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Man To Man Wargames
A man-to-man wargame (also known as a skirmish wargame) is a wargame in which units generally represent single individuals or weapons systems, and are rated not only on weaponry but may also be rated on such facets as morale, perception, skill-at-arms, etc. The game is designed so that a knowledge of military tactics, especially at the small unit or squad level, will facilitate successful gameplay. Man-to-man wargames offer an extreme challenge to the designer, as fewer variables or characteristics inherent in the units being simulated are directly quantifiable. Modern commercial board wargaming stayed away from man-to-man subjects for many years, though once the initial attempts were made to address the subject, it has evolved into a popular topic among wargamers. Man-to-man wargames have been a popular pastime for PC and console gamers, though "true" man-to-man combat simulators are much more rare than action-adventure oriented first person shooters. Early role-playing games ...
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RPGnet
RPGnet is a role-playing game website. It includes sections on wargames, tabletop games and video games, as well as columns on gaming topics. RPGnet was founded in 1996 by Emma and Sandy Antunes, Shawn Althouse ( etrigan) and Brian David Phillips, as a way to unify a number of transient game sites. In 2001 it was purchased by Skotos Tech, but maintains creative and editorial autonomy. Currently it is being run by Shannon Appelcline of Skotos, while a number of volunteer moderators and administrators help maintain the forums. RPGnet services Forums Originally based on Matt's WWWBoard script, the 1997 RPGnet forums were formatted in earlier message boards' threaded style, being mostly dedicated to game design and industry news. With the change to vBulletin on 2002, new sections catering to the growing player and enthusiast user bases were added. The boards used vBulletin for the next sixteen years, until November, 2018, when they were migrated to the XenForo 2 software package. ...
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Modern Combat In The Urban Environment
Modern may refer to: History * Modern history ** Early Modern period ** Late Modern period *** 18th century *** 19th century *** 20th century ** Contemporary history * Moderns, a faction of Freemasonry that existed in the 18th century Philosophy and sociology * Modernity, a loosely defined concept delineating a number of societal, economic and ideological features that contrast with "pre-modern" times or societies ** Late modernity Art * Modernism ** Modernist poetry * Modern art, a form of art * Modern dance, a dance form developed in the early 20th century * Modern architecture, a broad movement and period in architectural history * Modern music (other) Geography *Modra, a Slovak city, referred to in the German language as "Modern" Typography * Modern (typeface), a raster font packaged with Windows XP * Another name for the typeface classification known as Didone (typography) * Modern, a generic font family name for fixed-pitch serif and sans serif fonts ( ...
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Song Of Blades And Heroes
Song of Blades and Heroes is a tabletop miniatures game set of fast play fantasy rules that can be played with generic fantasy figures or model soldiers called " miniatures". The game uses three measuring sticks (called Short, Medium, and Long) to measure all distances. An average game lasts 30–45 minutes. A small campaign, a series of linked games played using the same miniatures, can be played in a single evening. Background The Song of Blades and Heroes core rules (currently Revised Fifth Edition 2012) was originally written and illustrated by Andrea Sfiligoi of Ganesha Games in 2007. Gameplay Song of Blades and Heroes uses three six-sided dice, (also known as D6 dice) per player to determine the outcome of a character's actions. Each character profile has three basic statistics; Points, Quality, Combat and Special Abilities. Points refer to how many points it costs to use the character within the game. Quality is used to activate characters, i.e. to determine how many act ...
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Strategy & Tactics
''Strategy & Tactics'' (''S&T'') is a wargaming magazine now published by Decision Games, notable for publishing a complete new wargame in each issue. Beginnings ''Strategy & Tactics'' was first published in January 1967 under its original editor, Chris Wagner, intended as a better alternative to Avalon Hill's magazine, '' The General''. ''Strategy & Tactics'' began life as a wargaming fanzine published by Wagner (then a staff sergeant with the US Air Force in Japan), at first in Japan, then moving to the United States with Wagner. Graphic designer Redmond Simonsen was hired soon after to improve the quality of the magazine. When subscriptions became stagnant, debts began to accumulate. Jim Dunnigan created the company Simulations Publications to save ''Strategy & Tactics''; Dunnigan had been contributing to the magazine since issue #2 (February 1967), and when Wagner was having financial difficulties he sold the rights to the magazine to Dunnigan for $1. A persistent rumor tha ...
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Rogue Trader
A rogue trader is person who makes financial trades in an unauthorised manner. Rogue trader may also refer to: * ''Rogue Trader'' (book), the autobiography of (and later a movie about) Nick Leeson, the man who caused the collapse of Barings Bank * ''Rogue Trader'' (film), the 1999 film about Nick Leeson directed by James Dearden *'' Warhammer 40,000: Rogue Trader'', the first edition of the ''Warhammer 40,000'' franchise ** ''Rogue Trader'' (role-playing game), the second role-playing game in the Warhammer 40,000 roleplay sub-franchise See also * Rogue Traders Rogue Traders is an Australian electronic rock band formed in Melbourne, Victoria in 2002 by mainstay James Ash on keyboards. In 1989, Ash met fellow original member Steve Davis in London while both were working as DJs. Before forming Rogue Tr ..., an Australian electronic rock group * ''Rogue Traders'' (TV programme), a BBC consumer affairs television programme {{Disambiguation ...
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Ambush!
