HOME



picture info

Memory Allocation
Memory management (also dynamic memory management, dynamic storage allocation, or dynamic memory allocation) is a form of resource management applied to computer memory. The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed. This is critical to any advanced computer system where more than a single process might be underway at any time. Several methods have been devised that increase the effectiveness of memory management. Virtual memory systems separate the memory addresses used by a process from actual physical addresses, allowing separation of processes and increasing the size of the virtual address space beyond the available amount of RAM using paging or swapping to secondary storage. The quality of the virtual memory manager can have an extensive effect on overall system performance. The system allows a computer to appear as if it may have more m ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Virtual Address Space
In computing, a virtual address space (VAS) or address space is the set of ranges of virtual addresses that an operating system makes available to a process. The range of virtual addresses usually starts at a low address and can extend to the highest address allowed by the computer's instruction set architecture and supported by the operating system's pointer size implementation, which can be 4 bytes for 32-bit or 8 bytes for 64-bit OS versions. This provides several benefits, one of which is security through process isolation assuming each process is given a separate address space. Example :''In the following description, the terminology used will be particular to the Windows NT operating system, but the concepts are applicable to other virtual memory operating systems.'' When a new application on a 32-bit OS is executed, the process has a VAS: each one of the memory addresses (from 0 to 232 − 1) in that space can have a single byte as a value. Initially, none of th ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


