Musashi No Bōken
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Musashi No Bōken
is a role-playing video game for the Family Computer produced by Sigma Ent. Inc., and released in Japan on December 22, 1990. The game is inspired by the legendary Japanese figure Miyamoto Musashi and is an RPG in the vein of ''Dragon Quest''. The player only controls Musashi, son of Miyamoto Musashi, although a computer-controlled partner assists in battle. There is a fan translation Fan translation (or user-generated translation) refers to the unofficial translation of various forms of written or multimedia products made by fans (fan labor), often into a language in which an official translated version is not yet availabl ... patch available for this game which allows it to be played in English. See also * Miyamoto Musashi in fiction References External links RPGClassics Shrine Superfluous Gamer* {{DEFAULTSORT:Musashi no Boken 1990 video games Cultural depictions of Miyamoto Musashi Japan-exclusive video games Nintendo Entertainment System games Nintendo En ...
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Quest Corporation
was a Japanese video game company founded in 1988. Quest is best known for its critically acclaimed tactical role-playing game series '' Ogre Battle''. In 1990 Quest was merged with the company Bothtec, the latter focusing on the development of personal computer software. Bothtec was best known for the 1986 action-adventure video game ''Relics'', and the licensed games based on the ''Legend of the Galactic Heroes'' series. The companies were separated in 1997; as an independent company Bothtec Inc. remained a development partner of Quest and continued operation until being dissolved in 2009. In 1995, key members Yasumi Matsuno, Hiroshi Minagawa, and Akihiko Yoshida left Quest to join Square, where they developed '' Final Fantasy Tactics'' and '' Vagrant Story'', and have worked on ''Final Fantasy XII'' as part of Square Enix. In 2002, Quest was purchased by Square; and the acquisition reunited some of Quest's developers with their former colleagues. These former Quest staff ...
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Miyamoto Musashi In Fiction
This is a list of fictional depictions of Miyamoto Musashi, a 17th-century Japanese swordsman. Film, television and theatre Films * ''Miyamoto Musashi'' (1929), directed by Kintaro Inoue. * ''Miyamoto Musashi chi no maki'' (1937), directed by Takizawa Eisuke. * ''Miyamoto Musashi'' (1938), directed by Kazuo Mori. * ''Miyamoto Musashi chi no maki'' (1938), directed by Ishihashi Seiichi. * ''Miyamoto Musashi ketto Hannyazaka'' (1943), directed by Daisuke Ito. * ''Miyamoto Musashi: Kongoin no ketto'' (1943), directed by Daisuke Ito. * ''Miyamoto Musashi: Nito-ryu kaigen'' (1943), directed by Daisuke Ito. * ''Miyamoto Musashi'' (1944), directed by Kenji Mizoguchi. * ''Miyamoto Musashi'' (1954), directed by Yasuo Kohata. * ''The Samurai Trilogy,'' directed by Hiroshi Inagaki and starring Toshiro Mifune as Musashi: ** '' Samurai I: Musashi Miyamoto'' (1954) ** '' Samurai II: Duel at Ichijoji Temple'' (1955) ** '' Samurai III: Duel at Ganryu Island'' (1956) * ''Miyamoto Musashi shone ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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Role-playing Video Games
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills). Role-playing games almost always feature combat as a defining feature and traditionally used Turn-based role-playing game, turn-based combat; however, modern role-playing games commonly feature real-time Action role-playing game, action combat or even non-violent forms of conflict resolution (with some eschewing combat altogether). Further, many games have incorporated role-playing elements such as character advancement and quests while remaining within other genres. Role-playing video games have their origins in tabletop role-playing games and use much of the same :Role-playing game terminology, terminology, Campaign setting, settings, and Game mechanics, game mechanics. Other major similarities with pen-and-paper games include develope ...
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Quest Corporation Games
A quest is a journey toward a specific mission or a goal. It serves as a plot device in mythology and fiction: a difficult journey towards a goal, often symbolic or allegorical. Tales of quests figure prominently in the folklore of every nation and ethnic culture. In literature, the object of a quest requires great exertion on the part of the hero, who must overcome many obstacles, typically including much travel. The aspect of travel allows the storyteller to showcase exotic locations and cultures (an objective of the narrative, not of the character). The object of a quest may also have supernatural properties, often leading the protagonist into other worlds and dimensions. The moral of a quest tale often centers on the changed character of the hero. Quest objects The hero normally aims to obtain something or someone by the quest, and with this object to return home. The object can be something new, that fulfills a lack in their life, or something that was stolen away from ...
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Nintendo Entertainment System-only Games
is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade '' hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of '' Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment System (1991), the Nintendo DS (2004), the Wii (2006), ...
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Nintendo Entertainment System Games
The Nintendo Entertainment System, Family Computer/Nintendo Entertainment System has a library of ' officially licensed games released during their lifespans, plus 7 official multicarts and 2 championship cartridges. Of these, 672 were released exclusively in Japan, 187 were released exclusively in North America, and 19 were released exclusively in PAL countries. Worldwide, 521 games were released. Its launch games for the Famicom were ''Donkey Kong (1981 video game), Donkey Kong'', ''Donkey Kong Jr.'', and ''Popeye (video game), Popeye''. Only first-party titles were available upon launch, but Nintendo started a licensing program the following year that allowed third-party companies such as Namco, Hudson Soft, Taito, Konami, Bandai, and Capcom to create titles and produce their own cartridges for the Famicom in exchange for royalty payments; Nintendo later revised the program to mandate itself as the producer of all cartridges while carrying it with the console outside Japan. ...
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Cultural Depictions Of Miyamoto Musashi
Culture ( ) is a concept that encompasses the social behavior, institutions, and norms found in human societies, as well as the knowledge, beliefs, arts, laws, customs, capabilities, attitudes, and habits of the individuals in these groups.Tylor, Edward. (1871). ''Primitive Culture''. Vol 1. New York: J. P. Putnam's Son Culture often originates from or is attributed to a specific region or location. Humans acquire culture through the learning processes of enculturation and socialization, which is shown by the diversity of cultures across societies. A cultural norm codifies acceptable conduct in society; it serves as a guideline for behavior, dress, language, and demeanor in a situation, which serves as a template for expectations in a social group. Accepting only a monoculture in a social group can bear risks, just as a single species can wither in the face of environmental change, for lack of functional responses to the change. Thus in military culture, valor is counted a ...
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1990 Video Games
Year 199 ( CXCIX) was a common year starting on Monday of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the 15th pope. Births Valerian Ro ...
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Fan Patch
An unofficial patch, sometimes alternatively called a community patch, is a patch for a piece of software, created by a third party such as a user community without the involvement of the original developer. Similar to an ordinary patch, it alleviates bugs or shortcomings. Unofficial patches do not usually change the intended usage of the software, in contrast to other third-party software adaptions such as mods or cracks. Motivation A common motivation for the creation of unofficial patches is missing technical support by the original software developer or provider. Reasons may include: *the software product reached its defined end-of-life and/or was superseded by a successor product (planned obsolescence) * the software was originally designed to operate in a substantially different environment and may require improvement/optimization (porting) * the developer has gone out of business and is not available anymore *support is not economically viable (e.g. localization for ...
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Masaharu Iwata
is a Japanese video game composer. In high school his musical projects included composing on a synthesizer and playing in a cover band. After graduating from high school he joined Bothtec as a composer. He composed the soundtrack to several games there, beginning with 1987's ''Bakusou Buggy Ippatsu Yarou.'' After Bothtec was merged into Quest Corporation, he left to become a freelance composer. Some of his notable projects include ''Ogre Battle'', ''Tactics Ogre'', ''Final Fantasy Tactics'', and ''Final Fantasy XII''. He was one of the founding members of Basiscape, headed by fellow composer and friend Hitoshi Sakimoto. His compositions for ''Ogre Battle'' and ''Final Fantasy Tactics'' have been cited as among the most well-recognized in the tactical RPG genre. Biography Early life Iwata, born in Tokyo, Japan on October 26, 1966, has been interested in music since he was a child, though he terms his first attempts at "experiments with music" while at school to be poor. While in ...
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