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Innocent Until Caught
''Innocent Until Caught'' is a graphic adventure published in 1993 for Amiga and MS-DOS by Psygnosis. It was followed by ''Guilty''. Plot The game takes place in a space-borne setting, in the year 2171. Jack T. Ladd is a thief, his hunting-ground is the whole galaxy, and at the moment, he's in big trouble. He's told by the IRDS (Interstellar Revenue Decimation Service) he's got 28 days to pay his taxes - or else the interstellar tax agency will hunt him down. Termination is a viable punishment for tax offenders in these days. Stranded blank on the barren, run-down planet Tayte, Jack decides that he has to make some cash. For that end he agrees to perform three quests for an individual (either the pawnbroker Ebeniezer or crime boss Git Savage): an egg of a Giant Kahoula bird, a bond for Quargian Pleno-credits stolen from the CitiCitiBank Bank vault, and an art exhibit by Renato Spangle from the Stoneybridge Gallery. When he brings all three items however, the player is set up ...
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Psygnosis
Psygnosis Limited (known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hetherington, Jonathan Ellis, and David Lawson, the company initially became known for well-received games on the Atari ST and Commodore Amiga. In 1993, it became a wholly owned subsidiary of Sony Computer Entertainment (SCE) and began developing games for the original PlayStation. It later became a part of SCE Worldwide Studios. The company was the oldest and second largest development house within SCE's European stable of developers, and became best known for franchises such as ''Lemmings'', '' Wipeout'', ''Formula One'', and ''Colony Wars''. Reports of Studio Liverpool's closure surfaced on 22 August 2012, with ''Edge'' quoting staff tweets. Staff members were told the news by Michael Denny, vice president of Sony Worldwide Studios Europe. Sony said that the Liv ...
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Hyper (magazine)
''Hyper'' was a multi-platform Australian video game magazine. It was Australia's longest running gaming magazine, published from 1993 to 2019. In addition to coverage of current major video game systems and game releases, ''Hyper'' also covered anime, DVD movies, arcade and classic games, and featured interviews with industry professionals and articles on game-related content such as game classifications, computer hardware and video game music. ''Hyper'' also had a sister magazine, the PC gaming oriented '' PC PowerPlay''. History ''Hyper'' was launched in 1993 by Next Media with Stuart Clarke as editor. Clarke had previously edited ''Megazone''; a then multi-platform magazine published by Sega Ozisoft, before it was taken over by Mason Stewart publishing in September 1993 and started covering Sega games only. Clarke, who left ''Megazone'' at the time of the Mason Stewart takeover, was asked by Next Media publisher Phil Keir to start a new multi-platform gaming magazine. Cla ...
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Science Fiction Video Games
Science is a systematic endeavor that builds and organizes knowledge in the form of testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the Islamic Golden Age and later by the efforts of Byzantine Greek scholars who brought Greek man ...
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Psygnosis Games
Psygnosis Limited (known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hetherington, Jonathan Ellis, and David Lawson, the company initially became known for well-received games on the Atari ST and Commodore Amiga. In 1993, it became a wholly owned subsidiary of Sony Computer Entertainment (SCE) and began developing games for the original PlayStation. It later became a part of SCE Worldwide Studios. The company was the oldest and second largest development house within SCE's European stable of developers, and became best known for franchises such as '' Lemmings'', ''Wipeout'', ''Formula One'', and ''Colony Wars''. Reports of Studio Liverpool's closure surfaced on 22 August 2012, with ''Edge'' quoting staff tweets. Staff members were told the news by Michael Denny, vice president of Sony Worldwide Studios Europe. Sony said that the ...
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Point-and-click Adventure Games
Point and click are the actions of a computer user moving a pointer to a certain location on a screen (''pointing'') and then pressing a button on a mouse, usually the left button (''click''), or other pointing device. An example of point and click is in hypermedia, where users click on hyperlinks to navigate from document to document. Point and click can be used with any number of input devices varying from mouses, touch pads, trackpoint, joysticks, scroll buttons, and roller balls. User interfaces, for example graphical user interfaces, are sometimes described as "point-and-click interfaces", often to suggest that they are very easy to use, requiring that the user simply point to indicate their wishes. These interfaces are sometimes referred to condescendingly (e.g., by Unix users) as "click-and-drool" or "point-and-drool" interfaces. The use of this phrase to describe software implies that the interface can be controlled solely through the mouse (or some other means su ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few oper ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Amiga Games
__NOTOC__ This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games for related lists. This list has been split into multiple pages. It contains over 3000 games. Please use the Table of Contents to browse it. List of Amiga games A through H List of Amiga games I through O List of Amiga games P through Z Sources Hall Of LightLemon AmigaGame Browser: Amigaat MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ... {{Video game lists by platform * Amiga games ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games ( text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. '' Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include '' Zork'', '' King's Quest'', '' Monkey Island'', and '' Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text comm ...
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Video Games Set In The 22nd Century
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vid ...
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1993 Video Games
File:1993 Events Collage.png, From left, clockwise: The Oslo I Accord is signed in an attempt to resolve the Israeli–Palestinian conflict; The Russian White House is shelled during the 1993 Russian constitutional crisis; Czechoslovakia is peacefully dissolved into the Czech Republic and Slovakia; In the United States, the ATF besieges a compound belonging to David Koresh and the Branch Davidians in a search for illegal weapons, which ends in the building being set alight and killing most inside; Eritrea gains independence; A major snow storm passes over the United States and Canada, leading to over 300 fatalities; Drug lord and narcoterrorist Pablo Escobar is killed by Colombian special forces; Ramzi Yousef and other Islamic terrorists detonate a truck bomb in the subterranean garage of the North Tower of the World Trade Center in the United States., 300x300px, thumb rect 0 0 200 200 Oslo I Accord rect 200 0 400 200 1993 Russian constitutional crisis rect 400 0 600 200 Di ...
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Sam & Max Hit The Road
''Sam & Max Hit the Road'' is a graphic adventure video game released by LucasArts during the company's adventure games era. The game was originally released for MS-DOS in 1993 and for Mac OS in 1995. A 2002 re-release included compatibility with Windows. The game is based on the comic characters of Sam and Max, the "Freelance Police", an anthropomorphic dog and "hyperkinetic rabbity thing". The characters, created by Steve Purcell, originally debuted in a 1987 comic book series. Based on the 1989 ''Sam & Max'' comic ''On the Road'', the duo take the case of a missing bigfoot from a nearby carnival, traveling to many American culture tourist sites to solve the mystery. LucasArts began development of the game in 1992 with the intention to use new settings and characters after the success of the past ''Maniac Mansion'' and '' Monkey Island'' adventure titles. Series creator Steve Purcell, then a LucasArts employee, was one of the lead designers on the project. ''Sam & Max Hit th ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', ''Civilization II'', ''Half-Life'', '' Half-Life 2'', ''Minecraft'', '' Spelunky'' and '' Quake II''). In the US edition, no game has yet received a rating higher than 98% ('' Sid Meier's Alpha Centauri'', '' Half-Life 2'', and '' Crysis''). In the U ...
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