External Fragmentation
External may refer to: * Externality In economics, an externality is an Indirect costs, indirect cost (external cost) or indirect benefit (external benefit) to an uninvolved third party that arises as an effect of another party's (or parties') activity. Externalities can be conside ..., in economics, the cost or benefit that affects a party who did not choose to incur that cost or benefit * Externals, a fictional group of X-Men antagonists See also * * Internal (other) {{disambig ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Reference (computer Science)
In computer programming, a reference is a value that enables a program to indirectly access a particular datum, such as a variable (computer science), variable's value or a record (computer science), record, in the computer's memory (computing), memory or in some other Data storage device, storage device. The reference is said to refer to the datum, and accessing the datum is called Dereference operator, dereferencing the reference. A reference is distinct from the datum itself. A reference is an abstract data type and may be implemented in many ways. Typically, a reference refers to data stored in memory on a given system, and its internal value is the memory address of the data, i.e. a reference is implemented as a Pointer (computer programming), pointer. For this reason a reference is often said to "point to" the data. Other implementations include an offset (difference) between the datum's address and some fixed "base" address, an array index, index, or identifier used in a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Pointer (computer Programming)
In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer ''references'' a location in memory, and obtaining the value stored at that location is known as ''dereferencing'' the pointer. As an analogy, a page number in a book's index could be considered a pointer to the corresponding page; dereferencing such a pointer would be done by flipping to the page with the given page number and reading the text found on that page. The actual format and content of a pointer variable is dependent on the underlying computer architecture. Using pointers significantly improves performance for repetitive operations, like traversing iterable data structures (e.g. strings, lookup tables, control tables, linked lists, and tree structures). In particular, it is often much cheaper in time and space to copy and deref ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Profiling (computer Programming)
In software engineering, profiling (program profiling, software profiling) is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information serves to aid program optimization, and more specifically, performance engineering. Profiling is achieved by instrumenting either the program source code or its binary executable form using a tool called a ''profiler'' (or ''code profiler''). Profilers may use a number of different techniques, such as event-based, statistical, instrumented, and simulation methods. Gathering program events Profilers use a wide variety of techniques to collect data, including hardware interrupts, code instrumentation, instruction set simulation, operating system hooks, and performance counters. Use of profilers The output of a profiler may be: * A statistical ''summary ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Instruction Path Length
In computer performance, the instruction path length is the number of machine code instructions required to execute a section of a computer program. The total path length for the entire program could be deemed a measure of the algorithm's performance on a particular computer hardware. The path length of a simple conditional instruction would normally be considered as equal to 2, one instruction to perform the comparison and another to take a branch if the particular condition is satisfied. The length of time to execute each instruction is not normally considered in determining path length and so path length is merely an indication of relative performance rather than in any sense absolute. When executing a benchmark program, most of the instruction path length is typically inside the program's inner loop. Before the introduction of caches, the path length was an approximation of running time, but in modern CPUs with caches, it can be a much worse approximation, with some load ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Computational Overhead
Overhead in computer systems consists of shared functions that benefit all users or processes but are not directly attributable to any specific task. It is thus similar to overhead in organizations. Computer system overhead shows up as slower processing, less memory, less storage capacity, less network bandwidth, or bigger latency than would be expected from reading the system specifications. It is a special case of engineering overhead. Overhead can be a deciding factor in software design, with regard to structure, error correction, and feature inclusion. Examples of computing overhead may be found in object-oriented programming (OOP), functional programming, data transfer, data structures, and file systems on data storage devices. Software design Choice of implementation A programmer/software engineer may have a choice of several algorithms, encodings, data types or data structures, each of which have known characteristics. When choosing among them, their respective overhead ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Digital Equipment Corporation
Digital Equipment Corporation (DEC ), using the trademark Digital, was a major American company in the computer industry from the 1960s to the 1990s. The company was co-founded by Ken Olsen and Harlan Anderson in 1957. Olsen was president until he was forced to resign in 1992, after the company had gone into precipitous decline. The company produced many different product lines over its history. It is best known for the work in the minicomputer market starting in the early 1960s. The company produced a series of machines known as the Programmed Data Processor, PDP line, with the PDP-8 and PDP-11 being among the most successful minis in history. Their success was only surpassed by another DEC product, the late-1970s VAX "supermini" systems that were designed to replace the PDP-11. Although a number of competitors had successfully competed with Digital through the 1970s, the VAX cemented the company's place as a leading vendor in the computer space. As microcomputers improved in t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Memory Leak
In computer science, a memory leak is a type of resource leak that occurs when a computer program incorrectly manages memory allocations in a way that memory which is no longer needed is not released. A memory leak may also happen when an object is stored in memory but cannot be accessed by the running code (i.e. unreachable memory). A memory leak has symptoms similar to a number of other problems and generally can only be diagnosed by a programmer with access to the program's source code. A related concept is the "space leak", which is when a program consumes excessive memory but does eventually release it. Because they can exhaust available system memory as an application runs, memory leaks are often the cause of or a contributing factor to software aging. Effects Minor leaks If a program has a memory leak and its memory usage is steadily increasing, there will not usually be an immediate symptom. In modern operating systems, normal memory used by an application is releas ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Chunking (computing)
In computer programming, chunking has multiple meanings. In memory management Typical modern software systems allocate memory dynamically from structures known as heaps. Calls are made to heap-management routines to allocate and free memory. Heap management involves some computation time and can be a performance issue. Chunking refers to strategies for improving performance by using special knowledge of a situation to aggregate related memory-allocation requests. For example, if it is known that a certain kind of object will typically be required in groups of eight, instead of allocating and freeing each object individually, making sixteen calls to the heap manager, one could allocate and free an array of eight of the objects, reducing the number of calls to two. In HTTP message transmission Chunking is a specific feature of the HTTP 1.1 protocol. Here, the meaning is the opposite of that used in memory management. It refers to a facility that allows inconveniently large message ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Metadata (computing)
Metadata (or metainformation) is "data that provides information about other data", but not the content of the data itself, such as the text of a message or the image itself. There are many distinct types of metadata, including: * Descriptive metadata – the descriptive information about a resource. It is used for discovery and identification. It includes elements such as title, abstract, author, and keywords. * Structural metadata – metadata about containers of data and indicates how compound objects are put together, for example, how pages are ordered to form chapters. It describes the types, versions, relationships, and other characteristics of digital materials. * Administrative metadata – the information to help manage a resource, like resource type, and permissions, and when and how it was created. * Reference metadata – the information about the contents and quality of statistical data. * Statistical metadata – also called process data, may describe processes th ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Fragmentation (computer)
In computer storage, fragmentation is a phenomenon in the computer system which involves the distribution of data in to smaller pieces which storage space, such as computer memory or a hard drive, is used inefficiently, reducing capacity or performance and often both. The exact consequences of fragmentation depend on the specific system of storage allocation in use and the particular form of fragmentation. In many cases, fragmentation leads to storage space being "wasted", and programs will tend to run inefficiently due to the shortage of memory. Basic principle In main memory fragmentation, when a computer program requests blocks of memory from the computer system, the blocks are allocated in chunks. When the computer program is finished with a chunk, it can free it back to the system, making it available to later be allocated again to another or the same program. The size and the amount of time a chunk is held by a program varies. During its lifespan, a computer program can requ ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]