''Ambush!'' is a man-to-man wargame developed by Avalon Hill. It was released under Avalon's Victory Games label and was developed by Eric Lee Smith and John Butterfield. It has been out of print since Avalon Hill was disbanded in 1998. ''Ambush!'' was innovative when it was released in 1983 since it was exclusively designed for single player play. Up to that point, wargames generally required at least two players. This was necessary since a player always had to play and control the opponent. ''Ambush!'' solved this problem by having the game scenario itself control the opponent. It accomplished this via tables, charts and a "paragraph book" which the player referred to see how the opponent was reacting. Having the scenario dictate the actions of the opponent had another advantage: perfectly hiding the enemy. In all previous board based wargames, chits or markers had to be placed on the board representing enemy units. Some chits contained question marks or otherwise hid wh ...
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Yaquinto Publications
Yaquinto Publications was the wargame publishing arm of the Robert Yaquinto Printing Company of Dallas, Texas. History Yaquinto Publications was started by Robert Yaquinto Printing early in the year 1979. In March 1979 Robert Yaquinto hired Steve Peek and Craig Taylor, both experienced wargame designers with several famous titles in their resumes. Peek and Taylor had been previously employed by Battleline Publications, which had been merged into Heritage USA, but when that failed to rush the growth of the company, Peek and Taylor instead helped to form Yaquinto to publish wargames. Yaquinto brought several innovations to the industry, largely because they operated within a well-established printing company, with its attending expertise. Yaquinto was notable for its use of extra thick cardboard for the counters in its games, making them easier to handle. The most unusual innovation by Yaquinto was their series of Album Games. These games were packaged using the jackets for dou ...
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Up Front (game)
''Up Front'' is a World War II card-based wargame. It was designed by Courtney F. Allen and published by Avalon Hill in 1983. Hasbro now owns the franchise, and at one time licensed it to Multi-Man Publishing, a license that has since expired without republication of the game. There was an attempt to reprint ''Up Front'' through Kickstarter in 2013. The project raised over $300,000, but no updates to status has been posted since March 21, 2014. In 2016 Hasbro licensed Wargame Vault to sell ''Up Front'' as a print on demand product; and the game is now available through on-line ordering. The official rules are currently available to order either as a printed book or as a portable document format electronic file. The components (cards) are produced on high quality card-stock with all known official errata incorporated in the reprints. Description Subtitled ''The Squad Leader Card Game'', ''Up Front'' was intended as a card version of their successful ''Squad Leader'' serie ...
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Samurai Blades
''Samurai Blades'' is a 1984 board game published by Standard Games and Publications. It is based on man-to-man combat in feudal Japan. Reception Warren Spector reviewed ''Samurai Blades'' in ''Space Gamer'' No. 71. Spector commented that "The bottom line on ''Samurai Blades'' is, well, confused. The rules are skimpy and some of the scenarios are terrible. But if you're willing to make up rules as you go along, and write your own scenarios, ''Samurai Blades'' could be just your cup of tea. The game really captures the flavor of all those Toshiro Mifune films; it's a heck of a lot of fun to play and doesn't take a long time; and ''boy'', is it bloody! Death is personal, immediate, and painful. Nothing abstract about it. There's even a hint of magic in the game in the form of skulking ninja and monks with wondrous abilities. A strangely appealing game, one I expect I'll be playing regularly for some time to come." Jon Conner reviewed ''Samurai Blades'' for ''Imagine Imagine may refe ...
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Cry Havoc (1981 Board Game)
''Cry Havoc'' is a medieval two-player wargame published by Standard Games and Publications in 1981, and later by Jeux Rexton and then ''Eurogames''. Gameplay ''Cry Havoc'' is a wargame with a medieval setting. Several scenarios are included in the game that set up a variety of combatants on each side, including peasants, sergeants, billmen, men-at-arms, knights and various other "character" classes. For example, in the scenario called "Peasant Revolt", 11 peasants, 19 yeoman and six pack mules are arrayed against 13 mounted and heavily armoured knights. The game comes with two colour maps, three rulebooks, and 228 counters printed on thin cardstock. Related publications The ''Cry Havoc'' system was later expanded with the publication of the following games: * ''Samurai Blades'' or ''Samurai'' (warfare in medieval Japan). * ''Siege'' (expansion to ''Cry Havoc'' with siege rules). * ''Outremer'' or ''Croisades'' (the Crusades, ''Croisades'' being the French edition with expa ...
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Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division. Avalon Hill introduced many of the concepts of modern recreational wargaming, including the use of a hexagonal grid (a.k.a. hexgrid) overlaid on a flat folding board, zones of control (ZOC), stacking of multiple units at a location, and board games based upon historical events. History The Avalon Game Company Avalon Hill was started in 1952 outside Baltimore in Catonsville, Maryland by Charles S. Roberts under the name of "The Avalon Game Company" for the publication of his game ''Tactics''. It is considered the first of a new type of war game, consisting of a self-contained printed map, pieces, rules and box designed for the mass-market. Other war games published over the prior half-century, which Robe ...
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Azhanti High Lightning
''Azhanti High Lightning'' is a science-fiction wargame, designed by Frank Chadwick and Marc W. Miller, illustrated by Paul R. Banner, Charmaine Geist, Richard Hentz, and Richard Flory, and published by Game Designers Workshop (GDW) in 1980. The title is the name of the large military starship that provides the setting for close-action combat between individuals on board. ''Azhanti High Lightning'' is the fourth ''Traveller'' boardgame published by GDW. It was republished in 2004 as part of Far Future Enterprises's (FFE) ''Traveller: The Classic Games, Games 1-6+''. Originally ''Supplement 5: Lightning Class Cruisers'' was only available as part of this game, it was republished in 2000 as part of FFE's Traveller Supplements volume. Gameplay The game, designed by Frank Chadwick and Marc Miller, is a combat game set in the '' Traveller'' universe, and was developed from ''Snapshot'', a game of starship boarding and room-to-room fighting. It depicts close-action combat betwee ...
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