Legion Gold
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Legion Gold
''Legion Gold'' is a turn-based computer wargame with a historical setting, designed by Slitherine and released in 2002. In ''Legion Gold'', the player attempts to build a powerful army by controlling villages and defeating enemies with the ultimate goal of dominating a region. Gameplay ''Legion Gold'' is a turn-based single-player wargame. The strategy of battle involves fighting on favorable terrain with enemies weak against the player's units. Other concerns are capturing cities that produce food, stone and wood. Upgrading the cities' buildings leads to the production of stronger units. Each unit in ''Legion Gold'' has its own strengths and weaknesses, different types of attacks (melee and ranged) and weapon. ''Legion'' takes place in the historic setting of the Roman expansion, from the conquest of Italy, Britain, Hispania, Gaul Gaul ( la, Gallia) was a region of Western Europe first described by the Romans. It was inhabited by Celtic and Aquitani tribes, encompa ...
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Slitherine
Slitherine Software UK Limited is a British video game developer and publisher founded on 25 June 2000. It is responsible for the production of a range of over 200 strategy and war video games for PC, Xbox 360, Xbox One, PS2, PS3, PS4, Wii, DS, iOS, Android and Mac. It also produces rules for a series of tabletop wargames called ''Field of Glory''. Slitherine acquired Matrix Games in 2010. Slitherine works with the US military and defense contractors to supply simulation software. The primary simulation is a professional version of the commercial game Command Modern Air & Naval Operations. Slitherine developed and/or published a number of licensed games with brands including Battlestar Galactica, Warhammer 40,000: Armageddon, Heroes of Normandie, Horrible Histories ''Horrible Histories'' is an educational entertainment franchise encompassing many media including books, magazines, audio books, stage shows, TV shows, and more. In 2013, Lisa Edwards, UK publishing and commerc ...
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Roman Conquest Of Hispania
The Roman conquest of the Iberian Peninsula was a process by which the Roman Republic seized territories in the Iberian Peninsula that were previously under the control of native Celtic, Iberian, Celtiberian and Aquitanian tribes and the Carthaginian Empire. The Carthaginian territories in the south and east of the peninsula were conquered in 206 BC during the Second Punic War. Control was gradually extended over most of the Iberian Peninsula without annexations. It was completed after the end of the Roman Republic (27 BC), by Augustus, the first Roman emperor, who annexed the whole of the peninsula to the Roman Empire in 19 BC. This conquest of the peninsula started with the Roman acquisition of the former Carthaginian territories in southern Hispania and along the east coast as a result of their defeating the Carthaginians (206 BC) during the Second Punic War (218–201 BC), after which the Carthaginian forces left the peninsula. This resulted in an ongoing Roman territoria ...
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Strategy First Games
Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the " art of the general", which included several subsets of skills including military tactics, siegecraft, logistics etc., the term came into use in the 6th century C.E. in Eastern Roman terminology, and was translated into Western vernacular languages only in the 18th century. From then until the 20th century, the word "strategy" came to denote "a comprehensive way to try to pursue political ends, including the threat or actual use of force, in a dialectic of wills" in a military conflict, in which both adversaries interact. Strategy is important because the resources available to achieve goals are usually limited. Strategy generally involves setting goals and priorities, determining actions to achieve the goals, and mobilizing resources to exe ...
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Video Games Set In The Roman Empire
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first prac ...
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Computer Wargames
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes. History Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming. Wargames appeared on computers as early as ''Empire'' in 1972. The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics, including adaptations of some of their wargames. In February 1980 Strategic Simulations, Inc. (SSI) was the first to sell a serious, professionally packaged computer wargame, '' Computer Bismarck'', a turn-based game based on the last battle of the battleship ''Bismarck''. Wargame designer Gary Gr ...
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Turn-based Strategy Video Games
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game '' Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time s ...
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IOS Games
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes the system software for iPads predating iPadOS—which was introduced in 2019—as well as on the iPod Touch devices—which were discontinued in mid-2022. It is the world's second-most widely installed mobile operating system, after Android. It is the basis for three other operating systems made by Apple: iPadOS, tvOS, and watchOS. It is proprietary software, although some parts of it are open source under the Apple Public Source License and other licenses. Unveiled in 2007 for the first-generation iPhone, iOS has since been extended to support other Apple devices such as the iPod Touch (September 2007) and the iPad (introduced: January 2010; availability: April 2010.) , Apple's App Store contains more than 2.1 million iO ...
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Germania
Germania ( ; ), also called Magna Germania (English: ''Great Germania''), Germania Libera (English: ''Free Germania''), or Germanic Barbaricum to distinguish it from the Roman province of the same name, was a large historical region in north-central Europe during the Roman era, which was associated by Roman authors with the Germanic peoples. The region stretched roughly from the Middle and Lower Rhine in the west to the Vistula in the east. It also extended as far south as the Upper and Middle Danube and Pannonia, and to the known parts of Scandinavia in the north. Archaeologically, these peoples correspond roughly to the Roman Iron Age of those regions. While apparently dominated by Germanic peoples, Magna Germania was also inhabited by Celts. The Latin name ''Germania'' means "land of the Germani", but the etymology of the name ''Germani'' itself is uncertain. During the Gallic Wars of the 1st century BC, the Roman general Julius Caesar encountered peoples originating fro ...
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Gallic Wars
The Gallic Wars were waged between 58 and 50 BC by the Roman general Julius Caesar against the peoples of Gaul (present-day France, Belgium, Germany and Switzerland). Gallic, Germanic, and British tribes fought to defend their homelands against an aggressive Roman campaign. The Wars culminated in the decisive Battle of Alesia in 52 BC, in which a complete Roman victory resulted in the expansion of the Roman Republic over the whole of Gaul. Though the Gallic military was as strong as the Romans, the Gallic tribes' internal divisions eased victory for Caesar. Gallic chieftain Vercingetorix's attempt to unite the Gauls under a single banner came too late. Caesar portrayed the invasion as being a preemptive and defensive action, but historians agree that he fought the Wars primarily to boost his political career and to pay off his debts. Still, Gaul was of significant military importance to the Romans. Native tribes in the region, both Gallic and Germanic, had atta ...
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