MicroBot
''MicroBot'' is a twin-stick shooter video game developed by Naked Sky Entertainment and published by Electronic Arts. It was released on the Xbox 360 via Xbox Live Arcade on December 29, 2010, and on PlayStation 3 via the PlayStation Network on January 4, 2011. In the game the player controls a MicroBot; a microscopic robot designed to combat infections in the human body. The robot is tasked with destroying previous generation MicroBots which have become corrupted while fighting disease in the body. Critics were divided on their opinions of the game, but overall review scores were moderate. Aggregate scores averaged in the 60% range for both platforms at websites GameRankings and Metacritic. Most reviewers praised the game's visual and audio presentation. They felt that the environments were convincing as areas of the body and that the soundtrack was strong. Critics differed in opinion about gameplay; many praised the addition of local cooperative play and the ability to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Naked Sky Entertainment
Naked Sky Entertainment was an independent game development studio based in Los Angeles. They are a licensed developer for Microsoft Windows, Xbox 360, PlayStation 3, and iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include .... Games *'' RoboBlitz'' (2006) *'' Star Trek DAC'' (2009) *'' MicroBot'' (2010) *'' Twister Mania'' (2011) *'' A Million Minions'' (2012) *'' Aligned'' (2012) *'' Max Axe'' (2013)http://www.nakedsky.com/wp/portfolio/max-axe/ *'' Scrap Force'' (2014) References External linksOfficial Website Official ''RoboBlitz'' Website [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Xbox Live Arcade
Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent game developers. Titles range from classic console and arcade video games, to new games designed from the ground up for the service. Games available through the XBLA service range from $5–20 in price, and as of October 2016, there have been 719 Xbox Live Arcade titles released for the Xbox 360. Prior to the Xbox 360, "Xbox Live Arcade" was the name for an online distribution network on the original Xbox, which was replaced by the Xbox Live Marketplace. History Xbox The Xbox Live Arcade service was officially announced on May 12, 2004, at Microsoft's E3 press conference by Bill Gates and launched on November 6, 2004, for the original Xbox game console. The XBLA software was obtained by ordering it on Microsoft's website. It was sen ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Geometry Wars
''Geometry Wars'' is a series of top-down multi-directional shooter video games developed by Bizarre Creations, and, later, Lucid Games. Originally published by Microsoft Games Studios, the first title was included as a minigame in ''Project Gotham Racing 2'' for Xbox. An updated version was released in 2005 as a launch title for Xbox 360 and later ported to Microsoft Windows. Other titles in the series was launched in follow years to other platforms by Bizarre Creations and publishers Vivendi Games and Activision. The latest entry in the series, '' Geometry Wars 3: Dimensions'', was developed by Lucid Games and launched in 2014. Games ''Geometry Wars'' ''Geometry Wars'' was released in the form of an easter egg minigame in the 2003 racing game ''Project Gotham Racing 2'' on the original Xbox. The game was accessed from within Project Gotham Racing 2 by interacting with an arcade cabinet present in the player's virtual garage. ''Geometry Wars: Retro Evolved'' ''Geo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ars Technica
''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, science, technology policy, and video games. ''Ars Technica'' was privately owned until May 2008, when it was sold to Condé Nast Digital, the online division of Condé Nast Publications. Condé Nast purchased the site, along with two others, for $25 million and added it to the company's ''Wired'' Digital group, which also includes '' Wired'' and, formerly, Reddit. The staff mostly works from home and has offices in Boston, Chicago, London, New York City, and San Francisco. The operations of ''Ars Technica'' are funded primarily by advertising, and it has offered a paid subscription service since 2001. History Ken Fisher, who serves as the website's current editor-in-chief, and Jon Stokes created ''Ars Technica'' in 1998. Its purpose w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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FileFront
GameFront is a video game website that provides patches, demos, modifications, and other user generated game related content to users. In addition, the site provides editorial content around the modding community and the wider gaming industry. The site has a forum and an active Discord community. In April 2016 the site closed. DBolical Pty Ltd. acquired GameFront from Defy Media, and relaunched the website in March 2018. History and ownership On January 6, 2009, UGO Networks acquired 1UP.com. FileFront was not part of the purchase and became part of the PC Magazine Digital Network. In March 2008, Ziff Davis Media entered chapter 11 bankruptcy protection. On March 26, 2009, Ziff Davis Media announced that FileFront site operations were to be indefinitely suspended on March 30, 2009. All of the Staff in Ziff Davis's FileFront division were made redundant at this time. On February 11, 2010, Break Media acquired FileFront. On April 14, 2016, GameFront announced that the site ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Machinima
Machinima, originally machinema () is the use of real-time computer graphics engines to create a cinematic production. Most often, video games are used to generate the computer animation. The word "machinima" is a portmanteau of the words '' machine'' and '' cinema''. Machinima-based artists, sometimes called machinimists or machinimators, are often fan laborers, by virtue of their re-use of copyrighted materials (see below). Machinima offers to provide an archive of gaming performance and access to the look and feel of software and hardware that may already have become obsolete or even unavailable. For game studies, "Machinima's gestures grant access to gaming's historical conditions of possibility and how machinima offers links to a comparative horizon that informs, changes, and fully participates in videogame culture." The practice of using graphics engines from video games arose from the animated software introductions of the 1980s demoscene, Disney Interactive Studios' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blasteroids
''Blasteroids'' is the third official sequel to the 1979 multidirectional shooter video game, ''Asteroids''. It was developed by Atari Games and released in arcades in 1987. Unlike the previous games, ''Blasteroids'' uses raster graphics instead of vector graphics, and has power-ups and a boss. Home computer ports of ''Blasteroids'' were released by Image Works for the Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, MS-DOS, and ZX Spectrum. An emulated version of ''Blasteroids'' is an unlockable mini-game in ''Lego Dimensions''. Gameplay The gameplay is basically the same as for the original. The player controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship has a limited amount of fuel to generate thrust wit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Einhänder
''Einhänder'' is a scrolling shooter developed by Square for the PlayStation console. It was released in Japan on November 20, 1997 and in North America on May 5, 1998. It was also re-released for the Japanese PlayStation Network on June 25, 2008. The name ''Einhänder'' is German and denotes a type of sword that is wielded with one hand, here used to refer to the single manipulator arm possessed by the player's spacecraft. The game is based on the story of the Greek's mythology of Selene and Endymion and set in a fictional future during a war between the Earth and the Moon. The player is part of the Moon's forces and must invade enemy territories to gather reconnaissance and enemy weapons. The music of the game, mainly in a techno/ trance style, was composed by Kenichiro Fukui and was published in Japan as a soundtrack album. The game received positive reviews from critics, who praised its gameplay and graphics, but felt the game's short duration and lack of two-playe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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R-Type Final
is a horizontal shooter video game by Irem for the PlayStation 2 video game console. It was planned to be the last mainline game in the ''R-Type'' series. However, ''R-Type Tactics'' was released for the PlayStation Portable in 2007, and the direct sequel ''R-Type Final 2'' was announced on March 30, 2019, and was released on April 29, 2021. Story ''Final'' takes place after several long wars against the Bydo, the main antagonist in the ''R-Type'' series. The player's first mission is to investigate a mysterious enemy inside a crashed space colony, the remnants of a large battle codenamed Operation Last Dance, a previous attempt to wipe out the Bydo once and for all. This investigative theme is incorporated throughout the game as each level is considered 'research' on the Bydo and unlocks a gallery of in-universe artwork and additional playable ships. Levels are prefaced with hints of the R-Type universe in the form of poetry. Eventually the player is tasked with finishing wh ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |