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James Ohlen
James Ohlen is a video game designer. He was Senior Creative Director of BioWare where he worked for 22 years prior to starting the publishing company Arcanum Worlds in 2018. In 2019, Ohlen became the lead of a new internal development studio Archetype Entertainment under Wizards of the Coast to develop new intellectual property and video games for the company. Career In his early career, Ohlen ran a comic store as well as two ''Dungeons & Dragons'' campaigns. The campaigns were so popular that each had a waiting list. BioWare founders Ray Muzyka and Greg Zeschuk recruited Ohlen to work at the company based on his D&D skills. At BioWare, part of his early work included testing on ''Shattered Steel'', then becoming the lead designer for ''Baldur's Gate'' which was credited with making BioWare a successful company. As a result of the success of Baldur's Gate, Ohlen was made the company's Director of Design. He continued to work as the lead designer on BioWare's Dungeons and Dragons ...
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Brackets
A bracket is either of two tall fore- or back-facing punctuation marks commonly used to isolate a segment of text or data from its surroundings. They come in four main pairs of shapes, as given in the box to the right, which also gives their names, that vary between British English, British and American English. "Brackets", without further qualification, are in British English the ... marks and in American English the ... marks. Other symbols are repurposed as brackets in specialist contexts, such as International Phonetic Alphabet#Brackets and transcription delimiters, those used by linguists. Brackets are typically deployed in symmetric pairs, and an individual bracket may be identified as a "left" or "right" bracket or, alternatively, an "opening bracket" or "closing bracket", respectively, depending on the Writing system#Directionality, directionality of the context. In casual writing and in technical fields such as computing or linguistic analysis of grammar, brackets ne ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. From 2013 to 2020, sister site ''USGamer'' ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick Stokes, a contributor for the website Warzone; and Rupert Loman, who had organised the EuroQuake esports event for the game '' Quake''. It became the official online media partner of the 2002 European Computer Trade Show. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded in 2004. By the end of 2012, visits to the ''Eurogamer'' website and its ...
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Dungeons & Dragons Video Game Designers
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably derives more from the Renaissance period. An oubliette (from the French , meaning 'to forget') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an ''angstloch'') in a high ceiling. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The earlier meaning of "keep" is still in use for academics, although in popular culture, it has come to mean a cell or "oubliette". Though it is uncertain, both ''dungeon'' and ''donjon'' are thought to derive from the Middle Latin word ''dominus'', meaning "lord" or "master". In French, the term ''donjon'' still ...
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Canadian Video Game Designers
Canadians () are people identified with the country of Canada Canada is a country in North America. Its Provinces and territories of Canada, ten provinces and three territories extend from the Atlantic Ocean to the Pacific Ocean and northward into the Arctic Ocean, making it the world's List of coun .... This connection may be residential, legal, historical or cultural. For most Canadians, many (or all) of these connections exist and are collectively the source of their being ''Canadian''. Canada is a multilingual and Multiculturalism, multicultural society home to people of groups of many different ethnic, religious, and national origins, with the majority of the population made up of Old World Immigration to Canada, immigrants and their descendants. Following the initial period of New France, French and then the much larger British colonization of the Americas, British colonization, different waves (or peaks) of immigration and settlement of non-indigenous people ...
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BioWare People
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American publisher Electronic Arts. BioWare specializes in role-playing video games, and achieved recognition for developing highly praised and successful licensed franchises: ''Baldur's Gate'', ''Neverwinter Nights'', and '' Star Wars: Knights of the Old Republic''. They proceeded to make several other successful games based on original intellectual property: ''Jade Empire'', the ''Mass Effect'' series, and the ''Dragon Age'' series. In 2011, BioWare launched their first massively multiplayer online role-playing game (MMORPG), '' Star Wars: The Old Republic''. History Foundation BioWare was founded by Ray Muzyka and Greg Zeschuk, and Augustine Yip. Of the founding team, Muzyka, Zeschuk and Yip had recently graduated from medical school at the University of Albe ...
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Shadow Realms
''Shadow Realms'' is a cancelled action role-playing video game previously under development by BioWare's Austin studio. The game was set to be published by Electronic Arts for Microsoft Windows, and was scheduled for release in 2015. On February 9, 2015, BioWare Austin announced that the development on ''Shadow Realm''s would not continue. Plot Set in both modern day Earth and the parallel world of Embra, Heroes possessing magical powers wake up and are pulled into a dark realm and centuries old battle. They take part in adventures, facing off against an array of creatures in a war against the Shadow Legions, to save all of humanity. The backstory for the game states that hidden pathways that exist between Earth and Embra have been crossed by only a few in all history. Arcane energy flows through the magical world of Embra from its molten core. Those born with the talent to harness this power can perform feats that reshape reality. Long before humans ever walked the Earth, cul ...
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Anthem (video Game)
''Anthem'' is an online multiplayer action role-playing video game developed by BioWare and published by Electronic Arts. The game was released worldwide for PlayStation 4, Windows, and Xbox One on February 22, 2019. Set on a fictional planet named Coda, players assume the role of Freelancers, heroic adventurers who wear powerful exosuits to defend humanity from the threats beyond their cities' walls. The game's title refers to the Anthem of Creation, a powerful and mysterious force responsible for most of the extraordinary technology, phenomena, and threats in the world. In the main narrative, the player's Freelancer is tasked with stopping the villainous Monitor from seizing control of the Anthem. ''Anthem'' received mixed reviews from critics, who criticized it for its grind and shallow gameplay, technical aspects, and story, although its combat, flight controls, and visuals received some praise. Despite some positive sales achievements, reaching over 5 million lifetime sale ...
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Mass Effect (video Game)
''Mass Effect'' is a 2007 action role-playing game developed by BioWare and published by Microsoft Game Studios for the Xbox 360. It is the first game in the ''Mass Effect'' series, and takes place within the Milky Way galaxy in the year 2183, where civilization is threatened by a highly advanced machine race known as the Reapers (Mass Effect), Reapers. The player assumes the role of Commander Shepard, an elite human soldier who must stop a rogue agent from carrying out the Reapers' galactic invasion. The game involves completing multiple Quest (video gaming), quests that generally involve space exploration, squad and vehicular combat, and interaction with non-player characters. Planned as the first chapter of a trilogy, ''Mass Effect'' was developed over the course of three and a half years, and uses the Unreal Engine 3 as a groundwork. It was designed so that the player would assume the role of a central character that could make important decisions and impact the story of the ...
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Jade Empire
''Jade Empire'' is an action role-playing game developed by BioWare, originally published by Microsoft Game Studios in 2005 as an Xbox exclusive. It was later ported to Microsoft Windows personal computers (PC) and published by 2K in 2007. Later ports to macOS (2008) and mobile platforms (2016) were handled respectively by TransGaming and Aspyr. Set in a world inspired by Chinese mythology, players control the last surviving Spirit Monk on a quest to save their tutor Master Li and defeat the dark forces behind his kidnapping. The Spirit Monk is guided through a linear narrative, completing quests and engaging in action-based combat. With morality-based dialogue choices during conversations, the player can impact both story and gameplay progression in various ways. Development of ''Jade Empire'' began in 2001 as a dream project for company co-founders Ray Muzyka and Greg Zeschuk, who acted as the game's executive producers. Their first original role-playing intellectual ...
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Neverwinter Nights (2002 Video Game)
''Neverwinter Nights'' is a role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Infogrames, who released the game under their Atari range of titles. It is the first installment in the'' Neverwinter Nights'' series and was released for Microsoft Windows on June 18, 2002. BioWare later released a Linux client in June 2003, requiring a purchased copy of the game to play. MacSoft released a Mac OS X port in August 2003. ''Neverwinter Nights'' is set in the fantasy world of the ''Forgotten Realms'' campaign setting, with the game mechanics based on the ''Dungeons & Dragons'' 3rd edition rules. The game engine was designed around an Internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. Up to 64 players could connect to a single server. The intent was to create a potentially infinite massively multiplay ...
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Shadows Of Amn
A shadow is a dark area on a surface where light from a light source is blocked by an object. In contrast, shade occupies the three-dimensional volume behind an object with light in front of it. The cross-section of a shadow is a two-dimensional silhouette, or a reverse projection of the object blocking the light. Point and non-point light sources A point source of light casts only a simple shadow, called an "umbra". For a non-point or "extended" source of light, the shadow is divided into the umbra, penumbra, and antumbra. The wider the light source, the more blurred the shadow becomes. If two penumbras overlap, the shadows appear to attract and merge. This is known as the shadow blister effect. The outlines of the shadow zones can be found by tracing the rays of light emitted by the outermost regions of the extended light source. The umbra region does not receive any direct light from any part of the light source and is the darkest. A viewer located in the umbra region can ...
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Tales Of The Sword Coast
''Baldur's Gate: Tales of the Sword Coast'' is an expansion pack of the fantasy role-playing video game ''Baldur's Gate''. Developed by BioWare and published by Interplay, it adds 20 to 30 extra hours of gameplay, including the addition of four areas and minor tweaks to some of the mechanics. The expansion consists of four notable quests that take place within the same game world as ''Baldur's Gate'', and sees players taking their character (referred to as the Ward) and their party of companions across the Sword Coast, from travelling to a distant island, to exploring the fortress dungeon of a dead dwarf. ''Tales of the Sword Coast'' sold 600,000 units by 2003. Gameplay The expansion retains the same fundamental gameplay mechanics of ''Baldur's Gate''. The new areas incorporated into the same world map as the original game, a number of tweaks and improvements were made. These include: * The experience point cap being raised to 161,000, allowing characters to reach higher levels. ...
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