated widely. About one million copies are sold each year, with total sales of more than 65 million books. The novel was included on ''Time''s 2005 list of the 100 best English-language novels written since 1923, and it was named by Modern Library and its readers as one of the 100 best English-language novels of the 20th century. In 2003, ...
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Holden Caulfield
Holden Caulfield (identified as "Holden Morrisey Caulfield" in the story "Slight Rebellion Off Madison" , and "Holden V. Caulfield" in ''The Catcher In The Rye'') is a fictional character in the works of author J. D. Salinger. He's most famous for his appearance as the lead character and narrator of the 1951 novel '' The Catcher in the Rye''. Since the book's publication, Holden has become an icon for teenage rebellion and angst, and is considered among the most important characters of 20th-century American literature. The name Holden Caulfield was initially used in an unpublished short story written in 1941 and first appeared in print in 1945. Salinger's various stories (and one novel) featuring a character named Holden Caulfield do not share a cohesive timeline, and details about "Holden Caulfield" and his family are often inconsistent or completely contradictory from one story to another. Most notably, in some Salinger short stories "Holden Caulfield" is a soldier in WWII ...
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